virtualx-engine/platform/iphone/export/export.cpp
Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00

1188 lines
44 KiB
C++

/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "export.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "platform/iphone/logo.gen.h"
#include "string.h"
#include <sys/stat.h>
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
int version_code;
Ref<ImageTexture> logo;
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
struct IOSConfigData {
String pkg_name;
String binary_name;
String plist_content;
String architectures;
String linker_flags;
String cpp_code;
};
struct ExportArchitecture {
String name;
bool is_default;
ExportArchitecture() :
name(""),
is_default(false) {
}
ExportArchitecture(String p_name, bool p_is_default) {
name = p_name;
is_default = p_is_default;
}
};
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
};
String _get_additional_plist_content();
String _get_linker_flags();
String _get_cpp_code();
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
Vector<ExportArchitecture> _get_supported_architectures();
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
String pname = p_package;
if (pname.length() == 0) {
if (r_error) {
*r_error = TTR("Identifier is missing.");
}
return false;
}
int segments = 0;
bool first = true;
for (int i = 0; i < pname.length(); i++) {
CharType c = pname[i];
if (first && c == '.') {
if (r_error) {
*r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
if (c == '.') {
segments++;
first = true;
continue;
}
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
if (first && (c >= '0' && c <= '9')) {
if (r_error) {
*r_error = TTR("A digit cannot be the first character in a Identifier segment.");
}
return false;
}
if (first && c == '_') {
if (r_error) {
*r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c));
}
return false;
}
first = false;
}
if (segments == 0) {
if (r_error) {
*r_error = TTR("The Identifier must have at least one '.' separator.");
}
return false;
}
if (first) {
if (r_error) {
*r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
return true;
}
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
public:
virtual String get_name() const { return "iOS"; }
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("ipa");
return list;
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual void get_platform_features(List<String> *r_features) {
r_features->push_back("mobile");
r_features->push_back("iOS");
}
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
};
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
r_features->push_back("etc");
}
}
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
r_features->push_back(architectures[i]);
}
}
Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
Vector<ExportArchitecture> archs;
archs.push_back(ExportArchitecture("armv7", true));
archs.push_back(ExportArchitecture("arm64", true));
return archs;
}
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
};
static const LoadingScreenInfo loading_screen_infos[] = {
{ "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" },
{ "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
{ "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" },
{ "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
{ "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" },
{ "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
{ "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
{ "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" },
{ "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" },
{ "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" },
{ "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" }
};
void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos"));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
Vector<ExportArchitecture> architectures = _get_supported_architectures();
for (int i = 0; i < architectures.size(); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
}
}
void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
static const String export_method_string[] = {
"app-store",
"development",
"ad-hoc",
"enterprise"
};
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
Vector<String> lines = str.split("\n");
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
} else if (lines[i].find("$name") != -1) {
strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
} else if (lines[i].find("$info") != -1) {
strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
} else if (lines[i].find("$identifier") != -1) {
strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n";
} else if (lines[i].find("$short_version") != -1) {
strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
} else if (lines[i].find("$version") != -1) {
strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
} else if (lines[i].find("$signature") != -1) {
strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
} else if (lines[i].find("$copyright") != -1) {
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
} else if (lines[i].find("$team_id") != -1) {
strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
} else if (lines[i].find("$export_method") != -1) {
int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid") != -1) {
String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
} else if (lines[i].find("$code_sign_identity_debug") != -1) {
strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
} else if (lines[i].find("$code_sign_identity_release") != -1) {
strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
} else if (lines[i].find("$additional_plist_content") != -1) {
strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
} else if (lines[i].find("$godot_archs") != -1) {
strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
} else if (lines[i].find("$linker_flags") != -1) {
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
} else if (lines[i].find("$access_wifi") != -1) {
bool is_on = p_preset->get("capabilities/access_wifi");
strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$game_center") != -1) {
bool is_on = p_preset->get("capabilities/game_center");
strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$in_app_purchases") != -1) {
bool is_on = p_preset->get("capabilities/in_app_purchases");
strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$required_device_capabilities") != -1) {
String capabilities;
// I've removed armv7 as we can run on 64bit only devices
// Note that capabilities listed here are requirements for the app to be installed.
// They don't enable anything.
if ((bool)p_preset->get("capabilities/arkit")) {
capabilities += "<string>arkit</string>\n";
}
if ((bool)p_preset->get("capabilities/game_center")) {
capabilities += "<string>gamekit</string>\n";
}
if ((bool)p_preset->get("capabilities/access_wifi")) {
capabilities += "<string>wifi</string>\n";
}
strnew += lines[i].replace("$required_device_capabilities", capabilities);
} else if (lines[i].find("$interface_orientations") != -1) {
String orientations;
if ((bool)p_preset->get("orientation/portrait")) {
orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
}
if ((bool)p_preset->get("orientation/landscape_left")) {
orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
}
if ((bool)p_preset->get("orientation/landscape_right")) {
orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
}
if ((bool)p_preset->get("orientation/portrait_upside_down")) {
orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
}
strnew += lines[i].replace("$interface_orientations", orientations);
} else if (lines[i].find("$camera_usage_description") != -1) {
String description = p_preset->get("privacy/camera_usage_description");
strnew += lines[i].replace("$camera_usage_description", description) + "\n";
} else if (lines[i].find("$photolibrary_usage_description") != -1) {
String description = p_preset->get("privacy/photolibrary_usage_description");
strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else {
strnew += lines[i] + "\n";
}
}
// !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
// should apply the same fix in our OSX export.
CharString cs = strnew.utf8();
pfile.resize(cs.size() - 1);
for (int i = 0; i < cs.size() - 1; i++) {
pfile.write[i] = cs[i];
}
}
String EditorExportPlatformIOS::_get_additional_plist_content() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
result += export_plugins[i]->get_ios_plist_content();
}
return result;
}
String EditorExportPlatformIOS::_get_linker_flags() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
String flags = export_plugins[i]->get_ios_linker_flags();
if (flags.length() == 0) continue;
if (result.length() > 0) {
result += ' ';
}
result += flags;
}
// the flags will be enclosed in quotes, so need to escape them
return result.replace("\"", "\\\"");
}
String EditorExportPlatformIOS::_get_cpp_code() {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
String result;
for (int i = 0; i < export_plugins.size(); ++i) {
result += export_plugins[i]->get_ios_cpp_code();
}
return result;
}
struct IconInfo {
const char *preset_key;
const char *idiom;
const char *export_name;
const char *actual_size_side;
const char *scale;
const char *unscaled_size;
bool is_required;
};
static const IconInfo icon_infos[] = {
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
{ "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
{ "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false },
{ "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
{ "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
{ "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
{ "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
{ "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
{ "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
};
Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
String json_description = "{\"images\":[";
String sizes;
DirAccess *da = DirAccess::open(p_iconset_dir);
ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
ERR_PRINT("Required icon is not specified in the preset");
return ERR_UNCONFIGURED;
}
continue;
}
Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export icon: ") + icon_path;
ERR_PRINT(err_str.utf8().get_data());
return err;
}
sizes += String(info.actual_size_side) + "\n";
if (i > 0) {
json_description += ",";
}
json_description += String("{");
json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
json_description += String("\"scale\":") + "\"" + info.scale + "\",";
json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
json_description += String("}");
}
json_description += "]}";
memdelete(da);
FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
CharString json_utf8 = json_description.utf8();
json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
