virtualx-engine/scene
Rémi Verschelde bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
..
2d Merge pull request #84968 from groud/fix_tilemap_reparenting 2023-11-16 14:53:15 +01:00
3d Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
animation Merge pull request #85254 from TokageItLab/bind-reset-animedit 2023-11-23 15:35:15 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Add GraphEdit connection layer child as internal 2023-11-17 15:29:39 +03:00
main Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
resources Merge pull request #85039 from RandomShaper/mingwthreads 2023-11-21 15:44:18 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub