virtualx-engine/drivers/gles2
lawnjelly bc607fb607 Fix signed distance field font rendering
This fix works in both GLES3 and GLES2.

The rendering formula in the shader was adjusted to further improve the
sharpness/antialiasing quality balance.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-02-05 17:50:33 +00:00
..
shaders Fix signed distance field font rendering 2024-02-05 17:50:33 +00:00
rasterizer_canvas_base_gles2.cpp Fix signed distance field font rendering 2024-02-05 17:50:33 +00:00
rasterizer_canvas_base_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_canvas_gles2.cpp Fix signed distance field font rendering 2024-02-05 17:50:33 +00:00
rasterizer_canvas_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_gles2.cpp Unbind texture slots when changing framebuffer 2023-08-12 11:07:13 +01:00
rasterizer_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_scene_gles2.cpp Fix #if *_ENABLED inconsistencies, should check if defined 2024-01-17 10:21:40 +01:00
rasterizer_scene_gles2.h Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
rasterizer_storage_gles2.cpp Fix #if *_ENABLED inconsistencies, should check if defined 2024-01-17 10:21:40 +01:00
rasterizer_storage_gles2.h Fix various GCC 13 warnings 2023-12-08 15:32:59 +01:00
SCsub
shader_compiler_gles2.cpp [3.x] Fix NODE_POSITION_VIEW Shader Built-In 2023-04-18 22:11:41 +02:00
shader_compiler_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_gles2.cpp Fix glGet overflows by using 64 bit versions 2023-10-16 13:47:11 +01:00
shader_gles2.h Single Compilation Unit build. 2023-07-02 20:13:16 +01:00