memdelete(json_file);
FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
CharString sizes_utf8 = sizes.utf8();
sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
memdelete(sizes_file);
return OK;
}
Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
if (loading_screen_file.size() > 0) {
Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file;
ERR_PRINT(err_str.utf8().get_data());
return err;
}
}
}
memdelete(da);
return OK;
}
Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
Vector<String> dirs;
String path;
String current_dir = p_da->get_current_dir();
p_da->list_dir_begin();
while ((path = p_da->get_next()).length() != 0) {
if (p_da->current_is_dir()) {
if (path != "." && path != "..") {
dirs.push_back(path);
}
} else {
Error err = p_handler(current_dir + "/" + path, p_userdata);
if (err) {
p_da->list_dir_end();
return err;
}
}
}
p_da->list_dir_end();
for (int i = 0; i < dirs.size(); ++i) {
String dir = dirs[i];
p_da->change_dir(dir);
Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
p_da->change_dir("..");
if (err) {
return err;
}
}
return OK;
}
struct CodesignData {
const Ref<EditorExportPreset> &preset;
bool debug;
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
preset(p_preset),
debug(p_debug) {
}
};
Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
if (p_file.ends_with(".dylib")) {
CodesignData *data = (CodesignData *)p_userdata;
print_line(String("Signing ") + p_file);
List<String> codesign_args;
codesign_args.push_back("-f");
codesign_args.push_back("-s");
codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
codesign_args.push_back(p_file);
return OS::get_singleton()->execute("codesign", codesign_args, true);
}
return OK;
}
struct PbxId {
private:
static char _hex_char(uint8_t four_bits) {
if (four_bits < 10) {
return ('0' + four_bits);
}
return 'A' + (four_bits - 10);
}
static String _hex_pad(uint32_t num) {
Vector<char> ret;
ret.resize(sizeof(num) * 2);
for (unsigned int i = 0; i < sizeof(num) * 2; ++i) {
uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
ret.write[i] = _hex_char(four_bits);
}
return String::utf8(ret.ptr(), ret.size());
}
public:
uint32_t high_bits;
uint32_t mid_bits;
uint32_t low_bits;
String str() const {
return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
}
PbxId &operator++() {
low_bits++;
if (!low_bits) {
mid_bits++;
if (!mid_bits) {
high_bits++;
}
}
return *this;
}
};
struct ExportLibsData {
Vector<String> lib_paths;
String dest_dir;
};
void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
Vector<String> frameworks;
for (int i = 0; i < export_plugins.size(); ++i) {
Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks();
for (int j = 0; j < plugin_frameworks.size(); ++j) {
frameworks.push_back(plugin_frameworks[j]);
}
}
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
String pbx_files;
String pbx_frameworks_build;
String pbx_frameworks_refs;
String pbx_resources_build;
String pbx_resources_refs;
const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
"$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = $name; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
for (int i = 0; i < p_additional_assets.size(); ++i) {
String build_id = (++current_id).str();
String ref_id = (++current_id).str();
const IOSExportAsset &asset = p_additional_assets[i];
String type;
if (asset.exported_path.ends_with(".framework")) {
type = "wrapper.framework";
} else if (asset.exported_path.ends_with(".dylib")) {
type = "compiled.mach-o.dylib";
} else if (asset.exported_path.ends_with(".a")) {
type = "archive.ar";
} else {
type = "file";
}
String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
if (pbx_build.length() > 0) {
pbx_build += ",\n";
pbx_refs += ",\n";
}
pbx_build += build_id;
pbx_refs += ref_id;
Dictionary format_dict;
format_dict["build_id"] = build_id;
format_dict["ref_id"] = ref_id;
format_dict["name"] = asset.exported_path.get_file();
format_dict["file_path"] = asset.exported_path;
format_dict["file_type"] = type;
pbx_files += file_info_format.format(format_dict, "$_");
}
// Note, frameworks like gamekit are always included in our project.pbxprof file
// even if turned off in capabilities.
// Frameworks that are used by modules (like arkit) we may need to optionally add here.
