5711037bf6
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices. UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback. Co-authored-by: thebestnom <shoval.arad@gmail.com>
10 lines
254 B
Groovy
10 lines
254 B
Groovy
// Configure the root project.
|
|
rootProject.name = "Godot"
|
|
|
|
include ':app'
|
|
include ':lib'
|
|
include ':nativeSrcsConfigs'
|
|
include ':editor'
|
|
|
|
include ':assetPacks:installTime'
|
|
project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime")
|