..
abstract_polygon_2d_editor.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
abstract_polygon_2d_editor.h
Add override keywords.
2020-07-10 13:56:54 +01:00
animation_blend_space_1d_editor.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
animation_blend_space_1d_editor.h
Add override keywords.
2020-07-10 13:56:54 +01:00
animation_blend_space_2d_editor.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
animation_blend_space_2d_editor.h
Add override keywords.
2020-07-10 13:56:54 +01:00
animation_blend_tree_editor_plugin.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
animation_blend_tree_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
animation_player_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
animation_player_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
animation_state_machine_editor.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
animation_state_machine_editor.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
animation_tree_editor_plugin.cpp
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
animation_tree_editor_plugin.h
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
asset_library_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
asset_library_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
audio_stream_editor_plugin.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
audio_stream_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
baked_lightmap_editor_plugin.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
baked_lightmap_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
camera_3d_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
camera_3d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
canvas_item_editor_plugin.cpp
Add outline to ruler tool
2020-12-14 23:29:22 +01:00
canvas_item_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
collision_polygon_2d_editor_plugin.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
collision_polygon_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_polygon_3d_editor_plugin.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
collision_polygon_3d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
collision_shape_2d_editor_plugin.cpp
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
collision_shape_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
cpu_particles_2d_editor_plugin.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
cpu_particles_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
cpu_particles_3d_editor_plugin.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
cpu_particles_3d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
curve_editor_plugin.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
curve_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger_editor_plugin.cpp
Improve editor tooltips related to debugging
2020-08-03 14:20:08 +02:00
debugger_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
editor_debugger_plugin.cpp
Added debugger plugin support
2020-08-26 11:24:51 +05:30
editor_debugger_plugin.h
Fix crash because of initialized EditorDebuggerPlugin field
2020-08-30 01:52:42 +02:00
editor_preview_plugins.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
editor_preview_plugins.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
font_editor_plugin.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
font_editor_plugin.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
gi_probe_editor_plugin.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
gi_probe_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
gpu_particles_2d_editor_plugin.cpp
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
gpu_particles_2d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
gpu_particles_3d_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
gpu_particles_3d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
gradient_editor_plugin.h
Fixup ColorRamp
to Gradient
renames
2020-10-25 18:32:44 +02:00
item_list_editor_plugin.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
item_list_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
light_occluder_2d_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
light_occluder_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
line_2d_editor_plugin.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
material_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
material_editor_plugin.h
Rename CubeMesh BoxMesh
2020-12-05 11:48:26 +00:00
mesh_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
mesh_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
mesh_instance_3d_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
mesh_instance_3d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
mesh_library_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
mesh_library_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
multimesh_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
multimesh_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
navigation_polygon_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
navigation_polygon_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
node_3d_editor_plugin.cpp
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
node_3d_editor_plugin.h
Implement automatic LOD (Level of Detail)
2020-12-18 15:48:03 +01:00
ot_features_plugin.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
ot_features_plugin.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
packed_scene_translation_parser_plugin.cpp
Update POT generation to handle context and plurals
2020-08-19 03:01:52 +02:00
packed_scene_translation_parser_plugin.h
Update POT generation to handle context and plurals
2020-08-19 03:01:52 +02:00
path_2d_editor_plugin.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
path_2d_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
path_3d_editor_plugin.cpp
Merge pull request #43742 from qarmin/editor_modules_default_values
2020-12-08 15:53:42 +01:00
path_3d_editor_plugin.h
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
2020-12-04 19:34:50 -05:00
physical_bone_3d_editor_plugin.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
polygon_2d_editor_plugin.cpp
Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat
2020-10-29 21:35:34 +01:00
polygon_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
resource_preloader_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
resource_preloader_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
root_motion_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
root_motion_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
script_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
script_editor_plugin.h
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
script_text_editor.cpp
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
2020-11-28 09:04:25 +01:00
script_text_editor.h
Move safe line color into editor
2020-09-10 20:35:28 +01:00
SCsub
shader_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
shader_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
shader_file_editor_plugin.cpp
Add a separate application focus/in notification out from Window focus notification.
2020-06-30 10:40:06 -03:00
shader_file_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
skeleton_2d_editor_plugin.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
skeleton_3d_editor_plugin.cpp
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
skeleton_3d_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
skeleton_ik_3d_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
skeleton_ik_3d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
sprite_2d_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
sprite_2d_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
sprite_frames_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
sprite_frames_editor_plugin.h
Added zoom functionality to sprite frames editor plugin
2020-08-14 11:48:44 +01:00
style_box_editor_plugin.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
style_box_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
text_editor.cpp
Implement new shortcuts system.
2020-11-23 21:14:26 +10:00
text_editor.h
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
2020-09-10 20:35:28 +01:00
texture_3d_editor_plugin.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
texture_3d_editor_plugin.h
Implement 3D textures as import and resource format.
2020-09-09 13:50:21 -03:00
texture_editor_plugin.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
texture_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
texture_layered_editor_plugin.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
texture_layered_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
texture_region_editor_plugin.cpp
Refactored Variant Operators.
2020-11-06 12:45:50 -03:00
texture_region_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
theme_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
theme_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
tile_map_editor_plugin.cpp
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
tile_map_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00
tile_set_editor_plugin.cpp
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
tile_set_editor_plugin.h
Add override keywords.
2020-07-10 13:56:54 +01:00
version_control_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
version_control_editor_plugin.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
visual_shader_editor_plugin.cpp
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
visual_shader_editor_plugin.h
Initialize class/struct variables with default values in platform/ and editor/
2020-12-02 16:09:11 +01:00