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
CharString cs = str.utf8();
p_project_data.resize(cs.size() - 1);
for (int i = 0; i < cs.size() - 1; i++) {
p_project_data.write[i] = cs[i];
}
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(!filesystem_da, ERR_CANT_CREATE);
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
// either SDK-builtin or already a part of the export template
IOSExportAsset exported_asset = { asset, p_is_framework };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
if (!da) {
memdelete(filesystem_da);
ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
}
bool file_exists = da->file_exists(asset);
bool dir_exists = da->dir_exists(asset);
if (!file_exists && !dir_exists) {
memdelete(da);
memdelete(filesystem_da);
return ERR_FILE_NOT_FOUND;
}
String additional_dir = p_is_framework && asset.ends_with(".dylib") ? "/dylibs/" : "/";
String destination_dir = p_out_dir + additional_dir + asset.get_base_dir().replace("res://", "");
if (!filesystem_da->dir_exists(destination_dir)) {
Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
if (make_dir_err) {
memdelete(da);
memdelete(filesystem_da);
return make_dir_err;
}
}
String destination = destination_dir + "/" + asset.get_file();
Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
memdelete(da);
if (err) {
memdelete(filesystem_da);
return err;
}
IOSExportAsset exported_asset = { destination, p_is_framework };
r_exported_assets.push_back(exported_asset);
}
}
memdelete(filesystem_da);
return OK;
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
Vector<String> frameworks = export_plugins[i]->get_ios_frameworks();
Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
Vector<String> library_paths;
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;
}
Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
Vector<ExportArchitecture> all_archs = _get_supported_architectures();
Vector<String> enabled_archs;
for (int i = 0; i < all_archs.size(); ++i) {
bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
if (is_enabled) {
enabled_archs.push_back(all_archs[i].name);
}
}
return enabled_archs;
}
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String src_pkg_name;
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
EditorProgress ep("export", "Exporting for iOS", 5, true);
String team_id = p_preset->get("application/app_store_team_id");
ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
else
src_pkg_name = p_preset->get("custom_package/release");
if (src_pkg_name == "") {
String err;
src_pkg_name = find_export_template("iphone.zip", &err);
if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
}
if (!DirAccess::exists(dest_dir)) {
return ERR_FILE_BAD_PATH;
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da) {
String current_dir = da->get_current_dir();
// remove leftovers from last export so they don't interfere
// in case some files are no longer needed
if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
da->erase_contents_recursive();
}
if (da->change_dir(dest_dir + binary_name) == OK) {
da->erase_contents_recursive();
}
da->change_dir(current_dir);
if (!da->dir_exists(dest_dir + binary_name)) {
Error err = da->make_dir(dest_dir + binary_name);
if (err) {
memdelete(da);
return err;
}
}
memdelete(da);
}
if (ep.step("Making .pck", 0)) {
return ERR_SKIP;
}
String pack_path = dest_dir + binary_name + ".pck";
Vector<SharedObject> libraries;
Error err = save_pack(p_preset, pack_path, &libraries);
if (err)
return err;
if (ep.step("Extracting and configuring Xcode project", 1)) {
return ERR_SKIP;
}
String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
print_line("Static library: " + library_to_use);
String pkg_name;
if (p_preset->get("application/name") != "")
pkg_name = p_preset->get("application/name"); // app_name
else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
else
pkg_name = "Unnamed";
bool found_library = false;
int total_size = 0;
const String project_file = "godot_ios.xcodeproj/project.pbxproj";
Set<String> files_to_parse;
files_to_parse.insert("godot_ios/godot_ios-Info.plist");
files_to_parse.insert(project_file);
files_to_parse.insert("godot_ios/export_options.plist");
files_to_parse.insert("godot_ios/dummy.cpp");
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
IOSConfigData config_data = {
pkg_name,
binary_name,
_get_additional_plist_content(),
String(" ").join(_get_preset_architectures(p_preset)),
_get_linker_flags(),
_get_cpp_code()
};
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
print_line("Unzipping...");
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
if (!src_pkg_zip) {
EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name);
return ERR_CANT_OPEN;
}
int ret = unzGoToFirstFile(src_pkg_zip);
Vector<uint8_t> project_file_data;
while (ret == UNZ_OK) {
#if defined(OSX_ENABLED) || defined(X11_ENABLED)
bool is_execute = false;
#endif
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
print_line("READ: " + file);
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(src_pkg_zip);
unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
unzCloseCurrentFile(src_pkg_zip);
//write
file = file.replace_first("iphone/", "");
if (files_to_parse.has(file)) {
_fix_config_file(p_preset, data, config_data, p_debug);
} else if (file.begins_with("libgodot.iphone")) {
if (file != library_to_use) {
ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_library = true;
#if defined(OSX_ENABLED) || defined(X11_ENABLED)
is_execute = true;
#endif
file = "godot_ios.a";
}
if (file == project_file) {
project_file_data = data;
}
///@TODO need to parse logo files
if (data.size() > 0) {
file = file.replace("godot_ios", binary_name);
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
/* write it into our folder structure */
file = dest_dir + file;
/* make sure this folder exists */
String dir_name = file.get_base_dir();
if (!tmp_app_path->dir_exists(dir_name)) {
print_line("Creating " + dir_name);
Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
if (dir_err) {
ERR_PRINTS("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
}
}
/* write the file */
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
if (!f) {
ERR_PRINTS("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
};
f->store_buffer(data.ptr(), data.size());
f->close();
memdelete(f);
#if defined(OSX_ENABLED) || defined(X11_ENABLED)
if (is_execute) {
// we need execute rights on this file
chmod(file.utf8().get_data(), 0755);
}
#endif
}
ret = unzGoToNextFile(src_pkg_zip);
}
/* we're done with our source zip */
unzClose(src_pkg_zip);
if (!found_library) {
ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
memdelete(tmp_app_path);
return ERR_FILE_NOT_FOUND;
}
String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
err = OK;
if (!tmp_app_path->dir_exists(iconset_dir)) {
err = tmp_app_path->make_dir_recursive(iconset_dir);
}
memdelete(tmp_app_path);
if (err)
return err;
err = _export_icons(p_preset, iconset_dir);
if (err)
return err;
err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/");
if (err)
return err;
print_line("Exporting additional assets");
Vector<IOSExportAsset> assets;
_export_additional_assets(dest_dir + binary_name, libraries, assets);
_add_assets_to_project(project_file_data, assets);
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE);
if (!f) {
ERR_PRINTS("Can't write '" + project_file_name + "'.");
return ERR_CANT_CREATE;
};
f->store_buffer(project_file_data.ptr(), project_file_data.size());
f->close();
memdelete(f);
#ifdef OSX_ENABLED
if (ep.step("Code-signing dylibs", 2)) {
return ERR_SKIP;
}
DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
CodesignData codesign_data(p_preset, p_debug);
err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
memdelete(dylibs_dir);
ERR_FAIL_COND_V(err, err);
if (ep.step("Making .xcarchive", 3)) {
return ERR_SKIP;
}
String archive_path = p_path.get_basename() + ".xcarchive";
List<String> archive_args;
archive_args.push_back("-project");
archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
archive_args.push_back("-scheme");
archive_args.push_back(binary_name);
archive_args.push_back("-sdk");
archive_args.push_back("iphoneos");
archive_args.push_back("-configuration");
archive_args.push_back(p_debug ? "Debug" : "Release");
archive_args.push_back("-destination");
archive_args.push_back("generic/platform=iOS");
archive_args.push_back("archive");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
if (ep.step("Making .ipa", 4)) {
return ERR_SKIP;
}
List<String> export_args;
export_args.push_back("-exportArchive");
export_args.push_back("-archivePath");
export_args.push_back(archive_path);
export_args.push_back("-exportOptionsPlist");
export_args.push_back(dest_dir + binary_name + "/export_options.plist");
export_args.push_back("-allowProvisioningUpdates");
export_args.push_back("-exportPath");
export_args.push_back(dest_dir);
err = OS::get_singleton()->execute("xcodebuild", export_args, true);
ERR_FAIL_COND_V(err, err);
#else
print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
#endif
return OK;
}
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
r_missing_templates = find_export_template("iphone.zip") == String();
if (p_preset->get("custom_package/debug") != "") {
if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
r_missing_templates = false;
} else {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_package/release") != "") {
if (FileAccess::exists(p_preset->get("custom_package/release"))) {
r_missing_templates = false;
} else {
err += TTR("Custom release template not found.") + "\n";
}
}
bool valid = !r_missing_templates;
String team_id = p_preset->get("application/app_store_team_id");
if (team_id.length() == 0) {
err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
valid = false;
}
String identifier = p_preset->get("application/identifier");
String pn_err;
if (!is_package_name_valid(identifier, &pn_err)) {
err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
valid = false;
}
for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
err += TTR("Required icon is not specified in the preset.") + "\n";
valid = false;
}
break;
}
}
String etc_error = test_etc2();
if (etc_error != String()) {
valid = false;
err += etc_error;
}
if (!err.empty())
r_error = err;
return valid;
}
EditorExportPlatformIOS::EditorExportPlatformIOS() {
Ref<Image> img = memnew(Image(_iphone_logo));
logo.instance();
logo->create_from_image(img);
}
EditorExportPlatformIOS::~EditorExportPlatformIOS() {
}
void register_iphone_exporter() {
Ref<EditorExportPlatformIOS> platform;
platform.instance();
EditorExport::get_singleton()->add_export_platform(platform);
}