virtualx-engine/servers/visual/rasterizer_rd/shaders
2019-12-12 17:08:50 +01:00
..
blur.glsl Rewrote large part of rendering, omni and spot shadows now work. 2019-12-12 17:07:48 +01:00
blur_inc.glsl Rewrote large part of rendering, omni and spot shadows now work. 2019-12-12 17:07:48 +01:00
canvas.glsl Environment sky more or less working. 2019-12-12 17:07:47 +01:00
canvas_occlusion.glsl Custom material support seems complete. 2019-12-12 12:54:09 +01:00
canvas_uniforms_inc.glsl Custom material support seems complete. 2019-12-12 12:54:09 +01:00
copy.glsl Rewrote large part of rendering, omni and spot shadows now work. 2019-12-12 17:07:48 +01:00
cubemap_roughness.glsl Environment sky more or less working. 2019-12-12 17:07:47 +01:00
scene_forward.glsl Skeletons are now working. 2019-12-12 17:08:50 +01:00
scene_forward_inc.glsl Skeletons are now working. 2019-12-12 17:08:50 +01:00
SCsub Rewrote large part of rendering, omni and spot shadows now work. 2019-12-12 17:07:48 +01:00
sky.glsl Environment sky more or less working. 2019-12-12 17:07:47 +01:00
tonemap.glsl Several fixes to 3D rendering, and multimesh implementation. 2019-12-12 17:08:00 +01:00