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joints
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ConeTwistJoint: Initialize 'm_angularOnly'.
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2017-06-26 09:17:19 +02:00 |
area_pair_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
area_pair_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
area_sw.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
area_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
body_pair_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
body_pair_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
body_sw.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
body_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
broad_phase_basic.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_basic.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_octree.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_octree.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_sw.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
broad_phase_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_object_sw.cpp
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Refactor layer_mask to collision_layer
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2017-06-14 10:58:34 +07:00 |
collision_object_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_solver_sat.cpp
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
collision_solver_sat.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
collision_solver_sw.cpp
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renamed all Rect3.pos to Rect3.position
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2017-06-09 15:54:02 +02:00 |
collision_solver_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
constraint_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
gjk_epa.cpp
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Improve documentation of thirdparty code snippets
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2017-05-07 11:42:37 +02:00 |
gjk_epa.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
joints_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
physics_server_sw.cpp
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Extend check for same space to all 2D/3D bodies/shapes
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2017-07-25 04:45:01 +02:00 |
physics_server_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
shape_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
shape_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
space_sw.cpp
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Fix early-accepting area-area match when masks don't match
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2017-07-25 04:45:01 +02:00 |
space_sw.h
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
step_sw.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
step_sw.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |