bc607fb607
This fix works in both GLES3 and GLES2. The rendering formula in the shader was adjusted to further improve the sharpness/antialiasing quality balance. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> |
||
---|---|---|
.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |