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shaders
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More GIProbe work and fixes
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2019-12-12 17:10:15 +01:00 |
rasterizer_canvas_rd.cpp
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Fix Vector3 ambiguities and out of bounds init.
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2019-12-12 17:10:05 +01:00 |
rasterizer_canvas_rd.h
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Base 3D engine done, still untested, though.
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2019-12-12 17:06:38 +01:00 |
rasterizer_effects_rd.cpp
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GIProbes working.
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2019-12-12 17:09:36 +01:00 |
rasterizer_effects_rd.h
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Rewrote large part of rendering, omni and spot shadows now work.
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2019-12-12 17:07:48 +01:00 |
rasterizer_rd.cpp
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More GIProbe work and fixes
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2019-12-12 17:10:15 +01:00 |
rasterizer_rd.h
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Environment sky more or less working.
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2019-12-12 17:07:47 +01:00 |
rasterizer_scene_forward_rd.cpp
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More GIProbe work and fixes
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2019-12-12 17:10:15 +01:00 |
rasterizer_scene_forward_rd.h
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Fixed display menu visualizations.
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2019-12-12 17:09:48 +01:00 |
rasterizer_scene_rd.cpp
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More GIProbe work and fixes
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2019-12-12 17:10:15 +01:00 |
rasterizer_scene_rd.h
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More GIProbe work and fixes
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2019-12-12 17:10:15 +01:00 |
rasterizer_storage_rd.cpp
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GIProbes working.
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2019-12-12 17:09:36 +01:00 |
rasterizer_storage_rd.h
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GIProbes working.
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2019-12-12 17:09:36 +01:00 |
render_pipeline_vertex_format_cache_rd.cpp
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Yay very basic 3D (only white) finally shows.
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2019-12-12 17:06:46 +01:00 |
render_pipeline_vertex_format_cache_rd.h
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Rewrote large part of rendering, omni and spot shadows now work.
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2019-12-12 17:07:48 +01:00 |
SCsub
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Custom material support seems complete.
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2019-12-12 12:54:09 +01:00 |
shader_compiler_rd.cpp
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Merge pull request #32281 from Chaosus/vk_shader_array_varying2
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2019-12-12 17:08:39 +01:00 |
shader_compiler_rd.h
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Modernized default 3D material, fixes material bugs.
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2019-12-12 17:08:02 +01:00 |
shader_rd.cpp
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Untested support for compute shaders
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2019-12-12 17:09:04 +01:00 |
shader_rd.h
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Untested support for compute shaders
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2019-12-12 17:09:04 +01:00 |