virtualx-engine/thirdparty/squish
David Sichma 555c4bcb19 Fix GLES2 Red Green Texture Decompression
Replaced broken decompression code with two calls to DXT5 decompression.

This should fix some issues with normal maps as they usually are stored
as RG Textures and were decompressed incorrectly.
2018-11-27 20:45:28 +01:00
..
alpha.cpp
alpha.h
clusterfit.cpp
clusterfit.h
colourblock.cpp Fix GLES2 Red Green Texture Decompression 2018-11-27 20:45:28 +01:00
colourblock.h Fix : Add Decompress Bc5 to Squish 2017-12-16 15:38:36 +01:00
colourfit.cpp
colourfit.h
colourset.cpp
colourset.h
config.h Fix Squish SSE misconfiguration 2018-08-21 22:21:56 -04:00
godot-changes.patch Fix GLES2 Red Green Texture Decompression 2018-11-27 20:45:28 +01:00
maths.cpp
maths.h
rangefit.cpp
rangefit.h
simd.h
simd_float.h
simd_sse.h
simd_ve.h
singlecolourfit.cpp
singlecolourfit.h
singlecolourlookup.inl
squish.cpp Fix : Add Decompress Bc5 to Squish 2017-12-16 15:38:36 +01:00
squish.h squish: Update to upstream version 1.15 2017-04-09 15:03:39 +02:00