virtualx-engine/modules/mono/editor/GodotTools
Raul Santos be1dfd3b3a
C#: Allow exporting games without C#
When exporting a game that contains a C# solution, a feature is added so the exported game can check if it should initialize the .NET module. Otherwise, the module initialization is skipped so games without C# won't check for the assemblies and won't show alerts when they're missing.
2023-10-16 05:07:11 +02:00
..
GodotTools C#: Allow exporting games without C# 2023-10-16 05:07:11 +02:00
GodotTools.BuildLogger
GodotTools.Core C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
GodotTools.IdeMessaging
GodotTools.IdeMessaging.CLI
GodotTools.OpenVisualStudio
GodotTools.ProjectEditor C#: Add checks to Android export 2023-10-10 00:35:08 +02:00
GodotTools.Shared
.gitignore
GodotTools.sln