55414bc573
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
(cherry picked from commit ee3cf211c6
)
145 lines
5.3 KiB
C++
145 lines
5.3 KiB
C++
// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Bit writing and boolean coder
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//
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// Author: Skal (pascal.massimino@gmail.com)
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#ifndef WEBP_UTILS_BIT_WRITER_H_
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#define WEBP_UTILS_BIT_WRITER_H_
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#include "../webp/types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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//------------------------------------------------------------------------------
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// Bit-writing
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typedef struct VP8BitWriter VP8BitWriter;
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struct VP8BitWriter {
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int32_t range_; // range-1
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int32_t value_;
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int run_; // number of outstanding bits
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int nb_bits_; // number of pending bits
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uint8_t* buf_; // internal buffer. Re-allocated regularly. Not owned.
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size_t pos_;
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size_t max_pos_;
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int error_; // true in case of error
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};
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// Initialize the object. Allocates some initial memory based on expected_size.
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int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size);
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// Finalize the bitstream coding. Returns a pointer to the internal buffer.
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uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw);
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// Release any pending memory and zeroes the object. Not a mandatory call.
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// Only useful in case of error, when the internal buffer hasn't been grabbed!
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void VP8BitWriterWipeOut(VP8BitWriter* const bw);
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int VP8PutBit(VP8BitWriter* const bw, int bit, int prob);
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int VP8PutBitUniform(VP8BitWriter* const bw, int bit);
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void VP8PutBits(VP8BitWriter* const bw, uint32_t value, int nb_bits);
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void VP8PutSignedBits(VP8BitWriter* const bw, int value, int nb_bits);
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// Appends some bytes to the internal buffer. Data is copied.
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int VP8BitWriterAppend(VP8BitWriter* const bw,
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const uint8_t* data, size_t size);
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// return approximate write position (in bits)
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static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) {
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return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_;
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}
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// Returns a pointer to the internal buffer.
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static WEBP_INLINE uint8_t* VP8BitWriterBuf(const VP8BitWriter* const bw) {
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return bw->buf_;
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}
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// Returns the size of the internal buffer.
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static WEBP_INLINE size_t VP8BitWriterSize(const VP8BitWriter* const bw) {
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return bw->pos_;
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}
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//------------------------------------------------------------------------------
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// VP8LBitWriter
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#if defined(__x86_64__) || defined(_M_X64) // 64bit
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typedef uint64_t vp8l_atype_t; // accumulator type
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typedef uint32_t vp8l_wtype_t; // writing type
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#define WSWAP HToLE32
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#define VP8L_WRITER_BYTES 4 // sizeof(vp8l_wtype_t)
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#define VP8L_WRITER_BITS 32 // 8 * sizeof(vp8l_wtype_t)
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#define VP8L_WRITER_MAX_BITS 64 // 8 * sizeof(vp8l_atype_t)
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#else
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typedef uint32_t vp8l_atype_t;
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typedef uint16_t vp8l_wtype_t;
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#define WSWAP HToLE16
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#define VP8L_WRITER_BYTES 2
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#define VP8L_WRITER_BITS 16
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#define VP8L_WRITER_MAX_BITS 32
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#endif
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typedef struct {
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vp8l_atype_t bits_; // bit accumulator
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int used_; // number of bits used in accumulator
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uint8_t* buf_; // start of buffer
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uint8_t* cur_; // current write position
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uint8_t* end_; // end of buffer
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// After all bits are written (VP8LBitWriterFinish()), the caller must observe
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// the state of error_. A value of 1 indicates that a memory allocation
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// failure has happened during bit writing. A value of 0 indicates successful
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// writing of bits.
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int error_;
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} VP8LBitWriter;
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static WEBP_INLINE size_t VP8LBitWriterNumBytes(VP8LBitWriter* const bw) {
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return (bw->cur_ - bw->buf_) + ((bw->used_ + 7) >> 3);
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}
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// Returns false in case of memory allocation error.
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int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size);
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// Finalize the bitstream coding. Returns a pointer to the internal buffer.
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uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw);
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// Release any pending memory and zeroes the object.
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void VP8LBitWriterWipeOut(VP8LBitWriter* const bw);
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// Internal function for VP8LPutBits flushing 32 bits from the written state.
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void VP8LPutBitsFlushBits(VP8LBitWriter* const bw);
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// PutBits internal function used in the 16 bit vp8l_wtype_t case.
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void VP8LPutBitsInternal(VP8LBitWriter* const bw, uint32_t bits, int n_bits);
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// This function writes bits into bytes in increasing addresses (little endian),
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// and within a byte least-significant-bit first.
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// This function can write up to 32 bits in one go, but VP8LBitReader can only
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// read 24 bits max (VP8L_MAX_NUM_BIT_READ).
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// VP8LBitWriter's error_ flag is set in case of memory allocation error.
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static WEBP_INLINE void VP8LPutBits(VP8LBitWriter* const bw,
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uint32_t bits, int n_bits) {
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if (sizeof(vp8l_wtype_t) == 4) {
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if (n_bits > 0) {
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if (bw->used_ >= 32) {
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VP8LPutBitsFlushBits(bw);
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}
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bw->bits_ |= (vp8l_atype_t)bits << bw->used_;
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bw->used_ += n_bits;
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}
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} else {
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VP8LPutBitsInternal(bw, bits, n_bits);
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}
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}
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//------------------------------------------------------------------------------
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif /* WEBP_UTILS_BIT_WRITER_H_ */
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