118eed485e
All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
2842 lines
76 KiB
C++
2842 lines
76 KiB
C++
#include "visual_script.h"
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#include "visual_script_nodes.h"
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#include "scene/main/node.h"
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#include "os/os.h"
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#include "globals.h"
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//used by editor, this is not really saved
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void VisualScriptNode::set_breakpoint(bool p_breakpoint) {
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breakpoint=p_breakpoint;
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}
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bool VisualScriptNode::is_breakpoint() const {
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return breakpoint;
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}
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void VisualScriptNode::_notification(int p_what) {
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if (p_what==NOTIFICATION_POSTINITIALIZE) {
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int dvc = get_input_value_port_count();
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for(int i=0;i<dvc;i++) {
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Variant::Type expected = get_input_value_port_info(i).type;
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Variant::CallError ce;
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default_input_values.push_back(Variant::construct(expected,NULL,0,ce,false));
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}
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}
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}
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void VisualScriptNode::ports_changed_notify(){
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default_input_values.resize( MAX(default_input_values.size(),get_input_value_port_count()) ); //let it grow as big as possible, we don't want to lose values on resize
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emit_signal("ports_changed");
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}
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void VisualScriptNode::set_default_input_value(int p_port,const Variant& p_value) {
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ERR_FAIL_INDEX(p_port,default_input_values.size());
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default_input_values[p_port]=p_value;
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#ifdef TOOLS_ENABLED
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for (Set<VisualScript*>::Element *E=scripts_used.front();E;E=E->next()) {
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E->get()->set_edited(true);
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}
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#endif
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}
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Variant VisualScriptNode::get_default_input_value(int p_port) const {
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ERR_FAIL_INDEX_V(p_port,default_input_values.size(),Variant());
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return default_input_values[p_port];
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}
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void VisualScriptNode::_set_default_input_values(Array p_values) {
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default_input_values=p_values;
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}
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void VisualScriptNode::validate_input_default_values() {
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default_input_values.resize(get_input_value_port_count());
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//actually validate on save
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for(int i=0;i<get_input_value_port_count();i++) {
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Variant::Type expected = get_input_value_port_info(i).type;
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if (expected==Variant::NIL || expected==default_input_values[i].get_type()) {
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continue;
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} else {
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//not the same, reconvert
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Variant::CallError ce;
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Variant existing = default_input_values[i];
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const Variant *existingp=&existing;
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default_input_values[i] = Variant::construct(expected,&existingp,1,ce,false);
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if (ce.error!=Variant::CallError::CALL_OK) {
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//could not convert? force..
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default_input_values[i] = Variant::construct(expected,NULL,0,ce,false);
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}
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}
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}
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}
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Array VisualScriptNode::_get_default_input_values() const {
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//validate on save, since on load there is little info about this
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return default_input_values;
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}
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void VisualScriptNode::_bind_methods() {
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ClassDB::bind_method(_MD("get_visual_script:VisualScript"),&VisualScriptNode::get_visual_script);
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ClassDB::bind_method(_MD("set_default_input_value","port_idx","value:Variant"),&VisualScriptNode::set_default_input_value);
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ClassDB::bind_method(_MD("get_default_input_value:Variant","port_idx"),&VisualScriptNode::get_default_input_value);
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ClassDB::bind_method(_MD("_set_default_input_values","values"),&VisualScriptNode::_set_default_input_values);
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ClassDB::bind_method(_MD("_get_default_input_values"),&VisualScriptNode::_get_default_input_values);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"_default_input_values",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_default_input_values"),_SCS("_get_default_input_values"));
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ADD_SIGNAL(MethodInfo("ports_changed"));
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}
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VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess* p_inputs,int p_output) const {
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PropertyInfo pinfo = get_output_value_port_info(p_output);
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TypeGuess tg;
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tg.type=pinfo.type;
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if (pinfo.hint==PROPERTY_HINT_RESOURCE_TYPE) {
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tg.GDCLASS=pinfo.hint_string;
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}
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return tg;
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}
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Ref<VisualScript> VisualScriptNode::get_visual_script() const {
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if (scripts_used.size())
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return Ref<VisualScript>(scripts_used.front()->get());
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return Ref<VisualScript>();
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}
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VisualScriptNode::VisualScriptNode() {
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breakpoint=false;
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}
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////////////////
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/////////////////////
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VisualScriptNodeInstance::VisualScriptNodeInstance() {
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sequence_outputs=NULL;
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input_ports=NULL;
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}
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VisualScriptNodeInstance::~VisualScriptNodeInstance() {
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if (sequence_outputs) {
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memdelete_arr(sequence_outputs);
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}
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if (input_ports) {
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memdelete_arr(input_ports);
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}
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if (output_ports) {
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memdelete_arr(output_ports);
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}
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}
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void VisualScript::add_function(const StringName& p_name) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!String(p_name).is_valid_identifier());
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ERR_FAIL_COND(functions.has(p_name));
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functions[p_name]=Function();
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functions[p_name].scroll=Vector2(-50,-100);
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}
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bool VisualScript::has_function(const StringName& p_name) const {
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return functions.has(p_name);
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}
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void VisualScript::remove_function(const StringName& p_name) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_name));
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for (Map<int,Function::NodeData>::Element *E=functions[p_name].nodes.front();E;E=E->next()) {
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E->get().node->disconnect("ports_changed",this,"_node_ports_changed");
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E->get().node->scripts_used.erase(this);
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}
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functions.erase(p_name);
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}
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void VisualScript::rename_function(const StringName& p_name,const StringName& p_new_name) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_name));
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if (p_new_name==p_name)
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return;
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ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
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ERR_FAIL_COND(functions.has(p_new_name));
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ERR_FAIL_COND(variables.has(p_new_name));
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ERR_FAIL_COND(custom_signals.has(p_new_name));
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functions[p_new_name]=functions[p_name];
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functions.erase(p_name);
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}
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void VisualScript::set_function_scroll(const StringName& p_name, const Vector2& p_scroll) {
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ERR_FAIL_COND(!functions.has(p_name));
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functions[p_name].scroll=p_scroll;
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}
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Vector2 VisualScript::get_function_scroll(const StringName& p_name) const {
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ERR_FAIL_COND_V(!functions.has(p_name),Vector2());
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return functions[p_name].scroll;
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}
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void VisualScript::get_function_list(List<StringName> *r_functions) const {
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for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
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r_functions->push_back(E->key());
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}
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r_functions->sort_custom<StringName::AlphCompare>();
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}
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int VisualScript::get_function_node_id(const StringName& p_name) const {
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ERR_FAIL_COND_V(!functions.has(p_name),-1);
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return functions[p_name].function_id;
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}
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void VisualScript::_node_ports_changed(int p_id) {
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StringName function;
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for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
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if (E->get().nodes.has(p_id)) {
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function=E->key();
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break;
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}
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}
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ERR_FAIL_COND(function==StringName());
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Function &func = functions[function];
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Ref<VisualScriptNode> vsn = func.nodes[p_id].node;
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if (OS::get_singleton()->get_main_loop() && OS::get_singleton()->get_main_loop()->cast_to<SceneTree>() && OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()->is_editor_hint()) {
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vsn->validate_input_default_values(); //force validate default values when editing on editor
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}
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//must revalidate all the functions
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{
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List<SequenceConnection> to_remove;
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for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
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if (E->get().from_node==p_id && E->get().from_output>=vsn->get_output_sequence_port_count()) {
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to_remove.push_back(E->get());
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}
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if (E->get().to_node==p_id && !vsn->has_input_sequence_port()) {
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to_remove.push_back(E->get());
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}
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}
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while(to_remove.size()) {
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func.sequence_connections.erase(to_remove.front()->get());
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to_remove.pop_front();
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}
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}
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{
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List<DataConnection> to_remove;
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for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
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if (E->get().from_node==p_id && E->get().from_port>=vsn->get_output_value_port_count()) {
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to_remove.push_back(E->get());
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}
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if (E->get().to_node==p_id && E->get().to_port>=vsn->get_input_value_port_count()) {
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to_remove.push_back(E->get());
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}
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}
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while(to_remove.size()) {
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func.data_connections.erase(to_remove.front()->get());
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to_remove.pop_front();
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}
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}
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#ifdef TOOLS_ENABLED
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set_edited(true); //something changed, let's set as edited
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emit_signal("node_ports_changed",function,p_id);
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#endif
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}
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void VisualScript::add_node(const StringName& p_func,int p_id, const Ref<VisualScriptNode>& p_node, const Point2 &p_pos) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_func));
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for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
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ERR_FAIL_COND(E->get().nodes.has(p_id)); //id can exist only one in script, even for different functions
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}
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Function &func = functions[p_func];
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if (p_node->cast_to<VisualScriptFunction>()) {
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//the function indeed
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ERR_EXPLAIN("A function node already has been set here.");
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ERR_FAIL_COND(func.function_id>=0);
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func.function_id=p_id;
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}
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Function::NodeData nd;
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nd.node=p_node;
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nd.pos=p_pos;
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Ref<VisualScriptNode> vsn = p_node;
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vsn->connect("ports_changed",this,"_node_ports_changed",varray(p_id));
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vsn->scripts_used.insert(this);
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func.nodes[p_id]=nd;
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}
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void VisualScript::remove_node(const StringName& p_func,int p_id){
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_func));
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Function &func = functions[p_func];
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ERR_FAIL_COND(!func.nodes.has(p_id));
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{
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List<SequenceConnection> to_remove;
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for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
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if (E->get().from_node==p_id || E->get().to_node==p_id) {
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to_remove.push_back(E->get());
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}
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}
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while(to_remove.size()) {
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func.sequence_connections.erase(to_remove.front()->get());
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to_remove.pop_front();
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}
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}
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{
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List<DataConnection> to_remove;
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for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
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if (E->get().from_node==p_id || E->get().to_node==p_id) {
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to_remove.push_back(E->get());
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}
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}
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while(to_remove.size()) {
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func.data_connections.erase(to_remove.front()->get());
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to_remove.pop_front();
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}
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}
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if (func.nodes[p_id].node->cast_to<VisualScriptFunction>()) {
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func.function_id=-1; //revert to invalid
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}
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func.nodes[p_id].node->disconnect("ports_changed",this,"_node_ports_changed");
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func.nodes[p_id].node->scripts_used.erase(this);
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func.nodes.erase(p_id);
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}
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bool VisualScript::has_node(const StringName& p_func,int p_id) const {
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ERR_FAIL_COND_V(!functions.has(p_func),false);
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const Function &func = functions[p_func];
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return func.nodes.has(p_id);
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}
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Ref<VisualScriptNode> VisualScript::get_node(const StringName& p_func,int p_id) const{
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ERR_FAIL_COND_V(!functions.has(p_func),Ref<VisualScriptNode>());
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const Function &func = functions[p_func];
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ERR_FAIL_COND_V(!func.nodes.has(p_id),Ref<VisualScriptNode>());
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return func.nodes[p_id].node;
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}
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void VisualScript::set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_func));
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Function &func = functions[p_func];
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ERR_FAIL_COND(!func.nodes.has(p_id));
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func.nodes[p_id].pos=p_pos;
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}
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Point2 VisualScript::get_node_pos(const StringName& p_func,int p_id) const{
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ERR_FAIL_COND_V(!functions.has(p_func),Point2());
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const Function &func = functions[p_func];
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ERR_FAIL_COND_V(!func.nodes.has(p_id),Point2());
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return func.nodes[p_id].pos;
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}
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void VisualScript::get_node_list(const StringName& p_func,List<int> *r_nodes) const{
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ERR_FAIL_COND(!functions.has(p_func));
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const Function &func = functions[p_func];
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for (const Map<int,Function::NodeData>::Element *E=func.nodes.front();E;E=E->next()) {
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r_nodes->push_back(E->key());
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}
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}
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void VisualScript::sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_func));
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Function &func = functions[p_func];
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SequenceConnection sc;
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sc.from_node=p_from_node;
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sc.from_output=p_from_output;
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sc.to_node=p_to_node;
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ERR_FAIL_COND(func.sequence_connections.has(sc));
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func.sequence_connections.insert(sc);
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}
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void VisualScript::sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){
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ERR_FAIL_COND(!functions.has(p_func));
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Function &func = functions[p_func];
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SequenceConnection sc;
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sc.from_node=p_from_node;
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sc.from_output=p_from_output;
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sc.to_node=p_to_node;
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ERR_FAIL_COND(!func.sequence_connections.has(sc));
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func.sequence_connections.erase(sc);
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}
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bool VisualScript::has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const{
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ERR_FAIL_COND_V(!functions.has(p_func),false);
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const Function &func = functions[p_func];
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SequenceConnection sc;
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sc.from_node=p_from_node;
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sc.from_output=p_from_output;
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sc.to_node=p_to_node;
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return func.sequence_connections.has(sc);
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}
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void VisualScript::get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const {
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ERR_FAIL_COND(!functions.has(p_func));
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const Function &func = functions[p_func];
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for (const Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
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r_connection->push_back(E->get());
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}
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}
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void VisualScript::data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) {
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ERR_FAIL_COND( instances.size() );
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ERR_FAIL_COND(!functions.has(p_func));
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Function &func = functions[p_func];
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DataConnection dc;
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dc.from_node=p_from_node;
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dc.from_port=p_from_port;
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dc.to_node=p_to_node;
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dc.to_port=p_to_port;
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ERR_FAIL_COND( func.data_connections.has(dc));
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|
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func.data_connections.insert(dc);
|
|
}
|
|
|
|
void VisualScript::data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) {
|
|
|
|
ERR_FAIL_COND(!functions.has(p_func));
|
|
Function &func = functions[p_func];
|
|
|
|
DataConnection dc;
|
|
dc.from_node=p_from_node;
|
|
dc.from_port=p_from_port;
|
|
dc.to_node=p_to_node;
|
|
dc.to_port=p_to_port;
|
|
|
|
ERR_FAIL_COND( !func.data_connections.has(dc));
|
|
|
|
func.data_connections.erase(dc);
|
|
|
|
}
|
|
|
|
bool VisualScript::has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const {
|
|
|
|
ERR_FAIL_COND_V(!functions.has(p_func),false);
|
|
const Function &func = functions[p_func];
|
|
|
|
DataConnection dc;
|
|
dc.from_node=p_from_node;
|
|
dc.from_port=p_from_port;
|
|
dc.to_node=p_to_node;
|
|
dc.to_port=p_to_port;
|
|
|
|
return func.data_connections.has(dc);
|
|
|
|
}
|
|
|
|
bool VisualScript::is_input_value_port_connected(const StringName& p_func,int p_node,int p_port) const {
|
|
|
|
ERR_FAIL_COND_V(!functions.has(p_func),false);
|
|
const Function &func = functions[p_func];
|
|
|
|
for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
|
|
if (E->get().to_node==p_node && E->get().to_port==p_port)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool VisualScript::get_input_value_port_connection_source(const StringName& p_func,int p_node,int p_port,int *r_node,int *r_port) const {
|
|
|
|
ERR_FAIL_COND_V(!functions.has(p_func),false);
|
|
const Function &func = functions[p_func];
|
|
|
|
for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
|
|
if (E->get().to_node==p_node && E->get().to_port==p_port) {
|
|
*r_node=E->get().from_node;
|
|
*r_port=E->get().from_port;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
void VisualScript::get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const {
|
|
|
|
ERR_FAIL_COND(!functions.has(p_func));
|
|
const Function &func = functions[p_func];
|
|
|
|
for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
|
|
r_connection->push_back(E->get());
|
|
}
|
|
}
|
|
|
|
void VisualScript::add_variable(const StringName& p_name,const Variant& p_default_value,bool p_export) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!String(p_name).is_valid_identifier());
|
|
ERR_FAIL_COND(variables.has(p_name));
|
|
|
|
Variable v;
|
|
v.default_value=p_default_value;
|
|
v.info.type=p_default_value.get_type();
|
|
v.info.name=p_name;
|
|
v.info.hint=PROPERTY_HINT_NONE;
|
|
v._export=p_export;
|
|
|
|
variables[p_name]=v;
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
_update_placeholders();
|
|
#endif
|
|
|
|
}
|
|
|
|
bool VisualScript::has_variable(const StringName& p_name) const {
|
|
|
|
return variables.has(p_name);
|
|
}
|
|
|
|
void VisualScript::remove_variable(const StringName& p_name) {
|
|
|
|
ERR_FAIL_COND(!variables.has(p_name));
|
|
variables.erase(p_name);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
_update_placeholders();
|
|
#endif
|
|
}
|
|
|
|
void VisualScript::set_variable_default_value(const StringName& p_name,const Variant& p_value){
|
|
|
|
ERR_FAIL_COND(!variables.has(p_name));
|
|
|
|
variables[p_name].default_value=p_value;
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
_update_placeholders();
|
|
#endif
|
|
|
|
|
|
}
|
|
Variant VisualScript::get_variable_default_value(const StringName& p_name) const{
|
|
|
|
ERR_FAIL_COND_V(!variables.has(p_name),Variant());
|
|
return variables[p_name].default_value;
|
|
|
|
}
|
|
void VisualScript::set_variable_info(const StringName& p_name,const PropertyInfo& p_info){
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!variables.has(p_name));
|
|
variables[p_name].info=p_info;
|
|
variables[p_name].info.name=p_name;
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
_update_placeholders();
|
|
#endif
|
|
|
|
|
|
}
|
|
PropertyInfo VisualScript::get_variable_info(const StringName& p_name) const{
|
|
|
|
ERR_FAIL_COND_V(!variables.has(p_name),PropertyInfo());
|
|
return variables[p_name].info;
|
|
}
|
|
|
|
void VisualScript::set_variable_export(const StringName& p_name,bool p_export) {
|
|
|
|
ERR_FAIL_COND(!variables.has(p_name));
|
|
|
|
variables[p_name]._export=p_export;
|
|
}
|
|
|
|
bool VisualScript::get_variable_export(const StringName& p_name) const {
|
|
|
|
ERR_FAIL_COND_V(!variables.has(p_name),false);
|
|
return variables[p_name]._export;
|
|
|
|
}
|
|
|
|
|
|
void VisualScript::_set_variable_info(const StringName& p_name,const Dictionary& p_info) {
|
|
|
|
PropertyInfo pinfo;
|
|
if (p_info.has("type"))
|
|
pinfo.type=Variant::Type(int(p_info["type"]));
|
|
if (p_info.has("name"))
|
|
pinfo.name=p_info["name"];
|
|
if (p_info.has("hint"))
|
|
pinfo.hint=PropertyHint(int(p_info["hint"]));
|
|
if (p_info.has("hint_string"))
|
|
pinfo.hint_string=p_info["hint_string"];
|
|
if (p_info.has("usage"))
|
|
pinfo.usage=p_info["usage"];
|
|
|
|
set_variable_info(p_name,pinfo);
|
|
}
|
|
|
|
Dictionary VisualScript::_get_variable_info(const StringName& p_name) const{
|
|
|
|
PropertyInfo pinfo=get_variable_info(p_name);
|
|
Dictionary d;
|
|
d["type"]=pinfo.type;
|
|
d["name"]=pinfo.name;
|
|
d["hint"]=pinfo.hint;
|
|
d["hint_string"]=pinfo.hint_string;
|
|
d["usage"]=pinfo.usage;
|
|
|
|
return d;
|
|
}
|
|
|
|
void VisualScript::get_variable_list(List<StringName> *r_variables) const{
|
|
|
|
|
|
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
|
|
r_variables->push_back(E->key());
|
|
}
|
|
|
|
r_variables->sort_custom<StringName::AlphCompare>();
|
|
}
|
|
|
|
|
|
void VisualScript::set_instance_base_type(const StringName& p_type) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
base_type=p_type;
|
|
}
|
|
|
|
|
|
void VisualScript::rename_variable(const StringName& p_name,const StringName& p_new_name) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!variables.has(p_name));
|
|
if (p_new_name==p_name)
|
|
return;
|
|
|
|
ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
|
|
|
|
ERR_FAIL_COND(functions.has(p_new_name));
|
|
ERR_FAIL_COND(variables.has(p_new_name));
|
|
ERR_FAIL_COND(custom_signals.has(p_new_name));
|
|
|
|
variables[p_new_name]=variables[p_name];
|
|
variables.erase(p_name);
|
|
|
|
}
|
|
|
|
void VisualScript::add_custom_signal(const StringName& p_name) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!String(p_name).is_valid_identifier());
|
|
ERR_FAIL_COND(custom_signals.has(p_name));
|
|
|
|
custom_signals[p_name]=Vector<Argument>();
|
|
}
|
|
|
|
bool VisualScript::has_custom_signal(const StringName& p_name) const {
|
|
|
|
return custom_signals.has(p_name);
|
|
|
|
}
|
|
void VisualScript::custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_func));
|
|
Argument arg;
|
|
arg.type=p_type;
|
|
arg.name=p_name;
|
|
if (p_index<0)
|
|
custom_signals[p_func].push_back(arg);
|
|
else
|
|
custom_signals[p_func].insert(0,arg);
|
|
|
|
}
|
|
void VisualScript::custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_func));
|
|
ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
|
|
custom_signals[p_func][p_argidx].type=p_type;
|
|
}
|
|
Variant::Type VisualScript::custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const {
|
|
|
|
ERR_FAIL_COND_V(!custom_signals.has(p_func),Variant::NIL);
|
|
ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),Variant::NIL);
|
|
return custom_signals[p_func][p_argidx].type;
|
|
}
|
|
void VisualScript::custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name) {
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_func));
|
|
ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
|
|
custom_signals[p_func][p_argidx].name=p_name;
|
|
|
|
}
|
|
String VisualScript::custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const {
|
|
|
|
ERR_FAIL_COND_V(!custom_signals.has(p_func),String());
|
|
ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),String());
|
|
return custom_signals[p_func][p_argidx].name;
|
|
|
|
}
|
|
void VisualScript::custom_signal_remove_argument(const StringName& p_func,int p_argidx) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_func));
|
|
ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
|
|
custom_signals[p_func].remove(p_argidx);
|
|
|
|
}
|
|
|
|
int VisualScript::custom_signal_get_argument_count(const StringName& p_func) const {
|
|
|
|
ERR_FAIL_COND_V(!custom_signals.has(p_func),0);
|
|
return custom_signals[p_func].size();
|
|
|
|
}
|
|
void VisualScript::custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_func));
|
|
ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
|
|
ERR_FAIL_INDEX(p_with_argidx,custom_signals[p_func].size());
|
|
|
|
SWAP( custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx] );
|
|
|
|
}
|
|
void VisualScript::remove_custom_signal(const StringName& p_name) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_name));
|
|
custom_signals.erase(p_name);
|
|
|
|
}
|
|
|
|
void VisualScript::rename_custom_signal(const StringName& p_name,const StringName& p_new_name) {
|
|
|
|
ERR_FAIL_COND( instances.size() );
|
|
ERR_FAIL_COND(!custom_signals.has(p_name));
|
|
if (p_new_name==p_name)
|
|
return;
|
|
|
|
ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
|
|
|
|
ERR_FAIL_COND(functions.has(p_new_name));
|
|
ERR_FAIL_COND(variables.has(p_new_name));
|
|
ERR_FAIL_COND(custom_signals.has(p_new_name));
|
|
|
|
custom_signals[p_new_name]=custom_signals[p_name];
|
|
custom_signals.erase(p_name);
|
|
|
|
}
|
|
|
|
void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) const {
|
|
|
|
for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) {
|
|
r_custom_signals->push_back(E->key());
|
|
}
|
|
|
|
r_custom_signals->sort_custom<StringName::AlphCompare>();
|
|
|
|
}
|
|
|
|
int VisualScript::get_available_id() const {
|
|
|
|
int max_id=0;
|
|
for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
|
|
if (E->get().nodes.empty())
|
|
continue;
|
|
|
|
int last_id = E->get().nodes.back()->key();
|
|
max_id=MAX(max_id,last_id+1);
|
|
}
|
|
|
|
return max_id;
|
|
}
|
|
|
|
/////////////////////////////////
|
|
|
|
|
|
bool VisualScript::can_instance() const {
|
|
|
|
return true;//ScriptServer::is_scripting_enabled();
|
|
|
|
}
|
|
|
|
|
|
StringName VisualScript::get_instance_base_type() const {
|
|
|
|
return base_type;
|
|
}
|
|
|
|
Ref<Script> VisualScript::get_base_script() const {
|
|
return Ref<Script>(); // no inheritance in visual script
|
|
}
|
|
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
void VisualScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
|
|
|
|
|
|
placeholders.erase(p_placeholder);
|
|
}
|
|
|
|
|
|
void VisualScript::_update_placeholders() {
|
|
|
|
if (placeholders.size()==0)
|
|
return; //no bother if no placeholders
|
|
List<PropertyInfo> pinfo;
|
|
Map<StringName,Variant> values;
|
|
|
|
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
|
|
|
|
if (!E->get()._export)
|
|
continue;
|
|
|
|
PropertyInfo p = E->get().info;
|
|
p.name=String(E->key());
|
|
pinfo.push_back(p);
|
|
values[p.name]=E->get().default_value;
|
|
}
|
|
|
|
for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
|
|
|
|
E->get()->update(pinfo,values);
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
ScriptInstance* VisualScript::instance_create(Object *p_this) {
|
|
|
|
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
if (!ScriptServer::is_scripting_enabled()) {
|
|
|
|
|
|
PlaceHolderScriptInstance *sins = memnew( PlaceHolderScriptInstance(VisualScriptLanguage::singleton,Ref<Script>((Script*)this),p_this));
|
|
placeholders.insert(sins);
|
|
|
|
List<PropertyInfo> pinfo;
|
|
Map<StringName,Variant> values;
|
|
|
|
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
|
|
|
|
if (!E->get()._export)
|
|
continue;
|
|
|
|
PropertyInfo p = E->get().info;
|
|
p.name=String(E->key());
|
|
pinfo.push_back(p);
|
|
values[p.name]=E->get().default_value;
|
|
}
|
|
|
|
sins->update(pinfo,values);
|
|
|
|
return sins;
|
|
}
|
|
#endif
|
|
|
|
|
|
VisualScriptInstance *instance=memnew( VisualScriptInstance );
|
|
instance->create(Ref<VisualScript>(this),p_this);
|
|
|
|
|
|
if (VisualScriptLanguage::singleton->lock)
|
|
VisualScriptLanguage::singleton->lock->lock();
|
|
|
|
instances[p_this]=instance;
|
|
|
|
if (VisualScriptLanguage::singleton->lock)
|
|
VisualScriptLanguage::singleton->lock->unlock();
|
|
|
|
return instance;
|
|
}
|
|
|
|
bool VisualScript::instance_has(const Object *p_this) const {
|
|
|
|
return instances.has((Object*)p_this);
|
|
}
|
|
|
|
bool VisualScript::has_source_code() const {
|
|
|
|
return false;
|
|
}
|
|
|
|
String VisualScript::get_source_code() const {
|
|
|
|
return String();
|
|
}
|
|
|
|
void VisualScript::set_source_code(const String& p_code) {
|
|
|
|
}
|
|
|
|
Error VisualScript::reload(bool p_keep_state) {
|
|
|
|
return OK;
|
|
}
|
|
|
|
|
|
bool VisualScript::is_tool() const {
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
String VisualScript::get_node_type() const {
|
|
|
|
