37 lines
1.2 KiB
XML
37 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GDScript" inherits="Script" version="3.4">
|
|
<brief_description>
|
|
A script implemented in the GDScript programming language.
|
|
</brief_description>
|
|
<description>
|
|
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instance it.
|
|
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
|
|
</description>
|
|
<tutorials>
|
|
<link>https://docs.godotengine.org/en/3.3/getting_started/scripting/gdscript/index.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_as_byte_code" qualifiers="const">
|
|
<return type="PoolByteArray">
|
|
</return>
|
|
<description>
|
|
Returns byte code for the script source code.
|
|
</description>
|
|
</method>
|
|
<method name="new" qualifiers="vararg">
|
|
<return type="Variant">
|
|
</return>
|
|
<description>
|
|
Returns a new instance of the script.
|
|
For example:
|
|
[codeblock]
|
|
var MyClass = load("myclass.gd")
|
|
var instance = MyClass.new()
|
|
assert(instance.get_script() == MyClass)
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|