virtualx-engine/thirdparty/oidn/mkl-dnn/src/cpu/cpu_sum.cpp
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

48 lines
1.3 KiB
C++

/*******************************************************************************
* Copyright 2017-2018 Intel Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
#include "cpu_engine.hpp"
/*
#include "cpu/ref_sum.hpp"
#include "cpu/simple_sum.hpp"
*/
namespace mkldnn {
namespace impl {
namespace cpu {
using spd_create_f = mkldnn::impl::engine_t::sum_primitive_desc_create_f;
namespace {
#define INSTANCE(...) __VA_ARGS__::pd_t::create
static const spd_create_f cpu_sum_impl_list[] = {
/*
INSTANCE(simple_sum_t<data_type::f32>),
INSTANCE(ref_sum_t),
*/
nullptr,
};
#undef INSTANCE
}
const spd_create_f *cpu_engine_t::get_sum_implementation_list() const {
return cpu_sum_impl_list;
}
}
}
}