..
atlas_import_failed.xpm
Added ability for multiple images to be imported as an atlas
2019-04-19 15:56:34 -03:00
collada.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
collada.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
dynamicfont_import_settings.cpp
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
2021-10-01 15:13:29 +03:00
dynamicfont_import_settings.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
editor_import_collada.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
editor_import_collada.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
editor_import_plugin.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
editor_importer_bake_reset.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
editor_importer_bake_reset.h
Bake RESET animation.
2021-07-30 02:00:21 -07:00
resource_importer_bitmask.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_bitmask.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_bmfont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_bmfont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_csv_translation.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_csv_translation.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_dynamicfont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_dynamicfont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_image.cpp
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
resource_importer_image.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_imagefont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_imagefont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_layered_texture.cpp
Fix duplicate conditions.
2021-08-13 12:22:38 +05:45
resource_importer_layered_texture.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
resource_importer_obj.h
Import: Disable thread import for OBJ meshes
2021-09-20 11:57:16 +02:00
resource_importer_scene.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
resource_importer_scene.h
GLTF for game templates.
2021-10-03 12:37:52 -07:00
resource_importer_shader_file.cpp
Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
resource_importer_shader_file.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
resource_importer_texture.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
resource_importer_texture_atlas.cpp
Construct values only when necessary.
2021-09-23 22:26:07 +05:45
resource_importer_texture_atlas.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_wav.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
resource_importer_wav.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_import_settings.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
scene_import_settings.h
Improve collision generation usability in the new 3D scene import workflow.
2021-09-08 08:12:51 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00