a7f49ac9a1
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
12166 lines
274 KiB
Text
12166 lines
274 KiB
Text
# Esperanto translation of the Godot Engine editor
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# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# Scott Starkey <yekrats@gmail.com>, 2019.
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# AlexHoratio <yukithetupper@gmail.com>, 2019.
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# Teashrock <kajitsu22@gmail.com>, 2019.
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# Brandon Dyer <brandondyer64@gmail.com>, 2019.
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# Alejandro Sánchez Medina <alejandrosanchzmedina@gmail.com>, 2019.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"PO-Revision-Date: 2019-11-11 14:19+0000\n"
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"Last-Translator: Alejandro Sánchez Medina <alejandrosanchzmedina@gmail.com>\n"
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"Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/"
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"godot/eo/>\n"
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"Language: eo\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8-bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 3.10-dev\n"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Nevalida tip-argumento por funkcio convert(). Uzu konstantojn TYPE_*."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr ""
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Ne sufiĉas bitokoj por malĉifri bitokojn, aŭ nevalida formo."
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#: core/math/expression.cpp
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msgid "Invalid input %i (not passed) in expression"
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msgstr "Nevalida enigo %i (ne pasitis) en esprimo"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "self ne povas esti uzata, ĉar ekzemplo estas senvalora (ne pasita)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Nevalidaj operandoj por operacio %s, %s, kaj %s."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "Nevalida indekso de tipo %s por baztipo %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "Nevalida nomata indekso '%s' por baztipo %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Malvalidaj argumentoj por konstrui '%s'"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "En voko al '%s':"
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#: core/ustring.cpp
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msgid "B"
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msgstr ""
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#: core/ustring.cpp
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msgid "KiB"
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msgstr ""
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#: core/ustring.cpp
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msgid "MiB"
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msgstr ""
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#: core/ustring.cpp
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msgid "GiB"
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msgstr ""
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#: core/ustring.cpp
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msgid "TiB"
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msgstr ""
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#: core/ustring.cpp
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msgid "PiB"
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msgstr ""
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#: core/ustring.cpp
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msgid "EiB"
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msgstr ""
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#: editor/animation_bezier_editor.cpp
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msgid "Free"
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msgstr "Senkosta"
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#: editor/animation_bezier_editor.cpp
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msgid "Balanced"
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msgstr "Ekvilibra"
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#: editor/animation_bezier_editor.cpp
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msgid "Mirror"
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msgstr "Spegulo"
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#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
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msgid "Time:"
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msgstr "Tempo:"
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#: editor/animation_bezier_editor.cpp
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msgid "Value:"
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msgstr "Valoro:"
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#: editor/animation_bezier_editor.cpp
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msgid "Insert Key Here"
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msgstr "Enmetu ŝlosilon ĉi tien"
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#: editor/animation_bezier_editor.cpp
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msgid "Duplicate Selected Key(s)"
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msgstr "Duplikati Elektita(j)n Ŝlosilo(j)n"
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#: editor/animation_bezier_editor.cpp
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msgid "Delete Selected Key(s)"
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msgstr "Forigi Elektita(j)n Ŝlosilo(j)n"
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#: editor/animation_bezier_editor.cpp
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msgid "Add Bezier Point"
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msgstr "Aldoni Bezier-punkton"
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#: editor/animation_bezier_editor.cpp
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msgid "Move Bezier Points"
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msgstr "Movi Bezier-punktojn"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Duplicate Keys"
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msgstr "Animado Duplikati Ŝlosilojn"
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#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
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msgid "Anim Delete Keys"
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msgstr "Animado Forigi Ŝlosilojn"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Time"
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msgstr "Animado Aliigi Kernakadron Fojon"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transition"
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msgstr "Animado Aliigi Transiron"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Transform"
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msgstr "Animado Aliigi Transformon"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Keyframe Value"
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msgstr "Animado Aliigi Kernakadron Valoron"
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#: editor/animation_track_editor.cpp
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msgid "Anim Change Call"
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msgstr "Animado Aliigi Alvokon"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Keyframe Time"
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msgstr "Animado Aliigi Kernakadron Fojon"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Transition"
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msgstr "Animado Aliigi Transiron"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Transform"
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msgstr "Animado Aliigi Transformon"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Keyframe Value"
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msgstr "Animado Aliigi Kernakadron Valoron"
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#: editor/animation_track_editor.cpp
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#, fuzzy
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msgid "Anim Multi Change Call"
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msgstr "Animado Aliigi Alvokon"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Length"
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msgstr "Aliigi Animadon Longecon"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/sprite_frames_editor_plugin.cpp
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msgid "Change Animation Loop"
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msgstr "Aliigi Animadon Iteracion"
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#: editor/animation_track_editor.cpp
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msgid "Property Track"
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msgstr "Atributo Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "3D Transform Track"
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msgstr "3D Transformo Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "Call Method Track"
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msgstr "Alvoki Metodon Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "Bezier Curve Track"
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msgstr "Bezier-kurbo Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "Audio Playback Track"
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msgstr "Aŭdio Reproduktado Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "Animation Playback Track"
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msgstr "Animado Reproduktado Vojeto"
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#: editor/animation_track_editor.cpp
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msgid "Animation length (frames)"
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msgstr "Animado loneco (filmeroj)"
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#: editor/animation_track_editor.cpp
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msgid "Animation length (seconds)"
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msgstr "Animado loneco (sekundoj)"
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#: editor/animation_track_editor.cpp
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msgid "Add Track"
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msgstr "Adici Vojeton"
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#: editor/animation_track_editor.cpp
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msgid "Animation Looping"
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msgstr "Animado Iteracianti"
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#: editor/animation_track_editor.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Functions:"
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msgstr "Funkcioj:"
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#: editor/animation_track_editor.cpp
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msgid "Audio Clips:"
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msgstr "Aŭdio Filmitaĵero:"
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#: editor/animation_track_editor.cpp
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msgid "Anim Clips:"
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msgstr "Animado Filmitaĵero:"
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#: editor/animation_track_editor.cpp
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msgid "Change Track Path"
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msgstr "Aliigi Vojeton Vojon"
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#: editor/animation_track_editor.cpp
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msgid "Toggle this track on/off."
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msgstr "Baskuligi tio ĉi vojeto ŝaltita/malŝaltita."
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#: editor/animation_track_editor.cpp
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msgid "Update Mode (How this property is set)"
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msgstr "Aktualigi Modon (Kiel tio ĉi atributo estas determinigis)"
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#: editor/animation_track_editor.cpp
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msgid "Interpolation Mode"
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msgstr "Interpolado Modo"
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#: editor/animation_track_editor.cpp
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msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
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msgstr "Iteracio Volvi Modo (Interpoli finon kun komenco de iteracio)"
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#: editor/animation_track_editor.cpp
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msgid "Remove this track."
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msgstr "Forigi tio ĉi vojeton."
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#: editor/animation_track_editor.cpp
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msgid "Time (s): "
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msgstr "Fojo (s): "
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#: editor/animation_track_editor.cpp
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msgid "Toggle Track Enabled"
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msgstr "Baskuligi Vojeton Ŝaltitis"
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#: editor/animation_track_editor.cpp
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msgid "Continuous"
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msgstr "Seninterrompa"
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#: editor/animation_track_editor.cpp
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msgid "Discrete"
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msgstr "Diskreta"
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#: editor/animation_track_editor.cpp
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msgid "Trigger"
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msgstr "Startigilo"
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#: editor/animation_track_editor.cpp
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msgid "Capture"
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msgstr "Kapti"
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#: editor/animation_track_editor.cpp
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msgid "Nearest"
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msgstr "Plej apuda"
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#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
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#: editor/property_editor.cpp
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msgid "Linear"
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msgstr "Lineara"
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#: editor/animation_track_editor.cpp
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msgid "Cubic"
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msgstr "Kubika"
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#: editor/animation_track_editor.cpp
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msgid "Clamp Loop Interp"
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msgstr "Krampi Iteracion Interpolon"
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#: editor/animation_track_editor.cpp
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msgid "Wrap Loop Interp"
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msgstr "Ĉirkaŭvolvi Iteracion Interpolon"
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#: editor/animation_track_editor.cpp
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#: editor/plugins/canvas_item_editor_plugin.cpp
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msgid "Insert Key"
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msgstr "Enmeti Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Duplicate Key(s)"
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msgstr "Duobligi Ŝlosilo(j)n"
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#: editor/animation_track_editor.cpp
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msgid "Delete Key(s)"
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msgstr "Forigi Ŝlosilo(j)n"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Update Mode"
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msgstr "Aliigi Animadon Aktualigon Modon"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Interpolation Mode"
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msgstr "Aliigi Animadon Interpolon Modon"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Loop Mode"
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msgstr "Aliigi Animadon Iteracion Modon"
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#: editor/animation_track_editor.cpp
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msgid "Remove Anim Track"
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msgstr "Formovi Animadon Vojeton"
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#: editor/animation_track_editor.cpp
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msgid "Create NEW track for %s and insert key?"
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msgstr "Fari NOVAN vojeton por %s kaj enmeti ŝlosilon?"
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#: editor/animation_track_editor.cpp
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msgid "Create %d NEW tracks and insert keys?"
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msgstr "Fari %d NOVAJN vojetojn kaj enmeti ŝlosilojn?"
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#: editor/animation_track_editor.cpp editor/create_dialog.cpp
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#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
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#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
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#: editor/plugins/abstract_polygon_2d_editor.cpp
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#: editor/plugins/mesh_instance_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp
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#: editor/plugins/visual_shader_editor_plugin.cpp
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#: editor/script_create_dialog.cpp
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#: modules/visual_script/visual_script_editor.cpp
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msgid "Create"
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msgstr "Krei"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert"
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msgstr "Animado Enmetu"
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#: editor/animation_track_editor.cpp
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msgid "AnimationPlayer can't animate itself, only other players."
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msgstr "AnimationPlayer ne povas animi si mem, nur aliajn ludantojn."
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#: editor/animation_track_editor.cpp
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msgid "Anim Create & Insert"
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msgstr "Animado Krei & Enmeti"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Track & Key"
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msgstr "Animado Enmeti Vojeton & Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Anim Insert Key"
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msgstr "Animado Enmeti Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Change Animation Step"
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msgstr "Aliigi Animadon Paŝon"
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#: editor/animation_track_editor.cpp
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msgid "Rearrange Tracks"
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msgstr "Rearanĝi Vojetojn"
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#: editor/animation_track_editor.cpp
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msgid "Transform tracks only apply to Spatial-based nodes."
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msgstr "Transforma vojetoj nur almetas al Spatial nodojn."
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#: editor/animation_track_editor.cpp
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msgid ""
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"Audio tracks can only point to nodes of type:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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msgstr ""
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"Aŭdio vojetoj nur volas indiki al nodojn de tipojn:\n"
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"-AudioStreamPlayer\n"
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"-AudioStreamPlayer2D\n"
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"-AudioStreamPlayer3D"
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#: editor/animation_track_editor.cpp
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msgid "Animation tracks can only point to AnimationPlayer nodes."
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msgstr "Animado vojetoj nur volas indiki al AnimationPlayer nodojn."
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#: editor/animation_track_editor.cpp
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msgid "An animation player can't animate itself, only other players."
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msgstr "Animado legilo ne volas animi si mem, nur aliajn ludantojn."
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#: editor/animation_track_editor.cpp
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msgid "Not possible to add a new track without a root"
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msgstr "Ĝi ne estas ebla adici novan vojeton sen radiko"
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#: editor/animation_track_editor.cpp
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msgid "Invalid track for Bezier (no suitable sub-properties)"
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msgstr ""
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#: editor/animation_track_editor.cpp
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msgid "Add Bezier Track"
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msgstr "Adici Bezier-vojeton"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a key."
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msgstr "Vojeto vojo estas malvalida, do ne volas adici ŝlosilon."
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#: editor/animation_track_editor.cpp
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msgid "Track is not of type Spatial, can't insert key"
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msgstr "Vojeto ne estas de tipo Spatial, ne volas enmeti ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Add Transform Track Key"
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msgstr "Adici Transformon Vojeton Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Add Track Key"
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msgstr "Adici Vojeton Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Track path is invalid, so can't add a method key."
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msgstr "Vojeto vojo estas malvalida, do ne volas adici metodon ŝlosilon."
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#: editor/animation_track_editor.cpp
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msgid "Add Method Track Key"
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msgstr "Adici Metodon Vojeton Ŝlosilon"
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#: editor/animation_track_editor.cpp
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msgid "Method not found in object: "
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msgstr "Metodon ne trovis en objekto: "
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#: editor/animation_track_editor.cpp
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msgid "Anim Move Keys"
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msgstr "Animado Movi Ŝlosilojn"
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#: editor/animation_track_editor.cpp
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msgid "Clipboard is empty"
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msgstr "Tondujo estas malplena"
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#: editor/animation_track_editor.cpp
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msgid "Paste Tracks"
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msgstr "Elpoŝigi Vojetojn"
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#: editor/animation_track_editor.cpp
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msgid "Anim Scale Keys"
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msgstr "Animado Skali Ŝlosilojn"
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#: editor/animation_track_editor.cpp
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msgid ""
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"This option does not work for Bezier editing, as it's only a single track."
