virtualx-engine/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde c24e0065b2
Merge pull request #72433 from clayjohn/Pointlight2D-crash
Avoid crash when CanvasTexture used with light decal atlas
2023-01-31 10:54:02 +01:00
..
forward_id_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_id_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
light_storage.cpp Avoid crash when CanvasTexture used with light decal atlas 2023-01-30 20:59:53 -08:00
light_storage.h fix ReflectionProbe rendering extents for (10,10,10) 2023-01-24 00:32:24 +05:30
material_storage.cpp Clear material arrays to prevent freeing of invalid texture RID 2023-01-13 23:25:09 +03:00
material_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_storage.cpp Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
mesh_storage.h Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
particles_storage.cpp Ensure that Particles have fully initialized before doing view axis pass in RD renderers 2023-01-23 09:37:18 -08:00
particles_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_buffer_custom_data_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_scene_buffers_rd.cpp Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth 2023-01-26 01:11:02 +01:00
render_scene_buffers_rd.h Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
render_scene_data_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_scene_data_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
texture_storage.cpp Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer 2023-01-23 12:38:09 -08:00
texture_storage.h Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
utilities.cpp Refactor high quality texture import 2023-01-30 15:53:23 +01:00
utilities.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00