virtualx-engine/thirdparty/graphite/src/direct_machine.cpp
Rémi Verschelde 0ee6ffb257
graphite: Update to latest Git, switch to MIT license
Graphite is now available under:
MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later

We pick MIT which is the same as Godot's main license for simplicity.

Remove define to skip deprecation warnings, upstream fixed those.
2022-12-13 10:06:00 +01:00

117 lines
4.1 KiB
C++

// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later
// Copyright 2010, SIL International, All rights reserved.
// This direct threaded interpreter implmentation for machine.h
// Author: Tim Eves
// Build either this interpreter or the call_machine implementation.
// The direct threaded interpreter is relies upon a gcc feature called
// labels-as-values so is only portable to compilers that support the
// extension (gcc only as far as I know) however it should build on any
// architecture gcc supports.
// This is twice as fast as the call threaded model and is likely faster on
// inorder processors with short pipelines and little branch prediction such
// as the ARM and possibly Atom chips.
#include <cassert>
#include <cstring>
#include "inc/Machine.h"
#include "inc/Segment.h"
#include "inc/Slot.h"
#include "inc/Rule.h"
#define STARTOP(name) name: {
#define ENDOP }; goto *((sp - sb)/Machine::STACK_MAX ? &&end : *++ip);
#define EXIT(status) { push(status); goto end; }
#define do_(name) &&name
using namespace graphite2;
using namespace vm;
namespace {
// The GCC manual has this to say about labels as values:
// The &&foo expressions for the same label might have different values
// if the containing function is inlined or cloned. If a program relies
// on them being always the same, __attribute__((__noinline__,__noclone__))
// should be used to prevent inlining and cloning.
//
// is_return in Code.cpp relies on being able to do comparisons, so it needs
// them to be always the same.
//
// The GCC manual further adds:
// If &&foo is used in a static variable initializer, inlining and
// cloning is forbidden.
//
// In this file, &&foo *is* used in a static variable initializer, and it's not
// entirely clear whether this should prevent inlining of the function or not.
// In practice, though, clang 7 can end up inlining the function with ThinLTO,
// which breaks at least is_return. https://bugs.llvm.org/show_bug.cgi?id=39241
// So all in all, we need at least the __noinline__ attribute. __noclone__
// is not supported by clang.
__attribute__((__noinline__))
const void * direct_run(const bool get_table_mode,
const instr * program,
const byte * data,
Machine::stack_t * stack,
slotref * & __map,
uint8 _dir,
Machine::status_t & status,
SlotMap * __smap=0)
{
// We need to define and return to opcode table from within this function
// other inorder to take the addresses of the instruction bodies.
#include "inc/opcode_table.h"
if (get_table_mode)
return opcode_table;
// Declare virtual machine registers
const instr * ip = program;
const byte * dp = data;
Machine::stack_t * sp = stack + Machine::STACK_GUARD,
* const sb = sp;
SlotMap & smap = *__smap;
Segment & seg = smap.segment;
slotref is = *__map,
* map = __map,
* const mapb = smap.begin()+smap.context();
uint8 dir = _dir;
int8 flags = 0;
// start the program
goto **ip;
// Pull in the opcode definitions
#include "inc/opcodes.h"
end:
__map = map;
*__map = is;
return sp;
}
}
const opcode_t * Machine::getOpcodeTable() throw()
{
slotref * dummy;
Machine::status_t dumstat = Machine::finished;
return static_cast<const opcode_t *>(direct_run(true, 0, 0, 0, dummy, 0, dumstat));
}
Machine::stack_t Machine::run(const instr * program,
const byte * data,
slotref * & is)
{
assert(program != 0);
const stack_t *sp = static_cast<const stack_t *>(
direct_run(false, program, data, _stack, is, _map.dir(), _status, &_map));
const stack_t ret = sp == _stack+STACK_GUARD+1 ? *sp-- : 0;
check_final_stack(sp);
return ret;
}