.. |
arvr
|
Added ID to tracker signals and property for storing hand
|
2017-09-10 16:25:12 +10:00 |
audio
|
Merge pull request #10846 from hpvb/fix-sign-compare
|
2017-09-01 21:52:55 +02:00 |
physics
|
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
|
2017-09-03 14:54:15 -03:00 |
physics_2d
|
Fix signed and unsigned comparisons
|
2017-09-01 08:13:12 +02:00 |
visual
|
Several fixes to directional shadows, closes #10926
|
2017-09-07 18:00:47 -03:00 |
arvr_server.cpp
|
Added ID to tracker signals and property for storing hand
|
2017-09-10 16:25:12 +10:00 |
arvr_server.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
audio_server.cpp
|
Corrections to audio buffer size calculations
|
2017-09-01 11:12:13 -03:00 |
audio_server.h
|
Corrections to audio buffer size calculations
|
2017-09-01 11:12:13 -03:00 |
physics_2d_server.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
physics_2d_server.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
physics_server.cpp
|
Fix typo 'inetria' to 'inertia'
|
2017-09-01 01:32:29 +07:00 |
physics_server.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
register_server_types.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
register_server_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
SCsub
|
Merge pull request #8567 from BastiaanOlij/ar_vr_server
|
2017-07-31 13:29:18 +02:00 |
server_wrap_mt_common.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
visual_server.cpp
|
Script access to formatted arrays and blend_arrays in meshes.
|
2017-09-11 06:53:34 +01:00 |
visual_server.h
|
Script access to formatted arrays and blend_arrays in meshes.
|
2017-09-11 06:53:34 +01:00 |