995dcb610c
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.
TODO: Fix the platform/ stuff for opus.
(cherry picked from commit d9a291f641
)
speex module was only added while cherry-picking, as speex is removed
in the master branch but we don't want to break compatibility in 2.1.x.
Unbundling wasn't done as the module uses the internal speex_free,
so it would require some more work.
51 lines
2.3 KiB
C++
51 lines
2.3 KiB
C++
/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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function: 11kHz settings
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last mod: $Id: psych_11.h 16227 2009-07-08 06:58:46Z xiphmont $
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********************************************************************/
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static const double _psy_lowpass_11[3]={4.5,5.5,30.,};
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static const att3 _psy_tone_masteratt_11[3]={
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{{ 30, 25, 12}, 0, 0}, /* 0 */
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{{ 30, 25, 12}, 0, 0}, /* 0 */
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{{ 20, 0, -14}, 0, 0}, /* 0 */
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};
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static const vp_adjblock _vp_tonemask_adj_11[3]={
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/* adjust for mode zero */
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/* 63 125 250 500 1 2 4 8 16 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0,10, 2, 0,99,99,99}}, /* 0 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 5, 0, 0,99,99,99}}, /* 1 */
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{{-20,-20,-20,-20,-20,-16,-10, 0, 0, 0, 0, 0, 0, 0,99,99,99}}, /* 2 */
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};
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static const noise3 _psy_noisebias_11[3]={
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/* 63 125 250 500 1k 2k 4k 8k 16k*/
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{{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
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{-15,-15,-15,-15,-10,-10, -5, 0, 0, 4, 4, 5, 5, 10, 99, 99, 99},
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{-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
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{{{-10,-10,-10,-10, -5, -5, -5, 0, 4, 10, 10, 12, 12, 12, 99, 99, 99},
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{-15,-15,-15,-15,-10,-10, -5, -5, -5, 0, 0, 0, 0, 0, 99, 99, 99},
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{-30,-30,-30,-30,-30,-24,-20,-14,-10, -6, -8, -8, -6, -6, 99, 99, 99}}},
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{{{-15,-15,-15,-15,-15,-12,-10, -8, 0, 2, 4, 4, 5, 5, 99, 99, 99},
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{-30,-30,-30,-30,-26,-22,-20,-14,-12,-12,-10,-10,-10,-10, 99, 99, 99},
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{-30,-30,-30,-30,-26,-26,-26,-26,-26,-26,-26,-26,-26,-24, 99, 99, 99}}},
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};
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static const double _noise_thresh_11[3]={ .3,.5,.5 };
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