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msgstr ""
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"Tio ĉi opcio ne funkcias por Bezier redakti, ĉar ĝi estas nur unuopa vojeto."
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#: editor/animation_track_editor.cpp
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msgid ""
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"This animation belongs to an imported scene, so changes to imported tracks "
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"will not be saved.\n"
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"\n"
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"To enable the ability to add custom tracks, navigate to the scene's import "
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"settings and set\n"
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"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks"
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"\", then re-import.\n"
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"Alternatively, use an import preset that imports animations to separate "
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"files."
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msgstr ""
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"Tio ĉi animado apartenas al enporta sceno, do aliigoj al enportajn vojetojn "
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"ne konservos.\n"
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"\n"
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"Por ŝalti la eblecon aldoni proprajn vojetojn, navigu al la enporto-agordoj "
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"de la sceno kaj agordu \n"
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"\"Animado > Memorilo\" al \"Dosieroj\", ŝaltu \"Animado -> Konservi Proprajn "
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"Vojetojn\", poste re-enportu.\n"
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"Alterne, uzu enporto-antaŭelekton ke enportas animadojn al malkunajn "
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"dosierojn."
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#: editor/animation_track_editor.cpp
|
|
msgid "Warning: Editing imported animation"
|
|
msgstr "Averto: Redaktanti importis animadon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr "Nur vidigi vojetojn el elektis nodojn en arbo."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr "Grupigi vojetoj de nodo aŭ montri ilin kiel klara listo."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Snap:"
|
|
msgstr "Klako:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation step value."
|
|
msgstr "Animado paŝo valoro."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr "Sekundoj"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "FPS"
|
|
msgstr "FPS"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Editi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation properties."
|
|
msgstr "Animado atributoj."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Copy Tracks"
|
|
msgstr "Duplikati Vojetojn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr "Skali Elektaron"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr "Skali El Kursoron"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr "Duobligi Elektaron"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr "Duobligi Transmetis"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Selection"
|
|
msgstr "Forigi Elektaron"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Next Step"
|
|
msgstr "Iri al Neksta Paŝo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Previous Step"
|
|
msgstr "Iri al Antaŭa Paŝo"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr "Optimigi Animadon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr "Senrubigi Animadon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr "Elekti la nodon ke estos animatan:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr "Uzu Bezier-kurbojn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr "Anim. Optimiganto"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr "Maks. Lineara Eraro:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr "Maks. Angula Eraro:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr "Maks. Optimigebla Angulo:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize"
|
|
msgstr "Optimigi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Forigi Nevalidajn Ŝlosilojn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr "Forigi maladrestrajn kaj malplenajn vojetojn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr "Senrubigi ciuĵn animadojn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr "Senrubigi Animado(j)n (NE MALFARA!)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr "Senrubigi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr "Skali Rejŝo:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select Tracks to Copy"
|
|
msgstr "Elekti vojetojn por duplikati:"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr "Duplikati"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select All/None"
|
|
msgstr "Elektaro nur"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Add Audio Track Clip"
|
|
msgstr "Adici Aŭdio-Vojeton Eltondaĵon"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr "Aliigi Aŭdio-Vojeton Eltondaĵon Komencon Deiĝon"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr "Aliigi Aŭdio-Vojeton Eltondaĵon Finon Deiĝon"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr "Regrandigi Vicon"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr "Aliigi Vicanon-Tipon"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr "Aliigi Vicanon"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr "Iri al Lineon"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr "Lineo-Numeron:"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replaced %d occurrence(s)."
|
|
msgstr "Anstataŭigis %d apero(j)n."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "%d match."
|
|
msgstr "Trovis %d matĉo(j)n."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "%d matches."
|
|
msgstr "Trovis %d matĉo(j)n."