return String();
|
|
}
|
|
|
|
|
|
ScriptLanguage *VisualScript::get_language() const {
|
|
|
|
return VisualScriptLanguage::singleton;
|
|
}
|
|
|
|
|
|
bool VisualScript::has_script_signal(const StringName& p_signal) const {
|
|
|
|
return custom_signals.has(p_signal);
|
|
}
|
|
|
|
void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
|
|
|
|
for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) {
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
for(int i=0;i<E->get().size();i++) {
|
|
PropertyInfo arg;
|
|
arg.type=E->get()[i].type;
|
|
arg.name=E->get()[i].name;
|
|
mi.arguments.push_back(arg);
|
|
}
|
|
|
|
|
|
r_signals->push_back(mi);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
bool VisualScript::get_property_default_value(const StringName& p_property,Variant& r_value) const {
|
|
|
|
if (!variables.has(p_property))
|
|
return false;
|
|
|
|
r_value=variables[ p_property ].default_value;
|
|
return true;
|
|
}
|
|
void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
|
|
|
|
for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
if (E->get().function_id>=0) {
|
|
|
|
Ref<VisualScriptFunction> func=E->get().nodes[E->get().function_id].node;
|
|
if (func.is_valid()) {
|
|
|
|
for(int i=0;i<func->get_argument_count();i++) {
|
|
PropertyInfo arg;
|
|
arg.name=func->get_argument_name(i);
|
|
arg.type=func->get_argument_type(i);
|
|
mi.arguments.push_back(arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
p_list->push_back(mi);
|
|
}
|
|
}
|
|
|
|
bool VisualScript::has_method(const StringName& p_method) const {
|
|
|
|
return functions.has(p_method);
|
|
}
|
|
MethodInfo VisualScript::get_method_info(const StringName& p_method) const{
|
|
|
|
const Map<StringName,Function>::Element *E=functions.find(p_method);
|
|
if (!E)
|
|
return MethodInfo();
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
if (E->get().function_id>=0) {
|
|
|
|
Ref<VisualScriptFunction> func=E->get().nodes[E->get().function_id].node;
|
|
if (func.is_valid()) {
|
|
|
|
for(int i=0;i<func->get_argument_count();i++) {
|
|
PropertyInfo arg;
|
|
arg.name=func->get_argument_name(i);
|
|
arg.type=func->get_argument_type(i);
|
|
mi.arguments.push_back(arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
return mi;
|
|
}
|
|
|
|
void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
|
|
|
|
List<StringName> vars;
|
|
get_variable_list(&vars);
|
|
|
|
for (List<StringName>::Element *E=vars.front();E;E=E->next()) {
|
|
if (!variables[E->get()]._export)
|
|
continue;
|
|
p_list->push_back(variables[E->get()].info);
|
|
}
|
|
}
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
bool VisualScript::are_subnodes_edited() const {
|
|
|
|
for(const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
|
|
|
|
for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
|
|
if (F->get().node->is_edited()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
void VisualScript::_set_data(const Dictionary& p_data) {
|
|
|
|
Dictionary d = p_data;
|
|
if (d.has("base_type"))
|
|
base_type=d["base_type"];
|
|
|
|
variables.clear();
|
|
Array vars=d["variables"];
|
|
for (int i=0;i<vars.size();i++) {
|
|
|
|
Dictionary v=vars[i];
|
|
StringName name = v["name"];
|
|
add_variable(name);
|
|
_set_variable_info(name,v);
|
|
set_variable_default_value(name,v["default_value"]);
|
|
set_variable_export(name,v.has("export") && bool(v["export"]));
|
|
|
|
}
|
|
|
|
|
|
custom_signals.clear();
|
|
Array sigs=d["signals"];
|
|
for (int i=0;i<sigs.size();i++) {
|
|
|
|
Dictionary cs=sigs[i];
|
|
add_custom_signal(cs["name"]);
|
|
|
|
Array args=cs["arguments"];
|
|
for(int j=0;j<args.size();j+=2) {
|
|
custom_signal_add_argument(cs["name"],Variant::Type(int(args[j+1])),args[j]);
|
|
}
|
|
}
|
|
|
|
Array funcs=d["functions"];
|
|
functions.clear();
|
|
|
|
for (int i=0;i<funcs.size();i++) {
|
|
|
|
Dictionary func=funcs[i];
|
|
|
|
|
|
StringName name=func["name"];
|
|
//int id=func["function_id"];
|
|
add_function(name);
|
|
|
|
set_function_scroll(name,func["scroll"]);
|
|
|
|
Array nodes = func["nodes"];
|
|
|
|
for(int i=0;i<nodes.size();i+=3) {
|
|
|
|
add_node(name,nodes[i],nodes[i+2],nodes[i+1]);
|
|
}
|
|
|
|
|
|
Array sequence_connections=func["sequence_connections"];
|
|
|
|
for (int j=0;j<sequence_connections.size();j+=3) {
|
|
|
|
sequence_connect(name,sequence_connections[j+0],sequence_connections[j+1],sequence_connections[j+2]);
|
|
}
|
|
|
|
|
|
Array data_connections=func["data_connections"];
|
|
|
|
for (int j=0;j<data_connections.size();j+=4) {
|
|
|
|
data_connect(name,data_connections[j+0],data_connections[j+1],data_connections[j+2],data_connections[j+3]);
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Dictionary VisualScript::_get_data() const{
|
|
|
|
Dictionary d;
|
|
d["base_type"]=base_type;
|
|
Array vars;
|
|
for (const Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
|
|
|
|
Dictionary var = _get_variable_info(E->key());
|
|
var["name"]=E->key(); //make sure it's the right one
|
|
var["default_value"]=E->get().default_value;
|
|
var["export"]=E->get()._export;
|
|
vars.push_back(var);
|
|
}
|
|
d["variables"]=vars;
|
|
|
|
Array sigs;
|
|
for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) {
|
|
|
|
Dictionary cs;
|
|
cs["name"]=E->key();
|
|
Array args;
|
|
for(int i=0;i<E->get().size();i++) {
|
|
args.push_back(E->get()[i].name);
|
|
args.push_back(E->get()[i].type);
|
|
}
|
|
cs["arguments"]=args;
|
|
|
|
sigs.push_back(cs);
|
|
}
|
|
|
|
d["signals"]=sigs;
|
|
|
|
Array funcs;
|
|
|
|
for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
|
|
|
|
Dictionary func;
|
|
func["name"]=E->key();
|
|
func["function_id"]=E->get().function_id;
|
|
func["scroll"]=E->get().scroll;
|
|
|
|
Array nodes;
|
|
|
|
for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
|
|
|
|
nodes.push_back(F->key());
|
|
nodes.push_back(F->get().pos);
|
|
nodes.push_back(F->get().node);
|
|
|
|
}
|
|
|
|
func["nodes"]=nodes;
|
|
|
|
Array sequence_connections;
|
|
|
|
for (const Set<SequenceConnection>::Element *F=E->get().sequence_connections.front();F;F=F->next()) {
|
|
|
|
sequence_connections.push_back(F->get().from_node);
|
|
sequence_connections.push_back(F->get().from_output);
|
|
sequence_connections.push_back(F->get().to_node);
|
|
|
|
}
|
|
|
|
|
|
func["sequence_connections"]=sequence_connections;
|
|
|
|
Array data_connections;
|
|
|
|
for (const Set<DataConnection>::Element *F=E->get().data_connections.front();F;F=F->next()) {
|
|
|
|
data_connections.push_back(F->get().from_node);
|
|
data_connections.push_back(F->get().from_port);
|
|
data_connections.push_back(F->get().to_node);
|
|
data_connections.push_back(F->get().to_port);
|
|
|
|
}
|
|
|
|
|
|
func["data_connections"]=data_connections;
|
|
|
|
funcs.push_back(func);
|
|
|
|
}
|
|
|
|
d["functions"]=funcs;
|
|
|
|
|
|
return d;
|
|
|
|
}
|
|
|
|
void VisualScript::_bind_methods() {
|
|
|
|
|
|
|
|
ClassDB::bind_method(_MD("_node_ports_changed"),&VisualScript::_node_ports_changed);
|
|
|
|
ClassDB::bind_method(_MD("add_function","name"),&VisualScript::add_function);
|
|
ClassDB::bind_method(_MD("has_function","name"),&VisualScript::has_function);
|
|
ClassDB::bind_method(_MD("remove_function","name"),&VisualScript::remove_function);
|
|
ClassDB::bind_method(_MD("rename_function","name","new_name"),&VisualScript::rename_function);
|
|
ClassDB::bind_method(_MD("set_function_scroll","ofs"),&VisualScript::set_function_scroll);
|
|
ClassDB::bind_method(_MD("get_function_scroll"),&VisualScript::get_function_scroll);
|
|
|
|
ClassDB::bind_method(_MD("add_node","func","id","node","pos"),&VisualScript::add_node,DEFVAL(Point2()));
|
|
ClassDB::bind_method(_MD("remove_node","func","id"),&VisualScript::remove_node);
|
|
ClassDB::bind_method(_MD("get_function_node_id","name"),&VisualScript::get_function_node_id);
|
|
|
|
ClassDB::bind_method(_MD("get_node","func","id"),&VisualScript::get_node);
|
|
ClassDB::bind_method(_MD("has_node","func","id"),&VisualScript::has_node);
|
|
ClassDB::bind_method(_MD("set_node_pos","func","id","pos"),&VisualScript::set_node_pos);
|
|
ClassDB::bind_method(_MD("get_node_pos","func","id"),&VisualScript::get_node_pos);
|
|
|
|
ClassDB::bind_method(_MD("sequence_connect","func","from_node","from_output","to_node"),&VisualScript::sequence_connect);
|
|
ClassDB::bind_method(_MD("sequence_disconnect","func","from_node","from_output","to_node"),&VisualScript::sequence_disconnect);
|
|
ClassDB::bind_method(_MD("has_sequence_connection","func","from_node","from_output","to_node"),&VisualScript::has_sequence_connection);
|
|
|
|
ClassDB::bind_method(_MD("data_connect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_connect);
|
|
ClassDB::bind_method(_MD("data_disconnect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_disconnect);
|
|
ClassDB::bind_method(_MD("has_data_connection","func","from_node","from_port","to_node","to_port"),&VisualScript::has_data_connection);
|
|
|
|
ClassDB::bind_method(_MD("add_variable","name","default_value","export"),&VisualScript::add_variable,DEFVAL(Variant()),DEFVAL(false));
|
|
ClassDB::bind_method(_MD("has_variable","name"),&VisualScript::has_variable);
|
|
ClassDB::bind_method(_MD("remove_variable","name"),&VisualScript::remove_variable);
|
|
ClassDB::bind_method(_MD("set_variable_default_value","name","value"),&VisualScript::set_variable_default_value);
|
|
ClassDB::bind_method(_MD("get_variable_default_value","name"),&VisualScript::get_variable_default_value);
|
|
ClassDB::bind_method(_MD("set_variable_info","name","value"),&VisualScript::_set_variable_info);
|
|
ClassDB::bind_method(_MD("get_variable_info","name"),&VisualScript::_get_variable_info);
|
|
ClassDB::bind_method(_MD("set_variable_export","name","enable"),&VisualScript::set_variable_export);
|
|
ClassDB::bind_method(_MD("get_variable_export","name"),&VisualScript::get_variable_export);
|
|
ClassDB::bind_method(_MD("rename_variable","name","new_name"),&VisualScript::rename_variable);
|
|
|
|
ClassDB::bind_method(_MD("add_custom_signal","name"),&VisualScript::add_custom_signal);
|
|
ClassDB::bind_method(_MD("has_custom_signal","name"),&VisualScript::has_custom_signal);
|
|
ClassDB::bind_method(_MD("custom_signal_add_argument","name","type","argname","index"),&VisualScript::custom_signal_add_argument,DEFVAL(-1));
|
|
ClassDB::bind_method(_MD("custom_signal_set_argument_type","name","argidx","type"),&VisualScript::custom_signal_set_argument_type);
|
|
ClassDB::bind_method(_MD("custom_signal_get_argument_type","name","argidx"),&VisualScript::custom_signal_get_argument_type);
|
|
ClassDB::bind_method(_MD("custom_signal_set_argument_name","name","argidx","argname"),&VisualScript::custom_signal_set_argument_name);
|
|
ClassDB::bind_method(_MD("custom_signal_get_argument_name","name","argidx"),&VisualScript::custom_signal_get_argument_name);
|
|
ClassDB::bind_method(_MD("custom_signal_remove_argument","argidx"),&VisualScript::custom_signal_remove_argument);
|
|
ClassDB::bind_method(_MD("custom_signal_get_argument_count","name"),&VisualScript::custom_signal_get_argument_count);
|
|
ClassDB::bind_method(_MD("custom_signal_swap_argument","name","argidx","withidx"),&VisualScript::custom_signal_swap_argument);
|
|
ClassDB::bind_method(_MD("remove_custom_signal","name"),&VisualScript::remove_custom_signal);
|
|
ClassDB::bind_method(_MD("rename_custom_signal","name","new_name"),&VisualScript::rename_custom_signal);
|
|
|
|
//ClassDB::bind_method(_MD("set_variable_info","name","info"),&VScript::set_variable_info);
|
|
//ClassDB::bind_method(_MD("get_variable_info","name"),&VScript::set_variable_info);
|
|
|
|
ClassDB::bind_method(_MD("set_instance_base_type","type"),&VisualScript::set_instance_base_type);
|
|
|
|
ClassDB::bind_method(_MD("_set_data","data"),&VisualScript::_set_data);
|
|
ClassDB::bind_method(_MD("_get_data"),&VisualScript::_get_data);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_data"),_SCS("_get_data"));
|
|
|
|
ADD_SIGNAL(MethodInfo("node_ports_changed",PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::INT,"id")));
|
|
}
|
|
|
|
VisualScript::VisualScript() {
|
|
|
|
base_type="Object";
|
|
|
|
}
|
|
|
|
VisualScript::~VisualScript() {
|
|
|
|
while(!functions.empty()) {
|
|
remove_function(functions.front()->key());
|
|
}
|
|
|
|
}
|
|
|
|
////////////////////////////////////////////
|
|
|
|
|
|
|
|
bool VisualScriptInstance::set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
|
|
Map<StringName,Variant>::Element *E=variables.find(p_name);
|
|
if (!E)
|
|
return false;
|
|
|
|
E->get()=p_value;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool VisualScriptInstance::get(const StringName& p_name, Variant &r_ret) const {
|
|
|
|
const Map<StringName,Variant>::Element *E=variables.find(p_name);
|
|
if (!E)
|
|
return false;
|
|
|
|
r_ret=E->get();
|
|
return true;
|
|
}
|
|
void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const{
|
|
|
|
for (const Map<StringName,VisualScript::Variable>::Element *E=script->variables.front();E;E=E->next()) {
|
|
|
|
if (!E->get()._export)
|
|
continue;
|
|
PropertyInfo p = E->get().info;
|
|
p.name=String(E->key());
|
|
p_properties->push_back(p);
|
|
|
|
}
|
|
}
|
|
Variant::Type VisualScriptInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const{
|
|
|
|
|
|
const Map<StringName,VisualScript::Variable>::Element *E=script->variables.find(p_name);
|
|
if (!E) {
|
|
if (r_is_valid)
|
|
*r_is_valid=false;
|
|
ERR_FAIL_V(Variant::NIL);
|
|
}
|
|
|
|
if (r_is_valid)
|
|
*r_is_valid=true;
|
|
|
|
return E->get().info.type;
|
|
|
|
}
|
|
|
|
void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const{
|
|
|
|
for (const Map<StringName,VisualScript::Function>::Element *E=script->functions.front();E;E=E->next()) {
|
|
|
|
MethodInfo mi;
|
|
mi.name=E->key();
|
|
if (E->get().function_id>=0 && E->get().nodes.has(E->get().function_id)) {
|
|
|
|
Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node;
|
|
if (vsf.is_valid()) {
|
|
|
|
for(int i=0;i<vsf->get_argument_count();i++) {
|
|
PropertyInfo arg;
|
|
arg.name=vsf->get_argument_name(i);
|
|
arg.type=vsf->get_argument_type(i);
|
|
|
|
mi.arguments.push_back(arg);
|
|
}
|
|
|
|
//vsf->Get_ for now at least it does not return..
