virtualx-engine/platform/x11
Andreas Haas c0b6756875
Input: Remove usage of platform dependent event IDs.
The ID property for InputEvents is set by `SceneTree` when sending the event down the tree.
So there's no need for the platform specific code to set this value when it will later be overriden anyway...
2017-03-26 15:59:32 +02:00
..
export Export working (for linux at least) 2017-03-21 19:34:26 -03:00
context_gl_x11.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
context_gl_x11.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
detect.py Use -Ofast on x11. Also introduced use_lto option. 2017-01-26 19:32:27 -06:00
godot_x11.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joypad_linux.cpp Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
joypad_linux.h Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
key_mapping_x11.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
key_mapping_x11.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
os_x11.h Input: Remove usage of platform dependent event IDs. 2017-03-26 15:59:32 +02:00
platform_config.h Move glad files to thirdparty dir 2017-01-06 22:42:19 +01:00
power_x11.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
power_x11.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
SCsub Add API to access battery power state 2017-03-04 18:04:29 +01:00