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr "Kongrui Usklon"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr "Plenaj Vortoj"
|
|
|
|
#: editor/code_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Replace"
|
|
msgstr "Anstataŭigi"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "Anstataŭigi Ĉiujn"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "Nur Elektaro"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr "Norma"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr ""
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr "Zomi"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "Malzomi"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "Rekomencigi Zomon"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Warnings"
|
|
msgstr "Avertoj"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr "Lineoj kaj kolumnoj numeroj."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method in target node must be specified."
|
|
msgstr "Metodo en celo nodo devas esti specifita."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
"Celo metodo maltrovita. Indiku ekzistanta metodo aŭ ligu la skripto al celo "
|
|
"nodo."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Node:"
|
|
msgstr "Konekti al nodo:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Script:"
|
|
msgstr "Konekti al skripto:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "From Signal:"
|
|
msgstr "De Signalo:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr "La sceno ne enhavas ajnan skriptojn."
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr "Aldoni"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_feature_profile.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr "Forigi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr "Aldoni alvoko argumento:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr "Aldona argumentoj de alvoko:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Receiver Method:"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Advanced"
|
|
msgstr "Altnivela"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr "Diferita"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
"Prokrastas la signalon, memoras ĝin en atendovico kaj nur pafas ĝin je "
|
|
"senokupa tempo."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Oneshot"
|
|
msgstr "Unu pafo"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr "Malkonektas la signalo post ĝia unua emisio."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Cannot connect signal"
|
|
msgstr "Ne povas konekti signalo"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Close"
|
|
msgstr "Fermi"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "Konekti"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Signal:"
|
|
msgstr "Signalo:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "Konekti '%s' al '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr "Malkonekti '%s' de '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr "Malkonekti ĉiuj de signalo: '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr "Konekti..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "Malkonekti"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr "Konektu la signalo al metodo"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit Connection:"
|
|
msgstr "Redakti Konekton:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "Signaloj"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect All"
|
|
msgstr "Malkonektigi ĉiun"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit..."
|
|
msgstr "Redakti..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Go To Method"
|
|
msgstr "Iru al metodo"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr "Ŝanĝu la tipon de %s"
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr "Ŝanĝu"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr "Kreu novan %s"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr "Favoritaj:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr "Serĉo:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr "Matĉoj:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr "Priskribo:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Dependecoj"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resource"
|
|
msgstr "Rimedo"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
msgid "Path"
|
|
msgstr "dosierindiko"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Dependecoj:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Remove selected files from the project? (Can't be restored)"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (no undo)"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Show Dependencies"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr ""
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr ""
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr ""
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Manager "
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Third-party Licenses"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp editor/project_manager.cpp
|
|
msgid "Package installed successfully!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Sukcesis!"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Package Installer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bus options"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Enable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
|
|
msgid "Invalid path."
|
|
msgstr "Nevalida dosierindiko."
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Not in resource path."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Vojo:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
|
|
#: editor/editor_profiler.cpp editor/project_manager.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Name"
|
|
msgstr "Nomo"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Singleton"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
#, fuzzy
|
|
msgid "Updating Scene"
|
|
msgstr "Aktualas scenon"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
#, fuzzy
|
|
msgid "Updating scene..."
|
|
msgstr "Aktualas scenon..."
|
|
|
|
#: editor/editor_data.cpp editor/editor_properties.cpp
|
|
msgid "[empty]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "[unsaved]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Please select a base directory first."
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr ""
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Krei dosierujon"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Nomo:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Ne povis krei dosierujon."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom debug template not found."
|
|
msgstr "Propra sencimiga ŝablonon ne trovitis."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr "Propra eldona ŝablono ne trovitis."
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Template file not found:"
|
|
msgstr "Ŝablonan dosieron ne trovitis:"
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr ""
|
|
"Sur 32-bita eksportoj la enigita PCK ne eblos esti pli granda ol 4 GiB."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "3D Editor"
|
|
msgstr "3D redaktilo"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Script Editor"
|
|
msgstr "Skriptredaktilo"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Asset Library"
|
|
msgstr "Biblioteko de havaĵoj"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Dock"
|
|
msgstr "Enporti dokon"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Node Dock"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "FileSystem and Import Docks"
|
|
msgstr "Dosiersistema kaj enporta dokoj"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Erase profile '%s'? (no undo)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile with this name already exists."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enable Contextual Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Properties:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Features:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enabled Classes:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr "Dosierformo de la '%s' estas malvalida, enporto ĉesiĝis."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Unset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Current Profile:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Make Current"
|
|
msgstr "Nuntempigi"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr "Nova"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/project_manager.cpp
|
|
msgid "Import"
|
|
msgstr "Enporti"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
msgid "Export"
|
|
msgstr "Eksporti"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Available Profiles:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "New profile name:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Erase Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Godot Feature Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Import Profile(s)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Export Profile"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Elekti aktualan dosierujon"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File Exists, Overwrite?"
|
|
msgstr "Dosiero ekzistas, superskribi?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select This Folder"
|
|
msgstr "Elekti ĉi tiun dosierujon"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopii vojo"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Open in File Manager"
|
|
msgstr "Malfermi en dosiermastrumilo"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
msgid "Show in File Manager"
|
|
msgstr "Montri en dosiermastrumilo"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr "Nova dosierujo..."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Refresh"
|
|
msgstr "Aktualigi"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Ĉiuj dosierojn (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Malfermi dosieron"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Malfermi dosiero(j)n"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Malfermi dosierujon"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Malfermi dosieron aŭ dosierujon"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_properties.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Konservi"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Konservi dosieron"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to previous folder."
|
|
msgstr "Iri al Antaŭa Paŝo"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to next folder."
|
|
msgstr "Iri al Neksta Paŝo"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Refresh files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "(Un)favorite current folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a list."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Dosierujoj kaj dosieroj:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Preview:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Brief Description"
|
|
msgstr "Priskribo:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Theme Properties"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "enum "
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Constants"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class Description"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Online Tutorials"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There are currently no tutorials for this class, you can [color=$color][url="
|
|
"$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/"
|
|
"url][/color]."
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Property Descriptions"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Tie aktuale ne estas priskribon por ĉi tiun eco. Bonvolu helpi nin per "
|
|
"[color=$color][url=$url]kontribui oni[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Method Descriptions"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by [color="
|
|
"$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Tie aktuale ne estas priskribon por ĉi tiun metodo. Bonvolu helpi nin per "
|
|
"[color=$color][url=$url]kontribui oni[/url][/color]!"
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Serĉi helpon"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Case Sensitive"
|
|
msgstr "Fermi scenon"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Show Hierarchy"
|
|
msgstr "Montri helpantoj"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Display All"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Classes Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Methods Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Signals Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Constants Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Properties Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Theme Properties Only"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Member Type"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Class"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Method"
|
|
msgstr "Iru al metodo"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Signal"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constant"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Property"
|
|
msgstr "Atributo Vojeto"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Property"
|
|
msgstr "Renomi projekton"
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Copy Selection"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Clear"
|
|
msgstr ""
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Start"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Down"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
msgid "Node"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project export failed with error code %d."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error trying to save layout!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Default editor layout overridden."
|
|
msgstr "Automatan aranĝon de editilo transpasis."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored default layout to base settings."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene was never saved, please save it prior to running."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open..."
|
|
msgstr "Rapide malfermi..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene..."
|
|
msgstr "Rapide malfermi scenon..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script..."
|
|
msgstr "Rapide malfermi skripton..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Konservi kaj fermi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Konservi ŝanĝojn al '%s' antaŭ fermo?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saved %s modified resource(s)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "A root node is required to save the scene."
|
|
msgstr "Radika nodo estas necesita por konservi la scenon."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr "Konservi sceno kiel..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "No"
|
|
msgstr "Ne"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Jes"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "This scene has never been saved. Save before running?"
|
|
msgstr "Ĉi tiu sceno konservis neniam. Konservi antaŭ ruli?"
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Ĉi tiu funkciado ne povas fari sen sceno."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Export Mesh Library"
|
|
msgstr "Eksporti maŝajn bibliotekon"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Ĉi tiu funkciado ne povas fari sen radika nodo."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Export Tile Set"
|
|
msgstr "Eksporti kahelaron"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Ĉi tiun operacion ne ebla fari sen elektita nodo."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Nuna sceno ne estas konservita. Malfermi ĉuikaze?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Ne povas reŝarĝi scenon, kiu konservis neniam."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert"
|
|
msgstr "Malfari"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This action cannot be undone. Revert anyway?"
|
|
msgstr "Tiun ĉi agon ne povos malfari. Certe daŭrigi?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene..."
