virtualx-engine/drivers/gles_common/rasterizer_storage_common.h
lawnjelly c2290dbedd Unified GLES2 / GLES3 Batching
Batching is mostly separated into a common template which can be used with multiple backends (GLES2 and GLES3 here). Only necessary specifics are in the backend files.

Batching is extended to cover more primitives.
2020-10-16 10:34:47 +01:00

71 lines
3 KiB
C++

/*************************************************************************/
/* rasterizer_storage_common.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#pragma once
class RasterizerStorageCommon {
public:
enum FVF {
FVF_UNBATCHED,
FVF_REGULAR,
FVF_COLOR,
FVF_LIGHT_ANGLE,
FVF_MODULATED,
FVF_LARGE,
};
// these flags are specifically for batching
// some of the logic is thus in rasterizer_storage.cpp
// we could alternatively set bitflags for each 'uses' and test on the fly
enum BatchFlags {
PREVENT_COLOR_BAKING = 1 << 0,
PREVENT_VERTEX_BAKING = 1 << 1,
USE_MODULATE_FVF = 1 << 2,
USE_LARGE_FVF = 1 << 3,
};
enum BatchType : uint16_t {
BT_DEFAULT = 0,
BT_RECT = 1,
BT_LINE = 2,
BT_LINE_AA = 3,
BT_POLY = 4,
BT_DUMMY = 5, // dummy batch is just used to keep the batch creation loop simple
};
enum BatchTypeFlags {
BTF_DEFAULT = 1 << BT_DEFAULT,
BTF_RECT = 1 << BT_RECT,
BTF_LINE = 1 << BT_LINE,
BTF_LINE_AA = 1 << BT_LINE_AA,
BTF_POLY = 1 << BT_POLY,
};
};