c31ad71f10
Building against shared libraries only implemented for Linux X11 so far. TODO: Document Godot's modifications of upstream enet. |
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enet | ||
jpeg-compressor | ||
libpng | ||
README.md |
Third party libraries
enet
- Upstream: http://enet.bespin.org
- Version: 1.3.13
- License: MIT
Files extracted from upstream source:
- all *.c files in the main directory
- the include/enet/ folder as enet/
- LICENSE file
Important: Some files have been modified by Godot developers so that they work for all platforms (especially WinRT). Check the diff with the 1.3.13 tarball before the next update.
jpeg-compressor
- Upstream: https://github.com/richgel999/jpeg-compressor
- Version: 1.04
- License: Public domain
Files extracted from upstream source:
- jpgd.{c,h}
libpng
- Upstream: http://libpng.org/pub/png/libpng.html
- Version: 1.6.23
- License: libpng/zlib
Files extracted from upstream source:
- all .c and .h files of the main directory, except from:
- example.c
- pngtest.c
- the arm/ folder
- scripts/pnglibconf.h.prebuilt as pnglibconf.h