8c3e46b13b
Also adds a new possible texture layout and API trait to support a particular behavior in D3D12 where only the COMMON layout is supported in copy queues. Fixes #98158. |
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d3d12_godot_nir_bridge.h | ||
d3d12ma.cpp | ||
dxil_hash.cpp | ||
dxil_hash.h | ||
rendering_context_driver_d3d12.cpp | ||
rendering_context_driver_d3d12.h | ||
rendering_device_driver_d3d12.cpp | ||
rendering_device_driver_d3d12.h | ||
SCsub |