|
|
}
|
|
}
|
|
|
|
p_list->push_back(mi);
|
|
}
|
|
|
|
}
|
|
bool VisualScriptInstance::has_method(const StringName& p_method) const{
|
|
|
|
return script->functions.has(p_method);
|
|
}
|
|
|
|
|
|
//#define VSDEBUG(m_text) print_line(m_text)
|
|
#define VSDEBUG(m_text)
|
|
|
|
void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance* node,int p_pass,int *pass_stack,const Variant **input_args,Variant **output_args,Variant *variant_stack,Variant::CallError& r_error,String& error_str,VisualScriptNodeInstance** r_error_node) {
|
|
|
|
ERR_FAIL_COND(node->pass_idx==-1);
|
|
|
|
if (pass_stack[node->pass_idx]==p_pass)
|
|
return;
|
|
|
|
pass_stack[node->pass_idx]=p_pass;
|
|
|
|
if (!node->dependencies.empty()) {
|
|
|
|
int dc = node->dependencies.size();
|
|
VisualScriptNodeInstance **deps=node->dependencies.ptr();
|
|
|
|
for(int i=0;i<dc;i++) {
|
|
|
|
_dependency_step(deps[i],p_pass,pass_stack,input_args,output_args,variant_stack,r_error,error_str,r_error_node);
|
|
if (r_error.error!=Variant::CallError::CALL_OK)
|
|
return;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
for(int i=0;i<node->input_port_count;i++) {
|
|
|
|
int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK;
|
|
|
|
|
|
if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) {
|
|
//is a default value (unassigned input port)
|
|
input_args[i]=&default_values[index];
|
|
} else {
|
|
//regular temporary in stack
|
|
input_args[i]=&variant_stack[index];
|
|
|
|
}
|
|
}
|
|
for(int i=0 ; i<node->output_port_count ; i++) {
|
|
output_args[i] = &variant_stack[ node->output_ports[i] ];
|
|
}
|
|
|
|
Variant *working_mem=node->working_mem_idx>=0 ? &variant_stack[node->working_mem_idx] : (Variant*)NULL;
|
|
|
|
node->step(input_args,output_args,VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE,working_mem,r_error,error_str);
|
|
//ignore return
|
|
if (r_error.error!=Variant::CallError::CALL_OK) {
|
|
*r_error_node=node;
|
|
}
|
|
|
|
}
|
|
|
|
Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p_stack, int p_stack_size, VisualScriptNodeInstance* p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error) {
|
|
|
|
Map<StringName,Function>::Element *F = functions.find(p_method);
|
|
ERR_FAIL_COND_V(!F,Variant());
|
|
Function *f=&F->get();
|
|
|
|
//this call goes separate, so it can e yielded and suspended
|
|
Variant *variant_stack=(Variant*)p_stack;
|
|
bool *sequence_bits = (bool*)(variant_stack + f->max_stack);
|
|
const Variant **input_args=(const Variant**)(sequence_bits+f->node_count);
|
|
Variant **output_args=(Variant**)(input_args + max_input_args);
|
|
int flow_max = f->flow_stack_size;
|
|
int* flow_stack = flow_max? (int*)(output_args + max_output_args) : (int*)NULL;
|
|
int *pass_stack = flow_stack + flow_max;
|
|
|
|
String error_str;
|
|
|
|
VisualScriptNodeInstance* node=p_node;
|
|
bool error=false;
|
|
int current_node_id=f->node;
|
|
Variant return_value;
|
|
Variant *working_mem=NULL;
|
|
|
|
int flow_stack_pos=p_flow_stack_pos;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (ScriptDebugger::get_singleton()) {
|
|
VisualScriptLanguage::singleton->enter_function(this,&p_method,variant_stack,&working_mem,¤t_node_id);
|
|
}
|
|
#endif
|
|
|
|
while(true) {
|
|
|
|
p_pass++; //increment pass
|
|
current_node_id=node->get_id();
|
|
|
|
VSDEBUG("==========AT NODE: "+itos(current_node_id)+" base: "+node->get_base_node()->get_class_name());
|
|
VSDEBUG("AT STACK POS: "+itos(flow_stack_pos));
|
|
|
|
|
|
//setup working mem
|
|
working_mem=node->working_mem_idx>=0 ? &variant_stack[node->working_mem_idx] : (Variant*)NULL;
|
|
|
|
VSDEBUG("WORKING MEM: "+itos(node->working_mem_idx));
|
|
|
|
if (current_node_id==f->node) {
|
|
//if function node, set up function arguments from begining of stack
|
|
|
|
for(int i=0;i<f->argument_count;i++) {
|
|
input_args[i]=&variant_stack[i];
|
|
}
|
|
} else {
|
|
|
|
//run dependencies first
|
|
|
|
|
|
if (!node->dependencies.empty()) {
|
|
|
|
int dc = node->dependencies.size();
|
|
VisualScriptNodeInstance **deps=node->dependencies.ptr();
|
|
|
|
for(int i=0;i<dc;i++) {
|
|
|
|
_dependency_step(deps[i],p_pass,pass_stack,input_args,output_args,variant_stack,r_error,error_str,&node);
|
|
if (r_error.error!=Variant::CallError::CALL_OK) {
|
|
error=true;
|
|
current_node_id=node->id;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!error) {
|
|
|
|
//setup input pointers normally
|
|
VSDEBUG("INPUT PORTS: "+itos(node->input_port_count));
|
|
|
|
for(int i=0 ; i<node->input_port_count ; i++) {
|
|
|
|
|
|
int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK;
|
|
|
|
if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) {
|
|
//is a default value (unassigned input port)
|
|
input_args[i]=&default_values[index];
|
|
VSDEBUG("\tPORT "+itos(i)+" DEFAULT VAL");
|
|
} else {
|
|
//regular temporary in stack
|
|
input_args[i]=&variant_stack[index];
|
|
VSDEBUG("PORT "+itos(i)+" AT STACK "+itos(index));
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (error)
|
|
break;
|
|
|
|
//setup output pointers
|
|
|
|
VSDEBUG("OUTPUT PORTS: "+itos(node->output_port_count));
|
|
for(int i=0 ; i<node->output_port_count ; i++) {
|
|
output_args[i] = &variant_stack[ node->output_ports[i] ];
|
|
VSDEBUG("PORT "+itos(i)+" AT STACK "+itos(node->output_ports[i]));
|
|
}
|
|
|
|
//do step
|
|
|
|
VisualScriptNodeInstance::StartMode start_mode;
|
|
{
|
|
if (p_resuming_yield)
|
|
start_mode=VisualScriptNodeInstance::START_MODE_RESUME_YIELD;
|
|
else if (!flow_stack || !(flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) //if there is a push bit, it means we are continuing a sequence
|
|
start_mode=VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE;
|
|
else
|
|
start_mode=VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE;
|
|
}
|
|
|
|
VSDEBUG("STEP - STARTSEQ: "+itos(start_mode));
|
|
|
|
int ret = node->step(input_args,output_args,start_mode,working_mem,r_error,error_str);
|
|
|
|
if (r_error.error!=Variant::CallError::CALL_OK) {
|
|
//use error from step
|
|
error=true;
|
|
break;
|
|
}
|
|
|
|
if (ret&VisualScriptNodeInstance::STEP_YIELD_BIT) {
|
|
//yielded!
|
|
if (node->get_working_memory_size()==0) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("A node yielded without working memory, please read the docs on how to yield properly!");
|
|
error=true;
|
|
break;
|
|
|
|
} else {
|
|
Ref<VisualScriptFunctionState> state = *working_mem;
|
|
if (!state.is_valid()) {
|
|
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("Node yielded, but did not return a function state in the first working memory.");
|
|
error=true;
|
|
break;
|
|
|
|
}
|
|
|
|
//step 1, capture all state
|
|
state->instance_id=get_owner_ptr()->get_instance_ID();
|
|
state->script_id=get_script()->get_instance_ID();
|
|
state->instance=this;
|
|
state->function=p_method;
|
|
state->working_mem_index=node->working_mem_idx;
|
|
state->variant_stack_size=f->max_stack;
|
|
state->node=node;
|
|
state->flow_stack_pos=flow_stack_pos;
|
|
state->stack.resize(p_stack_size);
|
|
state->pass=p_pass;
|
|
copymem(state->stack.ptr(),p_stack,p_stack_size);
|
|
//step 2, run away, return directly
|
|
r_error.error=Variant::CallError::CALL_OK;
|
|
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
//will re-enter later, so exiting
|
|
if (ScriptDebugger::get_singleton()) {
|
|
VisualScriptLanguage::singleton->exit_function();
|
|
}
|
|
#endif
|
|
|
|
return state;
|
|
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (ScriptDebugger::get_singleton()) {
|
|
// line
|
|
bool do_break=false;
|
|
|
|
if (ScriptDebugger::get_singleton()->get_lines_left()>0) {
|
|
|
|
if (ScriptDebugger::get_singleton()->get_depth()<=0)
|
|
ScriptDebugger::get_singleton()->set_lines_left( ScriptDebugger::get_singleton()->get_lines_left() -1 );
|
|
if (ScriptDebugger::get_singleton()->get_lines_left()<=0)
|
|
do_break=true;
|
|
}
|
|
|
|
if (ScriptDebugger::get_singleton()->is_breakpoint(current_node_id,source))
|
|
do_break=true;
|
|
|
|
if (do_break) {
|
|
VisualScriptLanguage::singleton->debug_break("Breakpoint",true);
|
|
}
|
|
|
|
ScriptDebugger::get_singleton()->line_poll();
|
|
|
|
}
|
|
#endif
|
|
int output = ret & VisualScriptNodeInstance::STEP_MASK;
|
|
|
|
VSDEBUG("STEP RETURN: "+itos(ret));
|
|
|
|
if (ret & VisualScriptNodeInstance::STEP_EXIT_FUNCTION_BIT) {
|
|
if (node->get_working_memory_size()==0) {
|
|
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("Return value must be assigned to first element of node working memory! Fix your node please.");
|
|
error=true;
|
|
} else {
|
|
//assign from working memory, first element
|
|
return_value=*working_mem;
|
|
}
|
|
|
|
VSDEBUG("EXITING FUNCTION - VALUE "+String(return_value));
|
|
break; //exit function requested, bye
|
|
}
|
|
|
|
VisualScriptNodeInstance *next=NULL; //next node
|
|
|
|
if ( (ret==output || ret&VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) {
|
|
//if no exit bit was set, and has sequence outputs, guess next node
|
|
if (output<0 || output>=node->sequence_output_count) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("Node returned an invalid sequence output: ")+itos(output);
|
|
error=true;
|
|
break;
|
|
}
|
|
|
|
next = node->sequence_outputs[output];
|
|
if (next) {
|
|
VSDEBUG("GOT NEXT NODE - "+itos(next->get_id()));
|
|
} else {
|
|
VSDEBUG("GOT NEXT NODE - NULL");
|
|
}
|
|
}
|
|
|
|
if (flow_stack) {
|
|
|
|
//update flow stack pos (may have changed)
|
|
flow_stack[flow_stack_pos] = current_node_id;
|
|
|
|
//add stack push bit if requested
|
|
if (ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) {
|
|
|
|
flow_stack[flow_stack_pos] |= VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT;
|
|
sequence_bits[ node ->sequence_index ]=true; //remember sequence bit
|
|
VSDEBUG("NEXT SEQ - FLAG BIT");
|
|
} else {
|
|
sequence_bits[ node ->sequence_index ]=false; //forget sequence bit
|
|
VSDEBUG("NEXT SEQ - NORMAL");
|
|
}
|
|
|
|
|
|
if (ret & VisualScriptNodeInstance::STEP_FLAG_GO_BACK_BIT) {
|
|
//go back request
|
|
|
|
if (flow_stack_pos>0) {
|
|
flow_stack_pos--;
|
|
node = instances[ flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_MASK ];
|
|
VSDEBUG("NEXT IS GO BACK");
|
|
} else {
|
|
VSDEBUG("NEXT IS GO BACK, BUT NO NEXT SO EXIT");
|
|
