..
area.cpp
Fix usage of deleted element in Area::_area_inout
2021-01-16 09:54:55 +01:00
area.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
arvr_nodes.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
arvr_nodes.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
audio_stream_player_3d.cpp
Modernize atomics
2021-02-18 12:23:25 +01:00
audio_stream_player_3d.h
Modernize atomics
2021-02-18 12:23:25 +01:00
baked_lightmap.cpp
Batch of lightmapper fixes and minor improvements
2021-03-12 12:00:53 +01:00
baked_lightmap.h
Batch of lightmapper fixes and minor improvements
2021-03-12 12:00:53 +01:00
bone_attachment.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
bone_attachment.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
collision_object.cpp
Disable debug collision shapes in the editor
2021-03-16 17:58:51 -07:00
collision_object.h
Allow CollisionObject to show collision shape meshes
2021-02-24 21:33:40 +01:00
collision_polygon.cpp
Implement CollisionPolygon3D margin
2021-02-16 14:27:39 +01:00
collision_polygon.h
Implement CollisionPolygon3D margin
2021-02-16 14:27:39 +01:00
collision_shape.cpp
Allow CollisionObject to show collision shape meshes
2021-02-24 21:33:40 +01:00
collision_shape.h
Allow CollisionObject to show collision shape meshes
2021-02-24 21:33:40 +01:00
cpu_particles.cpp
Modernize atomics
2021-02-18 12:23:25 +01:00
cpu_particles.h
Modernize atomics
2021-02-18 12:23:25 +01:00
gi_probe.cpp
Fix crash in GIProbe::bake
2021-03-02 10:26:14 +01:00
gi_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
immediate_geometry.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
immediate_geometry.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
interpolated_camera.cpp
Remove deprecation warning messages from InterpolatedCamera
2021-03-07 15:56:41 +01:00
interpolated_camera.h
Remove deprecation warning messages from InterpolatedCamera
2021-03-07 15:56:41 +01:00
light.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
light.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
lightmapper.cpp
CPU lightmapper fixes.
2021-01-15 12:32:54 +01:00
lightmapper.h
embree: cross compile fixes.
2021-01-18 06:20:24 -08:00
listener.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
listener.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
mesh_instance.cpp
add null check in MeshInstance::_mesh_changed()
2021-02-18 16:36:27 +05:30
mesh_instance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
multimesh_instance.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
multimesh_instance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_mesh.cpp
Add null check for NavigationMesh.create_from_mesh()
2021-03-04 11:41:46 +01:00
navigation_mesh.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
particles.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
particles.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
physics_body.cpp
Fixed 6DOF set/get check for the path starting with joint_constraints
2021-01-26 17:00:15 +01:00
physics_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
physics_joint.cpp
Merge pull request #46579 from nekomatata/fix-joint-remove-body-regression-3.2
2021-03-03 16:41:59 +01:00
physics_joint.h
Fix Joint2D/Joint node path reset on scene switch
2021-03-02 08:32:00 -07:00
position_3d.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
position_3d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
proximity_group.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
proximity_group.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
ray_cast.cpp
Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2
2021-01-15 16:51:04 +01:00
ray_cast.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
reflection_probe.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
reflection_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
skeleton.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
soft_body.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
soft_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spatial.cpp
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
spatial.h
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
spatial_velocity_tracker.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spatial_velocity_tracker.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spring_arm.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spring_arm.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite_3d.cpp
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
2021-02-18 00:36:20 +01:00
sprite_3d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
vehicle_body.cpp
use collision mask in vehicle raycast
2021-03-08 17:40:22 +01:00
vehicle_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
visibility_notifier.cpp
Cache world in VisibilityNotifier3D to avoid crash
2021-02-02 13:02:45 +01:00
visibility_notifier.h
Cache world in VisibilityNotifier3D to avoid crash
2021-02-02 13:02:45 +01:00
visual_instance.cpp
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
visual_instance.h
Implement new CPU lightmapper
2021-01-14 18:05:56 +01:00
voxel_light_baker.cpp
Implement new CPU lightmapper
2021-01-14 18:05:56 +01:00
voxel_light_baker.h
Implement new CPU lightmapper
2021-01-14 18:05:56 +01:00
world_environment.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
world_environment.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00