..
animated_sprite_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
animated_sprite_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
area_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
area_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
audio_listener_2d.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
audio_listener_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
audio_stream_player_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
back_buffer_copy.cpp
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
back_buffer_copy.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
camera_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
camera_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
canvas_group.cpp
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
canvas_group.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_modulate.cpp
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
canvas_modulate.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
collision_object_2d.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
collision_object_2d.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
collision_polygon_2d.cpp
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
collision_polygon_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
collision_shape_2d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
collision_shape_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
cpu_particles_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
cpu_particles_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
gpu_particles_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
gpu_particles_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
joint_2d.cpp
Fix Joint3D and Joint2D warning causing a crash
2022-05-23 12:21:13 +02:00
joint_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
light_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
light_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
light_occluder_2d.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
light_occluder_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_2d.cpp
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
2022-08-15 21:38:14 +03:00
line_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_builder.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
line_builder.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
mesh_instance_2d.cpp
Use switch
consistently in _notification
(scene
folder)
2022-02-15 18:44:55 +01:00
mesh_instance_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp
Use switch
consistently in _notification
(scene
folder)
2022-02-15 18:44:55 +01:00
multimesh_instance_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp
Group NavigationAgent properties
2022-06-29 18:42:51 +02:00
navigation_agent_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
navigation_obstacle_2d.cpp
Make Navigation Agents and Obstacles respect parent process mode
2022-05-17 20:08:39 +02:00
navigation_obstacle_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
navigation_region_2d.cpp
Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
2022-08-08 22:37:00 +02:00
navigation_region_2d.h
Add navigation layer bitmask helper functions
2022-06-19 13:47:19 +02:00
node_2d.cpp
Rename export_range's noslider option to no_slider
2022-06-24 10:45:34 +02:00
node_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
parallax_background.cpp
Add Vector2/3 linking to more properties
2022-06-14 09:33:44 -05:00
parallax_background.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
parallax_layer.cpp
Add Vector2/3 linking to more properties
2022-06-14 09:33:44 -05:00
parallax_layer.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
path_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
path_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
physical_bone_2d.cpp
Add collision weight to PhysicsBody for penetrations must be avoided
2022-08-18 08:10:31 +09:00
physical_bone_2d.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
physics_body_2d.cpp
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
physics_body_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
polygon_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
polygon_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
position_2d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
position_2d.h
Change gizmo_extents to property
2022-04-05 16:16:28 +02:00
ray_cast_2d.cpp
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
ray_cast_2d.h
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
remote_transform_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
shape_cast_2d.cpp
Improve ShapeCast2D editor and debug drawing
2022-07-31 17:47:36 -05:00
shape_cast_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
skeleton_2d.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
skeleton_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
sprite_2d.cpp
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
sprite_2d.h
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
tile_map.cpp
Use false as default for use_proxies argument
2022-08-22 13:31:01 +02:00
tile_map.h
Add a method to get TileData from a cell
2022-08-16 15:04:39 +02:00
touch_screen_button.cpp
rename translate(d) to translate(d)_local in Transform 2D/3D
2022-07-16 11:47:54 +02:00
touch_screen_button.h
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp
Update VisibleOnScreenNotifier2D when rect changed
2022-05-29 23:51:24 +02:00
visible_on_screen_notifier_2d.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00