virtualx-engine/modules/mono/mono_gd
Raul Santos 31d09a807e
C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
..
support
android_mono_config.h
gd_mono.cpp C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
gd_mono.h
gd_mono_assembly.cpp
gd_mono_assembly.h
gd_mono_cache.cpp Support explicit values in flag properties, add C# flags support 2022-03-19 19:22:54 +01:00
gd_mono_cache.h Support explicit values in flag properties, add C# flags support 2022-03-19 19:22:54 +01:00
gd_mono_class.cpp Fix typos with codespell 2022-06-19 13:48:15 +02:00
gd_mono_class.h
gd_mono_field.cpp
gd_mono_field.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
gd_mono_header.h
gd_mono_internals.cpp
gd_mono_internals.h
gd_mono_log.cpp
gd_mono_log.h
gd_mono_marshal.cpp
gd_mono_marshal.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
gd_mono_method.cpp
gd_mono_method.h
gd_mono_method_thunk.h
gd_mono_property.cpp
gd_mono_property.h
gd_mono_utils.cpp Support explicit values in flag properties, add C# flags support 2022-03-19 19:22:54 +01:00
gd_mono_utils.h Merge pull request #59328 from raulsntos/csharp-flag-enums-3.x 2022-08-05 19:37:29 +02:00
gd_mono_wasm_m2n.cpp
gd_mono_wasm_m2n.h
i_mono_class_member.h
managed_type.cpp
managed_type.h