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canvas_item.cpp
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Remove unecessary _set_global_invalid added by mistake
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2024-01-18 10:48:23 +01:00 |
canvas_item.h
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
canvas_layer.cpp
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Replace radians range hint with radians_as_degrees
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2023-09-25 08:50:19 +02:00 |
canvas_layer.h
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http_request.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
http_request.h
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instance_placeholder.cpp
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Copy network authority when instancing placeholder nodes.
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2023-10-05 12:58:17 +01:00 |
instance_placeholder.h
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missing_node.cpp
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missing_node.h
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multiplayer_api.cpp
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multiplayer_api.h
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multiplayer_peer.cpp
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multiplayer_peer.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
node.cpp
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Allow Node.create_tween() outside SceneTree
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2024-01-29 20:18:43 +01:00 |
node.h
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Merge pull request #87535 from Mickeon/scene-tree-configuration-warnings-cleanup
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2024-01-29 13:17:17 +01:00 |
resource_preloader.cpp
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Remove unnecessary assignments
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2023-12-13 11:06:26 -05:00 |
resource_preloader.h
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scene_tree.cpp
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Fix missing autocompletion for inheriting classes
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2024-01-03 00:13:04 +01:00 |
scene_tree.h
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Merge pull request #78206 from alula/node-count-in-group
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2023-12-14 17:38:00 +01:00 |
SCsub
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shader_globals_override.cpp
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Fix ShaderGlobalsOverride property handling
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2023-09-22 10:21:20 +03:00 |
shader_globals_override.h
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timer.cpp
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timer.h
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viewport.cpp
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Remove unused Variable Viewport::gui_input_group
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2024-01-26 23:37:30 +01:00 |
viewport.h
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Remove unused Variable Viewport::gui_input_group
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2024-01-26 23:37:30 +01:00 |
window.cpp
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Automatically set viewport background to transparent when window flag is set.
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2024-02-02 10:40:26 +02:00 |
window.h
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Merge pull request #86446 from reduz/transient-to-focused
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2024-01-15 13:25:00 +01:00 |