virtualx-engine/servers/rendering/renderer_rd/shaders/environment
2023-10-01 09:13:30 +02:00
..
gi.glsl
SCsub
sdfgi_debug.glsl
sdfgi_debug_probes.glsl
sdfgi_direct_light.glsl
sdfgi_integrate.glsl
sdfgi_preprocess.glsl
sky.glsl Draw sky as a fullscreen triangle 2023-08-05 17:55:43 -03:00
volumetric_fog.glsl replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
volumetric_fog_process.glsl Fixes spotlight's cluster artifacts and negative light. 2023-10-01 09:13:30 +02:00
voxel_gi.glsl
voxel_gi_debug.glsl
voxel_gi_sdf.glsl