virtualx-engine/main
Rémi Verschelde c0df3b147e Make sure project manager gets editor hint set
Previous fix in e8e06b2 worked in most cases but not if you run e.g.
'godot -', where the '-' argument would mean that 'project_manager'
is false and yet that's what will be opened eventually.
2018-09-10 14:53:45 +02:00
..
tests
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
godotcontrollerdb.txt
input_default.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
input_default.h
main.cpp Make sure project manager gets editor hint set 2018-09-10 14:53:45 +02:00
main.h
main_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
performance.cpp
performance.h
SCsub Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
splash.png
splash_editor.png Donors: Add GameDev.tv as platinum sponsor 2018-08-28 12:55:07 +02:00
timer_sync.cpp
timer_sync.h