d4c17700aa
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace. |
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.. | ||
animated_sprite.cpp | ||
animated_sprite.h | ||
area_2d.cpp | ||
area_2d.h | ||
back_buffer_copy.cpp | ||
back_buffer_copy.h | ||
camera_2d.cpp | ||
camera_2d.h | ||
canvas_item.cpp | ||
canvas_item.h | ||
canvas_modulate.cpp | ||
canvas_modulate.h | ||
collision_object_2d.cpp | ||
collision_object_2d.h | ||
collision_polygon_2d.cpp | ||
collision_polygon_2d.h | ||
collision_shape_2d.cpp | ||
collision_shape_2d.h | ||
joints_2d.cpp | ||
joints_2d.h | ||
light_2d.cpp | ||
light_2d.h | ||
light_occluder_2d.cpp | ||
light_occluder_2d.h | ||
navigation2d.cpp | ||
navigation2d.h | ||
navigation_polygon.cpp | ||
navigation_polygon.h | ||
node_2d.cpp | ||
node_2d.h | ||
parallax_background.cpp | ||
parallax_background.h | ||
parallax_layer.cpp | ||
parallax_layer.h | ||
particles_2d.cpp | ||
particles_2d.h | ||
path_2d.cpp | ||
path_2d.h | ||
path_texture.cpp | ||
path_texture.h | ||
physics_body_2d.cpp | ||
physics_body_2d.h | ||
polygon_2d.cpp | ||
polygon_2d.h | ||
position_2d.cpp | ||
position_2d.h | ||
ray_cast_2d.cpp | ||
ray_cast_2d.h | ||
remote_transform_2d.cpp | ||
remote_transform_2d.h | ||
sample_player_2d.cpp | ||
sample_player_2d.h | ||
screen_button.cpp | ||
screen_button.h | ||
SCsub | ||
sound_player_2d.cpp | ||
sound_player_2d.h | ||
sprite.cpp | ||
sprite.h | ||
tile_map.cpp | ||
tile_map.h | ||
visibility_notifier_2d.cpp | ||
visibility_notifier_2d.h | ||
y_sort.cpp | ||
y_sort.h |