.. |
config.cpp
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
config.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
light_storage.cpp
|
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
|
2023-09-12 20:13:32 +02:00 |
light_storage.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
material_storage.cpp
|
Merge pull request #81160 from paddy-exe/canvas-uv-world-space
|
2023-09-19 09:03:18 +02:00 |
material_storage.h
|
Ensure that "detect 3D" is only called when using 3D shaders
|
2023-06-13 13:20:11 -07:00 |
mesh_storage.cpp
|
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
|
2023-09-12 20:13:32 +02:00 |
mesh_storage.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
particles_storage.cpp
|
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
|
2023-09-12 20:13:32 +02:00 |
particles_storage.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
render_scene_buffers_gles3.cpp
|
Fix transparent viewport backgrounds with custom clear color
|
2023-07-30 06:19:47 -05:00 |
render_scene_buffers_gles3.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
texture_storage.cpp
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
texture_storage.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
utilities.cpp
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
utilities.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |