virtualx-engine/misc/dist/osx_tools.app/Contents/Info.plist
Hein-Pieter van Braam bcbe7a8a6f Bump to version 3.0.2-devel
The start of the next patch release. Wooooooooooo
2018-02-24 20:08:32 +01:00

69 lines
1.8 KiB
Text
Executable file

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>Godot</string>
<key>CFBundleName</key>
<string>Godot</string>
<key>CFBundleGetInfoString</key>
<string>(c) 2007-2018 Juan Linietsky, Ariel Manzur.</string>
<key>CFBundleIconFile</key>
<string>Godot.icns</string>
<key>CFBundleIdentifier</key>
<string>org.godotengine.godot</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>3.0.2</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>3.0.2</string>
<key>NSHumanReadableCopyright</key>
<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
<key>LSMinimumSystemVersion</key>
<string>10.9.0</string>
<key>LSMinimumSystemVersionByArchitecture</key>
<dict>
<key>x86_64</key>
<string>10.9.0</string>
</dict>
<key>NSHighResolutionCapable</key>
<true/>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>scn</string>
<string>SCN</string>
</array>
<key>CFBundleTypeIconFile</key>
<string>Godot.icns</string>
<key>CFBundleTypeMIMETypes</key>
<array>
<string>scene/x-scn</string>
</array>
<key>CFBundleTypeName</key>
<string>Godot Scene</string>
<key>CFBundleTypeOSTypes</key>
<array>
<string>SCN </string>
</array>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>LSIsAppleDefaultForType</key>
<true/>
<key>LSItemContentTypes</key>
<array>
<string>org.godotengine.scn</string>
</array>
</dict>
</array>
</dict>
</plist>