virtualx-engine/scene/resources
bruvzg baec983d8a
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
Fix "Fill" alignment processing wrong side of the text if overrun trim was applied.
Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations.
Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character).
Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator.
Port missing overrun/justification code to the Fallback text server.
Fix inferred text direction detection by controls.
Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-13 08:53:28 +02:00
..
default_theme Merge pull request #56323 from Gallilus/Update-default-port_grab_distance_vertical 2022-01-11 11:17:33 +01:00
animation.cpp Merge pull request #56193 from kodiwills/fix-update-mode-not-refreshed-visually-on-undo 2022-01-05 10:53:34 +01:00
animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_sample.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_sample.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bit_map.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bit_map.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
box_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
box_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
circle_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
circle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cylinder_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cylinder_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
environment.cpp Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
environment.h Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
fog_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
fog_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font.cpp [TextServer] Improve ligature cursor handling. 2022-01-09 19:03:48 +02:00
font.h [TextServer] Improve ligature cursor handling. 2022-01-09 19:03:48 +02:00
gradient.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradient.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
height_map_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
height_map_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
immediate_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
immediate_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
material.cpp Move metallic and roughness automated assignment to an inspector UndoRedo 2022-01-06 16:07:26 +00:00
material.h Optimize include files to improve shader_language.h compilation speed 2022-01-12 14:19:12 +03:00
mesh.cpp Merge pull request #56330 from nikitalita/convert-old-octahedral 2022-01-08 23:38:44 +01:00
mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_data_tool.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_data_tool.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
packed_scene.cpp Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
packed_scene.h Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
particles_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
particles_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physics_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physics_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_path_finder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_path_finder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
primitive_meshes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
primitive_meshes.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
rectangle_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rectangle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
resource_format_text.cpp Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
resource_format_text.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
segment_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
segment_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_2d.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
separation_ray_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_3d.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
separation_ray_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_jiggle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skin.h Merge pull request #56212 from laws65/skin-export-crash-fix 2022-01-05 10:48:52 +01:00
sky.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sky_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sphere_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sphere_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_frames.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_frames.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
style_box.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
style_box.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
surface_tool.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
surface_tool.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
syntax_highlighter.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
syntax_highlighter.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_file.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_file.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_line.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_line.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_paragraph.cpp [TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes. 2022-01-13 08:53:28 +02:00
text_paragraph.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
theme.cpp Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
theme.h Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
tile_set.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
tile_set.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
video_stream.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader.cpp Fixed incorrect property types 2022-01-11 17:17:11 +05:30
visual_shader.h Add a GDScript template for VisualShaderNodeCustom 2022-01-06 12:06:33 +03:00
visual_shader_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_particle_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_particle_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_sdf_nodes.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_sdf_nodes.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_3d.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
world_boundary_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00