virtualx-engine/drivers/gles3
2024-08-20 09:08:16 +02:00
..
effects [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
environment
shaders Merge pull request #95662 from clayjohn/GLES3-sky-fog 2024-08-19 12:09:10 +02:00
storage Fix GLES3 crash with Mesh surface with exactly 65536 vertices 2024-08-20 09:08:16 +02:00
rasterizer_canvas_gles3.cpp Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
rasterizer_canvas_gles3.h Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
rasterizer_gles3.cpp OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
rasterizer_gles3.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
rasterizer_scene_gles3.cpp Add fixed fog to the sky in the Compatibility renderer 2024-08-17 23:33:26 -07:00
rasterizer_scene_gles3.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
SCsub
shader_gles3.cpp Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
shader_gles3.h Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00