04846c1d6d
This avoids z-fighting between the opaque shader and the depth prepass shader |
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.. | ||
render_forward_mobile.cpp | ||
render_forward_mobile.h | ||
scene_shader_forward_mobile.cpp | ||
scene_shader_forward_mobile.h | ||
SCsub |
04846c1d6d
This avoids z-fighting between the opaque shader and the depth prepass shader |
||
---|---|---|
.. | ||
render_forward_mobile.cpp | ||
render_forward_mobile.h | ||
scene_shader_forward_mobile.cpp | ||
scene_shader_forward_mobile.h | ||
SCsub |