fbd41a6eda
Godot floats are always 64-bit. The real_t feature only affects vectors, not scalars. |
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.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |
fbd41a6eda
Godot floats are always 64-bit. The real_t feature only affects vectors, not scalars. |
||
---|---|---|
.. | ||
GodotSharp | ||
runtime_interop.cpp | ||
runtime_interop.h |