c2a669a9f0
Many contributors (me included) did not fully understand what CCFLAGS, CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them in the way they are intended to be. As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html - CCFLAGS: General options that are passed to the C and C++ compilers. - CFLAGS: General options that are passed to the C compiler (C only; not C++). - CXXFLAGS: General options that are passed to the C++ compiler. By default, this includes the value of $CCFLAGS, so that setting $CCFLAGS affects both C and C++ compilation. - CPPFLAGS: User-specified C preprocessor options. These will be included in any command that uses the C preprocessor, including not just compilation of C and C++ source files [...], but also [...] Fortran [...] and [...] assembly language source file[s]. TL;DR: Compiler options go to CCFLAGS, unless they must be restricted to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to CPPFLAGS.
176 lines
7.2 KiB
Python
176 lines
7.2 KiB
Python
import os
|
|
import sys
|
|
from methods import detect_darwin_sdk_path
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
|
|
def get_name():
|
|
return "iOS"
|
|
|
|
|
|
def can_build():
|
|
|
|
if sys.platform == 'darwin' or ("OSXCROSS_IOS" in os.environ):
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
def get_opts():
|
|
from SCons.Variables import BoolVariable
|
|
return [
|
|
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
|
|
('IPHONESDK', 'Path to the iPhone SDK', ''),
|
|
BoolVariable('game_center', 'Support for game center', True),
|
|
BoolVariable('store_kit', 'Support for in-app store', True),
|
|
BoolVariable('icloud', 'Support for iCloud', True),
|
|
BoolVariable('ios_exceptions', 'Enable exceptions', False),
|
|
('ios_triple', 'Triple for ios toolchain', ''),
|
|
]
|
|
|
|
|
|
def get_flags():
|
|
|
|
return [
|
|
('tools', False),
|
|
]
|
|
|
|
|
|
def configure(env):
|
|
|
|
## Build type
|
|
|
|
if (env["target"].startswith("release")):
|
|
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
|
|
if (env["optimize"] == "speed"): #optimize for speed (default)
|
|
env.Append(CCFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer'])
|
|
env.Append(LINKFLAGS=['-O2'])
|
|
else: #optimize for size
|
|
env.Append(CCFLAGS=['-Os', '-ftree-vectorize'])
|
|
env.Append(LINKFLAGS=['-Os'])
|
|
|
|
if env["target"] == "release_debug":
|
|
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
|
|
|
|
elif (env["target"] == "debug"):
|
|
env.Append(CCFLAGS=['-gdwarf-2', '-O0'])
|
|
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
|
|
|
|
if (env["use_lto"]):
|
|
env.Append(CCFLAGS=['-flto'])
|
|
env.Append(LINKFLAGS=['-flto'])
|
|
|
|
## Architecture
|
|
if env["arch"] == "x86": # i386
|
|
env["bits"] = "32"
|
|
elif env["arch"] == "x86_64":
|
|
env["bits"] = "64"
|
|
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
|
|
env["arch"] = "arm"
|
|
env["bits"] = "32"
|
|
else: # armv64
|
|
env["arch"] = "arm64"
|
|
env["bits"] = "64"
|
|
|
|
## Compiler configuration
|
|
|
|
# Save this in environment for use by other modules
|
|
if "OSXCROSS_IOS" in os.environ:
|
|
env["osxcross"] = True
|
|
|
|
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
|
|
|
|
compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}'
|
|
s_compiler_path = '$IPHONEPATH/Developer/usr/bin/'
|
|
|
|
ccache_path = os.environ.get("CCACHE")
|
|
if ccache_path is None:
|
|
env['CC'] = compiler_path + 'clang'
|
|
env['CXX'] = compiler_path + 'clang++'
|
|
env['S_compiler'] = s_compiler_path + 'gcc'
|
|
else:
|
|
# there aren't any ccache wrappers available for iOS,
|
|
# to enable caching we need to prepend the path to the ccache binary
|
|
env['CC'] = ccache_path + ' ' + compiler_path + 'clang'
|
|
env['CXX'] = ccache_path + ' ' + compiler_path + 'clang++'
|
|
env['S_compiler'] = ccache_path + ' ' + s_compiler_path + 'gcc'
|
|
env['AR'] = compiler_path + 'ar'
|
|
env['RANLIB'] = compiler_path + 'ranlib'
|
|
|
|
## Compile flags
|
|
|
|
if (env["arch"] == "x86" or env["arch"] == "x86_64"):
|
|
detect_darwin_sdk_path('iphonesimulator', env)
|
|
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9'
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0').split())
|
|
elif (env["arch"] == "arm"):
|
|
detect_darwin_sdk_path('iphone', env)
|
|
env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split())
|
|
elif (env["arch"] == "arm64"):
|
|
detect_darwin_sdk_path('iphone', env)
|
|
env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK'.split())
|
|
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
|
|
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
|
|
|
|
if env['ios_exceptions']:
|
|
env.Append(CCFLAGS=['-fexceptions'])
|
|
else:
|
|
env.Append(CCFLAGS=['-fno-exceptions'])
|
|
|
|
## Link flags
|
|
|
|
if (env["arch"] == "x86" or env["arch"] == "x86_64"):
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(LINKFLAGS=['-arch', arch_flag, '-mios-simulator-version-min=10.0',
|
|
'-isysroot', '$IPHONESDK',
|
|
'-Xlinker',
|
|
'-objc_abi_version',
|
|
'-Xlinker', '2',
|
|
'-F$IPHONESDK',
|
|
])
|
|
elif (env["arch"] == "arm"):
|
|
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=10.0'])
|
|
if (env["arch"] == "arm64"):
|
|
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=10.0'])
|
|
|
|
env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
|
|
'-framework', 'AudioToolbox',
|
|
'-framework', 'AVFoundation',
|
|
'-framework', 'CoreAudio',
|
|
'-framework', 'CoreGraphics',
|
|
'-framework', 'CoreMedia',
|
|
'-framework', 'CoreMotion',
|
|
'-framework', 'Foundation',
|
|
'-framework', 'GameController',
|
|
'-framework', 'MediaPlayer',
|
|
'-framework', 'OpenGLES',
|
|
'-framework', 'QuartzCore',
|
|
'-framework', 'Security',
|
|
'-framework', 'SystemConfiguration',
|
|
'-framework', 'UIKit',
|
|
])
|
|
|
|
# Feature options
|
|
if env['game_center']:
|
|
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
|
|
env.Append(LINKFLAGS=['-framework', 'GameKit'])
|
|
|
|
if env['store_kit']:
|
|
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
|
|
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
|
|
|
|
if env['icloud']:
|
|
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
|
|
|
|
env.Append(CPPPATH=['$IPHONESDK/usr/include',
|
|
'$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
|
|
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
|
|
])
|
|
|
|
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
|
|
|
|
env.Append(CPPPATH=['#platform/iphone'])
|
|
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DCOREAUDIO_ENABLED'])
|