.. |
physics
|
Expose ShapeCast{2D,3D}::get_collision_result
|
2024-08-15 16:20:13 +02:00 |
animated_sprite_2d.cpp
|
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
|
2024-07-09 22:36:18 +02:00 |
animated_sprite_2d.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
audio_listener_2d.cpp
|
Expose is_part_of_edited_scene()
|
2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
|
|
|
audio_stream_player_2d.compat.inc
|
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
|
2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
|
Add stop_callable to AudioStreamPlayerInternal
|
2024-08-11 20:27:15 +08:00 |
audio_stream_player_2d.h
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
back_buffer_copy.cpp
|
|
|
back_buffer_copy.h
|
|
|
camera_2d.cpp
|
Fixed Timestep Interpolation: Fix behaviour on pause
|
2024-07-07 16:48:17 +02:00 |
camera_2d.h
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
canvas_group.cpp
|
|
|
canvas_group.h
|
|
|
canvas_modulate.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
canvas_modulate.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
cpu_particles_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
|
Fix GPUParticles Inherit Velocity breaking with physics movement
|
2024-07-02 01:46:57 +02:00 |
gpu_particles_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
light_2d.cpp
|
fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
|
2024-04-05 17:38:42 -04:00 |
light_2d.h
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
light_occluder_2d.cpp
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
light_occluder_2d.h
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
line_2d.cpp
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
line_2d.h
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
line_builder.cpp
|
Added a specific check for the corner case that went wrong.
|
2024-04-17 12:01:01 +02:00 |
line_builder.h
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
marker_2d.cpp
|
fix: update the location of editor theme
|
2024-04-06 18:03:13 +03:00 |
marker_2d.h
|
|
|
mesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
mesh_instance_2d.h
|
|
|
multimesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
multimesh_instance_2d.h
|
|
|
navigation_agent_2d.cpp
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_agent_2d.h
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_link_2d.cpp
|
Add NavigationLink function to change navigation map
|
2024-08-15 22:37:02 +02:00 |
navigation_link_2d.h
|
Add NavigationLink function to change navigation map
|
2024-08-15 22:37:02 +02:00 |
navigation_obstacle_2d.cpp
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_obstacle_2d.h
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_region_2d.cpp
|
Fix NavigationRegion2D debug not clearing canvas item
|
2024-06-10 19:07:57 +02:00 |
navigation_region_2d.h
|
Improve NavigationRegion2D debug performance
|
2024-05-28 19:36:35 +02:00 |
node_2d.cpp
|
Don't access Node3D/Node2D/Control global transform in reparent unless needed
|
2024-02-29 14:07:48 +01:00 |
node_2d.h
|
Optimize threading-sensitive node data for single-threaded processing
|
2023-05-17 02:04:41 +02:00 |
parallax_2d.cpp
|
Merge pull request #94014 from markdibarry/parallax-snap
|
2024-07-09 16:47:17 +02:00 |
parallax_2d.h
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_background.cpp
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_background.h
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
|
Fix Parallax2D repeats being not relative to its transform
|
2024-08-19 11:43:16 +02:00 |
parallax_layer.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
path_2d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
path_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
polygon_2d.cpp
|
Make Polygon2D::bones property internal
|
2024-08-10 17:55:29 +02:00 |
polygon_2d.h
|
|
|
remote_transform_2d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
remote_transform_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
SCsub
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_2d.cpp
|
Merge pull request #91731 from TokageItLab/b2s
|
2024-08-19 16:04:40 +02:00 |
skeleton_2d.h
|
Physics interpolation: Fix 2D skinning
|
2024-06-20 11:35:38 +02:00 |
sprite_2d.cpp
|
Add alternative pixel rounding
|
2024-06-29 10:33:39 -04:00 |
sprite_2d.h
|
|
|
tile_map.compat.inc
|
Make TileMapLayers extend Node2D and work as children of TileMap
|
2024-01-17 16:05:50 +01:00 |
tile_map.cpp
|
Add helper methods to check for tile transforms
|
2024-08-12 02:51:34 +02:00 |
tile_map.h
|
Add helper methods to check for tile transforms
|
2024-08-12 02:51:34 +02:00 |
tile_map_layer.cpp
|
Add helper methods to check for tile transforms
|
2024-08-12 02:51:34 +02:00 |
tile_map_layer.h
|
Add helper methods to check for tile transforms
|
2024-08-12 02:51:34 +02:00 |
touch_screen_button.cpp
|
[Scene] Add SceneStringNames::pressed
|
2024-05-14 15:51:28 +02:00 |
touch_screen_button.h
|
Move 2D-only resources to their own folder
|
2024-02-26 05:22:45 -06:00 |
visible_on_screen_notifier_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_2d.h
|
|
|