virtualx-engine/servers/rendering
Dario e2984af013 Add motion vector support for animated surfaces like skeletons or blend shapes.
Extends mesh instances that required custom vertex buffers to create two alternating buffers that are written to and binds them to use them as the previous vertex buffer when generating motion vectors.
2023-08-16 11:37:42 -03:00
..
dummy Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
environment
renderer_rd Add motion vector support for animated surfaces like skeletons or blend shapes. 2023-08-16 11:37:42 -03:00
storage Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
renderer_canvas_cull.cpp Fix Y-sort modulate for top-most Y-sorted CanvasItem 2023-06-12 13:33:26 +02:00
renderer_canvas_cull.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Fix various typos with codespell 2023-08-07 13:09:47 +02:00
renderer_scene_cull.h Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Improve handling of motion vectors for multimesh instances. 2023-08-09 08:17:07 -03:00
renderer_viewport.h Improve handling of motion vectors for multimesh instances. 2023-08-09 08:17:07 -03:00
rendering_device.compat.inc Fix or workaround recent extension API compatibility issues 2023-08-03 12:07:21 +02:00
rendering_device.cpp Fix various typos with codespell 2023-08-07 13:09:47 +02:00
rendering_device.h Add buffer_copy method to RenderingDevice interface and an implementation for the Vulkan driver. 2023-08-12 09:38:39 -03:00
rendering_device_binds.cpp
rendering_device_binds.h Expose RenderingSceneBuffers through ClassDB 2023-07-26 23:48:30 +10:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Add ability to call code on rendering thread 2023-07-26 12:28:00 +02:00
rendering_server_default.h Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2023-07-12 17:16:12 +02:00
shader_compiler.h replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
shader_language.cpp Merge pull request #79459 from MoltenCoffee/fix-shader-arguments-error 2023-07-24 19:32:46 +02:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp Support shader preprocessor concatenation symbol 2023-08-08 10:56:20 +02:00
shader_preprocessor.h Support shader preprocessor concatenation symbol 2023-08-08 10:56:20 +02:00
shader_types.cpp Merge pull request #76565 from clayjohn/debug-PSSM-splits 2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h