virtualx-engine/platform/iphone
Jonas Bernemann 41c3c77e80 Change bundle name rules on iOS to match Apple's requirements
Changed the bundle identifier verification to match the official
verficiation.
https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier

This help developers to migrate existing games to godot without
constantly having to change the bundle identifier in the generated
XCode project.
2019-12-14 00:03:30 +01:00
..
export Change bundle name rules on iOS to match Apple's requirements 2019-12-14 00:03:30 +01:00
app_delegate.h
app_delegate.mm
detect.py
game_center.h
game_center.mm
gl_view.h
gl_view.mm Fix crash on exit or resume on iOS 13 2019-11-05 10:28:42 +01:00
godot_iphone.cpp
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm
ios.h
ios.mm
logo.png
main.m
os_iphone.cpp iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
os_iphone.h iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
platform_config.h
platform_refcount.h
power_iphone.cpp
power_iphone.h
SCsub iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
semaphore_iphone.cpp
semaphore_iphone.h
view_controller.h Add project setting to hide home indicator on iOS 2019-12-13 11:00:18 +01:00
view_controller.mm Add project setting to hide home indicator on iOS 2019-12-13 11:00:18 +01:00