virtualx-engine/platform/windows
Andreas Haas c0b6756875
Input: Remove usage of platform dependent event IDs.
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree.
So there's no need for the platform specific code to set this value when it will later be overriden anyway...
2017-03-26 15:59:32 +02:00
..
export A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
context_gl_win.cpp Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
context_gl_win.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ctxgl_procaddr.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ctxgl_procaddr.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
detect.py Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
godot.ico Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joypad.cpp Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
joypad.h Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
key_mapping_win.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
key_mapping_win.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
lang_table.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
os_windows.h Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
packet_peer_udp_winsock.cpp Allow non blocking UDP put_packet in C++. 2017-03-24 02:30:11 +01:00
packet_peer_udp_winsock.h Allow non blocking UDP put_packet in C++. 2017-03-24 02:30:11 +01:00
platform_config.h Move glad files to thirdparty dir 2017-01-06 22:42:19 +01:00
power_windows.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
power_windows.h Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
SCsub Add API to access battery power state 2017-03-04 18:04:29 +01:00
stream_peer_winsock.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
stream_peer_winsock.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tcp_server_winsock.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tcp_server_winsock.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00