be3d331f26
Backport of this PR: https://github.com/godotengine/godot/pull/63597 This adds these as new Built-Ins to Spatial Shaders * Object's Position in World Space * Camera Position in World Space * Camera Direction in World Space * Object's Position in View Space |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |