81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
19 lines
1 KiB
XML
19 lines
1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeUIntParameter" inherits="VisualShaderNodeParameter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader node for shader parameter (uniform) of type unsigned [int].
|
|
</brief_description>
|
|
<description>
|
|
A [VisualShaderNodeParameter] of type unsigned [int]. Offers additional customization for range of accepted values.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="default_value" type="int" setter="set_default_value" getter="get_default_value" default="0">
|
|
Default value of this parameter, which will be used if not set externally. [member default_value_enabled] must be enabled; defaults to [code]0[/code] otherwise.
|
|
</member>
|
|
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
|
|
If [code]true[/code], the node will have a custom default value.
|
|
</member>
|
|
</members>
|
|
</class>
|