break; //simply exit without value or error
|
|
}
|
|
} else if (next) {
|
|
|
|
|
|
if (sequence_bits[next->sequence_index]) {
|
|
// what happened here is that we are entering a node that is in the middle of doing a sequence (pushed stack) from the front
|
|
// because each node has a working memory, we can't really do a sub-sequence
|
|
// as a result, the sequence will be restarted and the stack will roll back to find where this node
|
|
// started the sequence
|
|
|
|
bool found = false;
|
|
|
|
for(int i=flow_stack_pos;i>=0;i--) {
|
|
|
|
|
|
if ( (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK ) == next->get_id() ) {
|
|
flow_stack_pos=i; //roll back and remove bit
|
|
flow_stack[i]=next->get_id();
|
|
sequence_bits[next->sequence_index]=false;
|
|
found=true;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("Found sequence bit but not the node in the stack, report bug!");
|
|
error=true;
|
|
break;
|
|
}
|
|
|
|
node=next;
|
|
VSDEBUG("RE-ENTERED A LOOP, RETURNED STACK POS TO - "+itos(flow_stack_pos));
|
|
|
|
} else {
|
|
// check for stack overflow
|
|
if (flow_stack_pos+1 >= flow_max) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
error_str=RTR("Stack overflow with stack depth: ")+itos(output);
|
|
error=true;
|
|
break;
|
|
}
|
|
|
|
node = next;
|
|
|
|
flow_stack_pos++;
|
|
flow_stack[flow_stack_pos]=node->get_id();
|
|
|
|
VSDEBUG("INCREASE FLOW STACK");
|
|
|
|
}
|
|
|
|
} else {
|
|
//no next node, try to go back in stack to pushed bit
|
|
|
|
bool found = false;
|
|
|
|
for(int i=flow_stack_pos;i>=0;i--) {
|
|
|
|
VSDEBUG("FS "+itos(i)+" - "+itos(flow_stack[i]));
|
|
if (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT) {
|
|
|
|
node = instances[ flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK ];
|
|
flow_stack_pos=i;
|
|
found=true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
VSDEBUG("NO NEXT NODE, NO GO BACK, EXITING");
|
|
break; //done, couldn't find a push stack bit
|
|
}
|
|
|
|
VSDEBUG("NO NEXT NODE, GO BACK TO: "+itos(flow_stack_pos));
|
|
|
|
}
|
|
} else {
|
|
|
|
node=next; //stackless mode, simply assign next node
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (error) {
|
|
|
|
//error
|
|
// function, file, line, error, explanation
|
|
String err_file = script->get_path();
|
|
String err_func = p_method;
|
|
int err_line=current_node_id; //not a line but it works as one
|
|
|
|
if (node && (r_error.error!=Variant::CallError::CALL_ERROR_INVALID_METHOD || error_str==String())) {
|
|
|
|
if (error_str!=String()) {
|
|
error_str+=" ";
|
|
}
|
|
|
|
if (r_error.error==Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
|
|
int errorarg=r_error.argument;
|
|
error_str+="Cannot convert argument "+itos(errorarg+1)+" to "+Variant::get_type_name(r_error.expected)+".";
|
|
} else if (r_error.error==Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
|
|
error_str+="Expected "+itos(r_error.argument)+" arguments.";
|
|
} else if (r_error.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
|
|
error_str+="Expected "+itos(r_error.argument)+" arguments.";
|
|
} else if (r_error.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) {
|
|
error_str+="Invalid Call.";
|
|
} else if (r_error.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
|
|
error_str+="Base Instance is null";
|
|
}
|
|
}
|
|
|
|
|
|
//if (!GDScriptLanguage::get_singleton()->debug_break(err_text,false)) {
|
|
// debugger break did not happen
|
|
|
|
if (!VisualScriptLanguage::singleton->debug_break(error_str,false)) {
|
|
|
|
_err_print_error(err_func.utf8().get_data(),err_file.utf8().get_data(),err_line,error_str.utf8().get_data(),ERR_HANDLER_SCRIPT);
|
|
}
|
|
|
|
//}
|
|
} else {
|
|
|
|
|
|
//return_value=
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (ScriptDebugger::get_singleton()) {
|
|
VisualScriptLanguage::singleton->exit_function();
|
|
}
|
|
#endif
|
|
|
|
//clean up variant stack
|
|
for(int i=0;i<f->max_stack;i++) {
|
|
variant_stack[i].~Variant();
|
|
}
|
|
|
|
|
|
return return_value;
|
|
}
|
|
|
|
|
|
Variant VisualScriptInstance::call(const StringName& p_method, const Variant** p_args, int p_argcount, Variant::CallError &r_error){
|
|
|
|
r_error.error=Variant::CallError::CALL_OK; //ok by default
|
|
|
|
Map<StringName,Function>::Element *F = functions.find(p_method);
|
|
if (!F) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
return Variant();
|
|
}
|
|
|
|
VSDEBUG("CALLING: "+String(p_method));
|
|
|
|
Function *f=&F->get();
|
|
|
|
int total_stack_size=0;
|
|
|
|
total_stack_size+=f->max_stack*sizeof(Variant); //variants
|
|
total_stack_size+=f->node_count*sizeof(bool);
|
|
total_stack_size+=(max_input_args+max_output_args)*sizeof(Variant*); //arguments
|
|
total_stack_size+=f->flow_stack_size*sizeof(int); //flow
|
|
total_stack_size+=f->pass_stack_size*sizeof(int);
|
|
|
|
VSDEBUG("STACK SIZE: "+itos(total_stack_size));
|
|
VSDEBUG("STACK VARIANTS: : "+itos(f->max_stack));
|
|
VSDEBUG("SEQBITS: : "+itos(f->node_count));
|
|
VSDEBUG("MAX INPUT: "+itos(max_input_args));
|
|
VSDEBUG("MAX OUTPUT: "+itos(max_output_args));
|
|
VSDEBUG("FLOW STACK SIZE: "+itos(f->flow_stack_size));
|
|
VSDEBUG("PASS STACK SIZE: "+itos(f->pass_stack_size));
|
|
|
|
void *stack = alloca(total_stack_size);
|
|
|
|
Variant *variant_stack=(Variant*)stack;
|
|
bool *sequence_bits = (bool*)(variant_stack + f->max_stack);
|
|
const Variant **input_args=(const Variant**)(sequence_bits+f->node_count);
|
|
Variant **output_args=(Variant**)(input_args + max_input_args);
|
|
int flow_max = f->flow_stack_size;
|
|
int* flow_stack = flow_max? (int*)(output_args + max_output_args) : (int*)NULL;
|
|
int *pass_stack = flow_stack + flow_max;
|
|
|
|
for(int i=0;i<f->node_count;i++) {
|
|
sequence_bits[i]=false; //all starts as false
|
|
}
|
|
|
|
zeromem(pass_stack,f->pass_stack_size*sizeof(int));
|
|
|
|
Map<int,VisualScriptNodeInstance*>::Element *E = instances.find(f->node);
|
|
if (!E) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
|
|
|
|
ERR_EXPLAIN("No VisualScriptFunction node in function!");
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
|
|
VisualScriptNodeInstance *node = E->get();
|
|
|
|
|
|
if (flow_stack) {
|
|
flow_stack[0]=node->get_id();
|
|
}
|
|
|
|
VSDEBUG("ARGUMENTS: "+itos(f->argument_count)=" RECEIVED: "+itos(p_argcount));
|
|
|
|
if (p_argcount<f->argument_count) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
|
r_error.argument=node->get_input_port_count();
|
|
|
|
return Variant();
|
|
}
|
|
|
|
if (p_argcount>f->argument_count) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
|
|
r_error.argument=node->get_input_port_count();
|
|
|
|
return Variant();
|
|
}
|
|
|
|
//allocate variant stack
|
|
for(int i=0;i<f->max_stack;i++) {
|
|
memnew_placement(&variant_stack[i],Variant);
|
|
}
|
|
|
|
//allocate function arguments (must be copied for yield to work properly)
|
|
for(int i=0;i<p_argcount;i++) {
|
|
variant_stack[i]=*p_args[i];
|
|
}
|
|
|
|
return _call_internal(p_method,stack,total_stack_size,node,0,0,false,r_error);
|
|
|
|
|
|
}
|
|
|
|
void VisualScriptInstance::notification(int p_notification){
|
|
|
|
//do nothing as this is called using virtual
|
|
|
|
Variant what=p_notification;
|
|
const Variant*whatp=&what;
|
|
Variant::CallError ce;
|
|
call(VisualScriptLanguage::singleton->notification,&whatp,1,ce); //do as call
|
|
|
|
}
|
|
|
|
Ref<Script> VisualScriptInstance::get_script() const{
|
|
|
|
return script;
|
|
}
|
|
|
|
ScriptInstance::RPCMode VisualScriptInstance::get_rpc_mode(const StringName& p_method) const {
|
|
|
|
const Map<StringName,VisualScript::Function>::Element *E = script->functions.find(p_method);
|
|
if (!E) {
|
|
return RPC_MODE_DISABLED;
|
|
}
|
|
|
|
if (E->get().function_id>=0 && E->get().nodes.has(E->get().function_id)) {
|
|
|
|
Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node;
|
|
if (vsf.is_valid()) {
|
|
|
|
return vsf->get_rpc_mode();
|
|
}
|
|
}
|
|
|
|
return RPC_MODE_DISABLED;
|
|
}
|
|
|
|
ScriptInstance::RPCMode VisualScriptInstance::get_rset_mode(const StringName& p_variable) const {
|
|
|
|
return RPC_MODE_DISABLED;
|
|
}
|
|
|
|
|
|
void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_owner) {
|
|
|
|
script=p_script;
|
|
owner=p_owner;
|
|
source=p_script->get_path();
|
|
|
|
max_input_args = 0;
|
|
max_output_args = 0;
|
|
|
|
if (p_owner->cast_to<Node>()) {
|
|
//turn on these if they exist and base is a node
|
|
Node* node = p_owner->cast_to<Node>();
|
|
if (p_script->functions.has("_process"))
|
|
node->set_process(true);
|
|
if (p_script->functions.has("_fixed_process"))
|
|
node->set_fixed_process(true);
|
|
if (p_script->functions.has("_input"))
|
|
node->set_process_input(true);
|
|
if (p_script->functions.has("_unhandled_input"))
|
|
node->set_process_unhandled_input(true);
|
|
if (p_script->functions.has("_unhandled_key_input"))
|
|
node->set_process_unhandled_key_input(true);
|
|
}
|
|
|
|
for(const Map<StringName,VisualScript::Variable>::Element *E=script->variables.front();E;E=E->next()) {
|
|
variables[E->key()]=E->get().default_value;
|
|
//no hacer que todo exporte, solo las que queres!
|
|
}
|
|
|
|
|
|
for(const Map<StringName,VisualScript::Function>::Element *E=script->functions.front();E;E=E->next()) {
|
|
|
|
Function function;
|
|
function.node=E->get().function_id;
|
|
function.max_stack=0;
|
|
function.flow_stack_size=0;
|
|
function.pass_stack_size=0;
|
|
function.node_count=0;
|
|
Map<StringName,int> local_var_indices;
|
|
|
|
if (function.node<0) {
|
|
VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(),0,"No start node in function: "+String(E->key()));
|
|
|
|
ERR_CONTINUE( function.node < 0 );
|
|
}
|
|
|
|
{
|
|
Ref<VisualScriptFunction> func_node = script->get_node(E->key(),E->get().function_id);
|
|
|
|
if (func_node.is_null()) {
|
|
VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(),0,"No VisualScriptFunction typed start node in function: "+String(E->key()));
|
|
}
|
|
|
|
ERR_CONTINUE( !func_node.is_valid() );
|
|
|
|
function.argument_count=func_node->get_argument_count();
|
|
function.max_stack+=function.argument_count;
|
|
function.flow_stack_size= func_node->is_stack_less() ? 0 : func_node->get_stack_size();
|
|
|
|
}
|
|
|
|
//multiple passes are required to set up this complex thing..
