virtualx-engine/scene/main
bruvzg 15a9f94346 Add macOS DisplayServer implementation.
Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00
..
canvas_layer.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
canvas_layer.h
http_request.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
node.h Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
scene_tree.h Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
SCsub
timer.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
timer.h
viewport.cpp Implemented drag and drop across windows, both OS and embedded. 2020-03-26 15:49:46 +01:00
viewport.h Implemented drag and drop across windows, both OS and embedded. 2020-03-26 15:49:46 +01:00
window.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
window.h Fixes to X11, still pretty broken 2020-03-26 15:50:00 +01:00