virtualx-engine/servers/rendering/renderer_rd/forward_mobile
jfons ba832d83b2 Initial TAA implementation
Initial TAA support based on the implementation in Spartan Engine.

Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
..
render_forward_mobile.cpp Initial TAA implementation 2022-06-07 13:14:44 +02:00
render_forward_mobile.h Initial TAA implementation 2022-06-07 13:14:44 +02:00
scene_shader_forward_mobile.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_shader_forward_mobile.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
SCsub