|
|
|
|
|
|
|
|
|
|
//first create the nodes
|
|
for (const Map<int,VisualScript::Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
|
|
|
|
Ref<VisualScriptNode> node = F->get().node;
|
|
VisualScriptNodeInstance *instance = node->instance(this); //create instance
|
|
ERR_FAIL_COND(!instance);
|
|
|
|
instance->base=node.ptr();
|
|
|
|
instance->id=F->key();
|
|
instance->input_port_count = node->get_input_value_port_count();
|
|
instance->input_ports=NULL;
|
|
instance->output_port_count = node->get_output_value_port_count();
|
|
instance->output_ports=NULL;
|
|
instance->sequence_output_count = node->get_output_sequence_port_count();
|
|
instance->sequence_index=function.node_count++;
|
|
instance->sequence_outputs=NULL;
|
|
instance->pass_idx=-1;
|
|
|
|
if (instance->input_port_count) {
|
|
instance->input_ports = memnew_arr(int,instance->input_port_count);
|
|
for(int i=0;i<instance->input_port_count;i++) {
|
|
|
|
instance->input_ports[i]=-1; //if not assigned, will become default value
|
|
}
|
|
}
|
|
|
|
if (instance->output_port_count) {
|
|
instance->output_ports = memnew_arr(int,instance->output_port_count);
|
|
for(int i=0;i<instance->output_port_count;i++) {
|
|
instance->output_ports[i]=-1; //if not assigned, will output to trash
|
|
}
|
|
}
|
|
|
|
if (instance->sequence_output_count) {
|
|
instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance*,instance->sequence_output_count);
|
|
for(int i=0;i<instance->sequence_output_count;i++) {
|
|
instance->sequence_outputs[i]=NULL; //if it remains null, flow ends here
|
|
}
|
|
}
|
|
|
|
if (node->cast_to<VisualScriptLocalVar>() || node->cast_to<VisualScriptLocalVarSet>()) {
|
|
//working memory is shared only for this node, for the same variables
|
|
Ref<VisualScriptLocalVar> vslv = node;
|
|
|
|
StringName var_name;
|
|
|
|
if (node->cast_to<VisualScriptLocalVar>())
|
|
var_name = String(node->cast_to<VisualScriptLocalVar>()->get_var_name()).strip_edges();
|
|
else
|
|
var_name = String(node->cast_to<VisualScriptLocalVarSet>()->get_var_name()).strip_edges();
|
|
|
|
if (!local_var_indices.has(var_name)) {
|
|
local_var_indices[var_name]=function.max_stack;
|
|
function.max_stack++;
|
|
}
|
|
|
|
instance->working_mem_idx=local_var_indices[var_name];
|
|
|
|
} else if (instance->get_working_memory_size()) {
|
|
instance->working_mem_idx = function.max_stack;
|
|
function.max_stack+=instance->get_working_memory_size();
|
|
} else {
|
|
instance->working_mem_idx=-1; //no working mem
|
|
}
|
|
|
|
max_input_args = MAX( max_input_args, instance->input_port_count );
|
|
max_output_args = MAX( max_output_args, instance->output_port_count );
|
|
|
|
instances[F->key()]=instance;
|
|
|
|
|
|
}
|
|
|
|
function.trash_pos = function.max_stack++; //create pos for trash
|
|
|
|
//second pass, do data connections
|
|
|
|
for(const Set<VisualScript::DataConnection>::Element *F=E->get().data_connections.front();F;F=F->next()) {
|
|
|
|
VisualScript::DataConnection dc = F->get();
|
|
ERR_CONTINUE(!instances.has(dc.from_node));
|
|
VisualScriptNodeInstance *from = instances[dc.from_node];
|
|
ERR_CONTINUE(!instances.has(dc.to_node));
|
|
VisualScriptNodeInstance *to = instances[dc.to_node];
|
|
ERR_CONTINUE(dc.from_port >= from->output_port_count);
|
|
ERR_CONTINUE(dc.to_port >= to->input_port_count);
|
|
|
|
if (from->output_ports[dc.from_port]==-1) {
|
|
|
|
int stack_pos = function.max_stack++;
|
|
from->output_ports[dc.from_port] = stack_pos;
|
|
}
|
|
|
|
|
|
if (from->get_sequence_output_count()==0 && to->dependencies.find(from)==-1) {
|
|
//if the node we are reading from has no output sequence, we must call step() before reading from it.
|
|
if (from->pass_idx==-1) {
|
|
from->pass_idx=function.pass_stack_size;
|
|
function.pass_stack_size++;
|
|
}
|
|
to->dependencies.push_back(from);
|
|
}
|
|
|
|
to->input_ports[dc.to_port] = from->output_ports[dc.from_port]; //read from wherever the stack is
|
|
|
|
}
|
|
|
|
//third pass, do sequence connections
|
|
|
|
for(const Set<VisualScript::SequenceConnection>::Element *F=E->get().sequence_connections.front();F;F=F->next()) {
|
|
|
|
VisualScript::SequenceConnection sc = F->get();
|
|
ERR_CONTINUE(!instances.has(sc.from_node));
|
|
VisualScriptNodeInstance *from = instances[sc.from_node];
|
|
ERR_CONTINUE(!instances.has(sc.to_node));
|
|
VisualScriptNodeInstance *to = instances[sc.to_node];
|
|
ERR_CONTINUE(sc.from_output >= from->sequence_output_count);
|
|
|
|
from->sequence_outputs[sc.from_output]=to;
|
|
|
|
}
|
|
|
|
//fourth pass:
|
|
// 1) unassigned input ports to default values
|
|
// 2) connect unassigned output ports to trash
|
|
|
|
|
|
for (const Map<int,VisualScript::Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
|
|
|
|
ERR_CONTINUE(!instances.has(F->key()));
|
|
|
|
Ref<VisualScriptNode> node = F->get().node;
|
|
VisualScriptNodeInstance *instance = instances[F->key()];
|
|
|
|
// conect to default values
|
|
for(int i=0;i<instance->input_port_count;i++) {
|
|
if (instance->input_ports[i]==-1) {
|
|
|
|
//unassigned, connect to default val
|
|
instance->input_ports[i] = default_values.size() | VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT;
|
|
default_values.push_back( node->get_default_input_value(i) );
|
|
}
|
|
}
|
|
|
|
// conect to trash
|
|
for(int i=0;i<instance->output_port_count;i++) {
|
|
if (instance->output_ports[i]==-1) {
|
|
instance->output_ports[i] = function.trash_pos; //trash is same for all
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
functions[E->key()]=function;
|
|
}
|
|
}
|
|
|
|
ScriptLanguage *VisualScriptInstance::get_language(){
|
|
|
|
return VisualScriptLanguage::singleton;
|
|
}
|
|
|
|
|
|
VisualScriptInstance::VisualScriptInstance() {
|
|
|
|
|
|
}
|
|
|
|
VisualScriptInstance::~VisualScriptInstance() {
|
|
|
|
if (VisualScriptLanguage::singleton->lock)
|
|
VisualScriptLanguage::singleton->lock->lock();
|
|
|
|
script->instances.erase(owner);
|
|
|
|
if (VisualScriptLanguage::singleton->lock)
|
|
VisualScriptLanguage::singleton->lock->unlock();
|
|
|
|
for (Map<int,VisualScriptNodeInstance*>::Element *E=instances.front();E;E=E->next()) {
|
|
memdelete(E->get());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/////////////////////////////////////////////
|
|
|
|
|
|
/////////////////////
|
|
|
|
|
|
Variant VisualScriptFunctionState::_signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
|
|
|
|
ERR_FAIL_COND_V(function==StringName(),Variant());
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
if (instance_id && !ObjectDB::get_instance(instance_id)) {
|
|
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
|
|
if (script_id && !ObjectDB::get_instance(script_id)) {
|
|
ERR_EXPLAIN("Resumed after yield, but script is gone");
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
#endif
|
|
|
|
r_error.error=Variant::CallError::CALL_OK;
|
|
|
|
Array args;
|
|
|
|
if (p_argcount==0) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
|
|
r_error.argument=1;
|
|
return Variant();
|
|
} else if (p_argcount==1) {
|
|
//noooneee, reserved for me, me and only me.
|
|
} else {
|
|
|
|
for(int i=0;i<p_argcount-1;i++) {
|
|
args.push_back(*p_args[i]);
|
|
}
|
|
}
|
|
|
|
Ref<VisualScriptFunctionState> self = *p_args[p_argcount-1]; //hi, I'm myself, needed this to remain alive.
|
|
|
|
if (self.is_null()) {
|
|
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
|
|
r_error.argument=p_argcount-1;
|
|
r_error.expected=Variant::OBJECT;
|
|
return Variant();
|
|
}
|
|
|
|
r_error.error=Variant::CallError::CALL_OK;
|
|
|
|
Variant *working_mem = ((Variant*)stack.ptr()) + working_mem_index;
|
|
|
|
*working_mem=args; //arguments go to working mem.
|
|
|
|
Variant ret = instance->_call_internal(function,stack.ptr(),stack.size(),node,flow_stack_pos,pass,true,r_error);
|
|
function=StringName(); //invalidate
|
|
return ret;
|
|
}
|
|
|
|
void VisualScriptFunctionState::connect_to_signal(Object* p_obj, const String& p_signal, Array p_binds) {
|
|
|
|
Vector<Variant> binds;
|
|
for(int i=0;i<p_binds.size();i++) {
|
|
binds.push_back(p_binds[i]);
|
|
}
|
|
binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing
|
|
p_obj->connect(p_signal,this,"_signal_callback",binds);
|
|
}
|
|
|
|
bool VisualScriptFunctionState::is_valid() const {
|
|
|
|
return function!=StringName();
|
|
}
|
|
|
|
Variant VisualScriptFunctionState::resume(Array p_args) {
|
|
|
|
ERR_FAIL_COND_V(function==StringName(),Variant());
|
|
#ifdef DEBUG_ENABLED
|
|
if (instance_id && !ObjectDB::get_instance(instance_id)) {
|
|
ERR_EXPLAIN("Resumed after yield, but class instance is gone");
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
|
|
if (script_id && !ObjectDB::get_instance(script_id)) {
|
|
ERR_EXPLAIN("Resumed after yield, but script is gone");
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
#endif
|
|
|
|
Variant::CallError r_error;
|
|
r_error.error=Variant::CallError::CALL_OK;
|
|
|
|
Variant *working_mem = ((Variant*)stack.ptr()) + working_mem_index;
|
|
|
|
*working_mem=p_args; //arguments go to working mem.
|
|
|
|
Variant ret= instance->_call_internal(function,stack.ptr(),stack.size(),node,flow_stack_pos,pass,true,r_error);
|
|
function=StringName(); //invalidate
|
|
return ret;
|
|
}
|
|
|
|
|
|
void VisualScriptFunctionState::_bind_methods() {
|
|
|
|
ClassDB::bind_method(_MD("connect_to_signal","obj","signals","args"),&VisualScriptFunctionState::connect_to_signal);
|
|
ClassDB::bind_method(_MD("resume:Array","args"),&VisualScriptFunctionState::resume,DEFVAL(Variant()));
|
|
ClassDB::bind_method(_MD("is_valid"),&VisualScriptFunctionState::is_valid);
|
|
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT,"_signal_callback",&VisualScriptFunctionState::_signal_callback,MethodInfo("_signal_callback"));
|
|
}
|
|
|
|
VisualScriptFunctionState::VisualScriptFunctionState() {
|
|
|
|
}
|
|
|
|
VisualScriptFunctionState::~VisualScriptFunctionState() {
|
|
|
|
if (function!=StringName()) {
|
|
Variant *s = ((Variant*)stack.ptr());
|
|
for(int i=0;i<variant_stack_size;i++) {
|
|
s[i].~Variant();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
///////////////////////////////////////////////
|
|
|
|
String VisualScriptLanguage::get_name() const {
|
|
|
|
return "VisualScript";
|
|
}
|
|
|
|
/* LANGUAGE FUNCTIONS */
|
|
void VisualScriptLanguage::init() {
|
|
|
|
|
|
}
|
|
String VisualScriptLanguage::get_type() const {
|
|
|
|
return "VisualScript";
|
|
}
|
|
String VisualScriptLanguage::get_extension() const {
|
|
|
|
return "vs";
|
|
}
|
|
Error VisualScriptLanguage::execute_file(const String& p_path) {
|
|
|
|
return OK;
|
|
}
|
|
void VisualScriptLanguage::finish() {
|
|
|
|
|
|
}
|
|
|
|
/* EDITOR FUNCTIONS */
|
|
void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
|
|
|
|
|
|
}
|
|
Ref<Script> VisualScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const {
|
|
|
|
Ref<VisualScript> script;
|
|
script.instance();
|
|
script->set_instance_base_type(p_base_class_name);
|
|
return script;
|
|
}
|
|
bool VisualScriptLanguage::validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path,List<String> *r_functions) const {
|
|
|
|
return false;
|
|
}
|
|
Script *VisualScriptLanguage::create_script() const {
|
|
|
|
return memnew( VisualScript );
|
|
}
|
|
bool VisualScriptLanguage::has_named_classes() const {
|
|
|
|
return false;
|
|
}
|
|
int VisualScriptLanguage::find_function(const String& p_function,const String& p_code) const {
|
|
|
|
return -1;
|
|
}
|
|
String VisualScriptLanguage::make_function(const String& p_class,const String& p_name,const StringArray& p_args) const {
|
|
|
|
return String();
|
|
}
|
|
|
|
void VisualScriptLanguage::auto_indent_code(String& p_code,int p_from_line,int p_to_line) const {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
|
|
|
|
|
|
}
|
|
|
|
|
|
/* DEBUGGER FUNCTIONS */
|
|
|
|
|
|
|
|
bool VisualScriptLanguage::debug_break_parse(const String& p_file, int p_node,const String& p_error) {
|
|
//break because of parse error
|
|
|
|
if (ScriptDebugger::get_singleton() && Thread::get_caller_ID()==Thread::get_main_ID()) {
|
|
|
|
_debug_parse_err_node=p_node;
|
|
_debug_parse_err_file=p_file;
|
|
_debug_error=p_error;
|
|
ScriptDebugger::get_singleton()->debug(this,false);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
bool VisualScriptLanguage::debug_break(const String& p_error,bool p_allow_continue) {
|
|
|
|
if (ScriptDebugger::get_singleton() && Thread::get_caller_ID()==Thread::get_main_ID()) {
|
|
|
|
_debug_parse_err_node=-1;
|
|
_debug_parse_err_file="";
|
|
_debug_error=p_error;
|
|
ScriptDebugger::get_singleton()->debug(this,p_allow_continue);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
String VisualScriptLanguage::debug_get_error() const {
|
|
|
|
return _debug_error;
|
|
}
|
|
|
|
int VisualScriptLanguage::debug_get_stack_level_count() const {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return 1;
|
|
|
|
|
|
return _debug_call_stack_pos;
|
|
}
|
|
int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return _debug_parse_err_node;
|
|
|
|
ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,-1);
|
|
|
|
int l = _debug_call_stack_pos - p_level -1;
|
|
|
|
return *(_call_stack[l].current_id);
|
|
|
|
}
|
|
String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return "";
|
|
|
|
ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,"");
|
|
int l = _debug_call_stack_pos - p_level -1;
|
|
return *_call_stack[l].function;
|
|
}
|
|
String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return _debug_parse_err_file;
|
|
|
|
ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,"");
|
|
int l = _debug_call_stack_pos - p_level -1;
|
|
return _call_stack[l].instance->get_script_ptr()->get_path();
|
|
|
|
}
|
|
void VisualScriptLanguage::debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return;
|
|
|
|
ERR_FAIL_INDEX(p_level,_debug_call_stack_pos);
|
|
|
|
int l = _debug_call_stack_pos - p_level -1;
|
|
const StringName *f = _call_stack[l].function;
|
|
|
|
ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f));
|
|
// VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f];
|
|
|
|
VisualScriptNodeInstance *node =_call_stack[l].instance->instances[*_call_stack[l].current_id];
|
|
ERR_FAIL_COND(!node);
|
|
|
|
p_locals->push_back("node_name");
|
|
p_values->push_back(node->get_base_node()->get_text());
|
|
|
|
for(int i=0;i<node->input_port_count;i++) {
|
|
String name = node->get_base_node()->get_input_value_port_info(i).name;
|
|
if (name==String()) {
|
|
name="in_"+itos(i);
|
|
}
|
|
|
|
p_locals->push_back("input/"+name);
|
|
|
|
//value is trickier
|
|
|
|
int in_from = node->input_ports[i];
|
|
int in_value = in_from&VisualScriptNodeInstance::INPUT_MASK;
|
|
|
|
if (in_from&VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) {
|
|
p_values->push_back(_call_stack[l].instance->default_values[in_value]);
|
|
} else {
|
|
p_values->push_back( _call_stack[l].stack[ in_value] );
|
|
}
|
|
}
|
|
|
|
for(int i=0;i<node->output_port_count;i++) {
|
|
|
|
String name = node->get_base_node()->get_output_value_port_info(i).name;
|
|
if (name==String()) {
|
|
name="out_"+itos(i);
|
|
}
|
|
|
|
p_locals->push_back("output/"+name);
|
|
|
|
//value is trickier
|
|
|
|
int in_from = node->output_ports[i];
|
|
p_values->push_back( _call_stack[l].stack[ in_from] );
|
|
|
|
}
|
|
|
|
for(int i=0;i<node->get_working_memory_size();i++) {
|
|
p_locals->push_back("working_mem/mem_"+itos(i));
|
|
p_values->push_back( (*_call_stack[l].work_mem)[i]);
|
|
}
|
|
|
|
/*
|
|
ERR_FAIL_INDEX(p_level,_debug_call_stack_pos);
|
|
|
|
|
|
VisualFunction *f = _call_stack[l].function;
|
|
|
|
List<Pair<StringName,int> > locals;
|
|
|
|
f->debug_get_stack_member_state(*_call_stack[l].line,&locals);
|
|
for( List<Pair<StringName,int> >::Element *E = locals.front();E;E=E->next() ) {
|
|
|
|
p_locals->push_back(E->get().first);
|
|
p_values->push_back(_call_stack[l].stack[E->get().second]);
|
|
}
|
|
*/
|
|
}
|
|
void VisualScriptLanguage::debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return;
|
|
|
|
ERR_FAIL_INDEX(p_level,_debug_call_stack_pos);
|
|
int l = _debug_call_stack_pos - p_level -1;
|
|
|
|
|
|
Ref<VisualScript> vs = _call_stack[l].instance->get_script();
|
|
if (vs.is_null())
|
|
return;
|
|
|
|
List<StringName> vars;
|
|
vs->get_variable_list(&vars);
|
|
for (List<StringName>::Element *E=vars.front();E;E=E->next()) {
|
|
Variant v;
|
|
if (_call_stack[l].instance->get_variable(E->get(),&v)) {
|
|
p_members->push_back("variables/"+E->get());
|
|
p_values->push_back(v);
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
|
|
|
|
//no globals are really reachable in gdscript
|
|
}
|
|
String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems,int p_max_depth) {
|
|
|
|
if (_debug_parse_err_node>=0)
|
|
return "";
|
|
return "";
|
|
}
|
|
|
|
|
|
|
|
void VisualScriptLanguage::reload_all_scripts() {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) {
|
|
|
|
|
|
}
|
|
/* LOADER FUNCTIONS */
|
|
|
|
void VisualScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
|
|
|
|
p_extensions->push_back("vs");
|
|
|
|
}
|
|
void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::get_public_constants(List<Pair<String,Variant> > *p_constants) const {
|
|
|
|
|
|
}
|
|
|
|
void VisualScriptLanguage::profiling_start() {
|
|
|
|
|
|
}
|
|
void VisualScriptLanguage::profiling_stop() {
|
|
|
|
|
|
}
|
|
|
|
int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
|
|
|
|
return 0;
|
|
}
|
|
|
|
int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
VisualScriptLanguage* VisualScriptLanguage::singleton=NULL;
|
|
|
|
|
|
void VisualScriptLanguage::add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func) {
|
|
|
|
ERR_FAIL_COND(register_funcs.has(p_name));
|
|
register_funcs[p_name]=p_func;
|
|
}
|
|
|
|
Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String& p_name) {
|
|
|
|
ERR_FAIL_COND_V(!register_funcs.has(p_name),Ref<VisualScriptNode>());
|
|
|
|
return register_funcs[p_name](p_name);
|
|
}
|
|
|
|
void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) {
|
|
|
|
for (Map<String,VisualScriptNodeRegisterFunc>::Element *E=register_funcs.front();E;E=E->next()) {
|
|
r_names->push_back(E->key());
|
|
}
|
|
}
|
|
|
|
|
|
VisualScriptLanguage::VisualScriptLanguage() {
|
|
|
|
notification="_notification";
|
|
_step="_step";
|
|
_subcall="_subcall";
|
|
singleton=this;
|
|
#ifndef NO_THREADS
|
|
lock = Mutex::create();
|
|
#endif
|
|
|
|
|
|
_debug_parse_err_node=-1;
|
|
_debug_parse_err_file="";
|
|
_debug_call_stack_pos=0;
|
|
int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024);
|
|
if (ScriptDebugger::get_singleton()) {
|
|
//debugging enabled!
|
|
_debug_max_call_stack = dmcs;
|
|
if (_debug_max_call_stack<1024)
|
|
_debug_max_call_stack=1024;
|
|
_call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 );
|
|
|
|
} else {
|
|
_debug_max_call_stack=0;
|
|
_call_stack=NULL;
|
|
}
|
|
|
|
}
|
|
|
|
VisualScriptLanguage::~VisualScriptLanguage() {
|
|
|
|
if (lock)
|
|
memdelete(lock);
|
|
|
|
if (_call_stack) {
|
|
memdelete_arr(_call_stack);
|
|
}
|
|
singleton=NULL;
|
|
}
|