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area.cpp
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Fix usage of deleted element in Area::_area_inout
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2021-01-16 09:54:55 +01:00 |
area.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
arvr_nodes.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
arvr_nodes.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
audio_stream_player_3d.cpp
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
audio_stream_player_3d.h
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
baked_lightmap.cpp
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Add options to reduce lightmaps disk usage.
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2021-02-16 13:20:27 +01:00 |
baked_lightmap.h
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Add options to reduce lightmaps disk usage.
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2021-02-16 13:20:27 +01:00 |
bone_attachment.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
bone_attachment.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
camera.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collision_object.cpp
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Allow CollisionObject to show collision shape meshes
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2021-02-24 21:33:40 +01:00 |
collision_object.h
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Allow CollisionObject to show collision shape meshes
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2021-02-24 21:33:40 +01:00 |
collision_polygon.cpp
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Implement CollisionPolygon3D margin
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2021-02-16 14:27:39 +01:00 |
collision_polygon.h
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Implement CollisionPolygon3D margin
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2021-02-16 14:27:39 +01:00 |
collision_shape.cpp
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Allow CollisionObject to show collision shape meshes
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2021-02-24 21:33:40 +01:00 |
collision_shape.h
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Allow CollisionObject to show collision shape meshes
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2021-02-24 21:33:40 +01:00 |
cpu_particles.cpp
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
cpu_particles.h
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Modernize atomics
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2021-02-18 12:23:25 +01:00 |
gi_probe.cpp
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Fix crash in GIProbe::bake
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2021-03-02 10:26:14 +01:00 |
gi_probe.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
immediate_geometry.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
immediate_geometry.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
interpolated_camera.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
interpolated_camera.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
light.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
light.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
lightmapper.cpp
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CPU lightmapper fixes.
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2021-01-15 12:32:54 +01:00 |
lightmapper.h
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embree: cross compile fixes.
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2021-01-18 06:20:24 -08:00 |
listener.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
listener.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
mesh_instance.cpp
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add null check in MeshInstance::_mesh_changed()
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2021-02-18 16:36:27 +05:30 |
mesh_instance.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
multimesh_instance.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
multimesh_instance.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation_mesh.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
navigation_mesh.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
particles.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
particles.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
path.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
path.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_body.cpp
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Fixed 6DOF set/get check for the path starting with joint_constraints
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2021-01-26 17:00:15 +01:00 |
physics_body.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
physics_joint.cpp
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Merge pull request #46579 from nekomatata/fix-joint-remove-body-regression-3.2
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2021-03-03 16:41:59 +01:00 |
physics_joint.h
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Fix Joint2D/Joint node path reset on scene switch
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2021-03-02 08:32:00 -07:00 |
position_3d.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
position_3d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
proximity_group.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
proximity_group.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
ray_cast.cpp
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Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2
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2021-01-15 16:51:04 +01:00 |
ray_cast.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
reflection_probe.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
reflection_probe.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
remote_transform.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
remote_transform.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
skeleton.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
skeleton.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
soft_body.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
soft_body.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
spatial.cpp
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Optimize transform propagation for hidden objects
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2021-02-03 15:16:47 +00:00 |
spatial.h
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Optimize transform propagation for hidden objects
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2021-02-03 15:16:47 +00:00 |
spatial_velocity_tracker.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
spatial_velocity_tracker.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
spring_arm.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
spring_arm.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
sprite_3d.cpp
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Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
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2021-02-18 00:36:20 +01:00 |
sprite_3d.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
vehicle_body.cpp
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Fix nan errors when using VehicleBody
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2021-02-08 22:36:36 +01:00 |
vehicle_body.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
visibility_notifier.cpp
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Cache world in VisibilityNotifier3D to avoid crash
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2021-02-02 13:02:45 +01:00 |
visibility_notifier.h
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Cache world in VisibilityNotifier3D to avoid crash
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2021-02-02 13:02:45 +01:00 |
visual_instance.cpp
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Optimize transform propagation for hidden objects
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2021-02-03 15:16:47 +00:00 |
visual_instance.h
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Implement new CPU lightmapper
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2021-01-14 18:05:56 +01:00 |
voxel_light_baker.cpp
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Implement new CPU lightmapper
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2021-01-14 18:05:56 +01:00 |
voxel_light_baker.h
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Implement new CPU lightmapper
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2021-01-14 18:05:56 +01:00 |
world_environment.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
world_environment.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |