1bea8e1eac
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/*******************************************************************************
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* Copyright 2017-2018 Intel Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*******************************************************************************/
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#include "cpu_engine.hpp"
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/*
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#include "cpu/ref_concat.hpp"
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#include "cpu/simple_concat.hpp"
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*/
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namespace mkldnn {
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namespace impl {
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namespace cpu {
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using cpd_create_f = mkldnn::impl::engine_t::concat_primitive_desc_create_f;
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namespace {
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#define INSTANCE(...) __VA_ARGS__::pd_t::create
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static const cpd_create_f cpu_concat_impl_list[] = {
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/*
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INSTANCE(simple_concat_t<data_type::f32>),
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INSTANCE(simple_concat_t<data_type::u8>),
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INSTANCE(simple_concat_t<data_type::s8>),
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INSTANCE(simple_concat_t<data_type::s32>),
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INSTANCE(ref_concat_t),
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*/
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nullptr,
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};
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#undef INSTANCE
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}
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const cpd_create_f *cpu_engine_t::get_concat_implementation_list() const {
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return cpu_concat_impl_list;
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}
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}
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}
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}
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