|
|
msgstr "Rapida Ruli scenon..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Foriri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Eliri la editilo?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Malfermi projekton mastrumilon?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Konservi kaj foriri"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes the following scene(s) before opening Project Manager?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Fermi scenon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reopen Closed Scene"
|
|
msgstr "Remalfermi ferman scenon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to find script field for addon plugin at: 'res://addons/%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' There seems to be an error in "
|
|
"the code, please check the syntax."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_properties.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Show in FileSystem"
|
|
msgstr "Montri en dosiersistemo"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play This Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Undo Close Tab"
|
|
msgstr "Malfari fermi langeto"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close All Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Copy Text"
|
|
msgstr "Duplikati"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Nova sceno"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene..."
|
|
msgstr "Nova heredita sceno..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr "Malfermi scenon..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Malfermi lastaj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Konservi scenon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save All Scenes"
|
|
msgstr "Konservi ĉiujn scenojn"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Convert To..."
|
|
msgstr "Konverti al..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr "Maŝo biblioteko..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Malfari"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Refari"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Revert Scene"
|
|
msgstr "Malfari scenon"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Diversa projekto aŭ sceno-abundaj iloj."
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Project"
|
|
msgstr "Projekto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project Settings..."
|
|
msgstr "Projekta agordoj..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Version Control"
|
|
msgstr "Versikontrolo"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Up Version Control"
|
|
msgstr "Altlevi versitenan sistemon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr "Finigi versitenan sistemon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export..."
|
|
msgstr "Eksporti..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr "Instali Androidan muntadan ŝablonon..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Data Folder"
|
|
msgstr "Malfermi projektan datuman dosierujon"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr "Iloj"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr "Eksplorilo da orfaj risurcoj..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Foriri al projekta listo"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp
|
|
msgid "Debug"
|
|
msgstr "Sencimigi"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr "Disponigii kun defora sencimigo"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When exporting or deploying, the resulting executable will attempt to "
|
|
"connect to the IP of this computer in order to be debugged."
|
|
msgstr ""
|
|
"Kiam eksportas aŭ malfaldas, la rezulta plenumebla provos konekti al la IP "
|
|
"de ĉi tiu komputilo por estos sencimigita."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Small Deploy with Network FS"
|
|
msgstr "Eta disponigo kun reta dosiersistemo"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, export or deploy will produce a minimal "
|
|
"executable.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploy will use the USB cable for faster performance. This "
|
|
"option speeds up testing for games with a large footprint."
|
|
msgstr ""
|
|
"Kiam ĉi tiun agordon estas ŝaltita, eksporti aŭ malfaldi produktos minimuman "
|
|
"plenumeblan dosieron.\n"
|
|
"La dosiersistemon disponigas el la projekto fare de editilo per la reto.\n"
|
|
"En Android, malfaldo uzantos la USB-kablon por pli rapida rendimento. Ĉi tui "
|
|
"agordo rapidigas testadon por ludoj kun larĝa areo."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Videblaj koliziaj formoj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
|
|
"running game if this option is turned on."
|
|
msgstr ""
|
|
"Koliziaj formoj kaj radĵetaj nodoj (por 2D kaj 3D) estos videblaj en la "
|
|
"rulas ludo, se ĉi tiu agordo estas ŝaltita."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Videbla navigacio"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Navigation meshes and polygons will be visible on the running game if this "
|
|
"option is turned on."
|
|
msgstr ""
|
|
"Navigaciaj maŝoj kaj poligonoj estos videblaj en la rulas ludo, se ĉi tiu "
|
|
"agordo estas ŝaltita."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Scene Changes"
|
|
msgstr "Sinkronigi scenan ŝanĝojn"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any changes made to the scene in the editor "
|
|
"will be replicated in the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Kiam tuin ĉi agordo estas ŝaltita, iuj ŝanĝoj ke faris al la scenon en la "
|
|
"editilo replikos en la rulas ludo.\n"
|
|
"Kiam uzantis malproksime en aparato, estas pli efika kun reta dosiersistemo."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Sync Script Changes"
|
|
msgstr "Sinkronigi skriptajn ŝanĝojn"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is turned on, any script that is saved will be reloaded on "
|
|
"the running game.\n"
|
|
"When used remotely on a device, this is more efficient with network "
|
|
"filesystem."
|
|
msgstr ""
|
|
"Kiam tuin ĉi agordo estas ŝaltita, iun skripton ke konservita, estos "
|
|
"reŝarĝita en la rulas ludo.\n"
|
|
"Kiam uzantis malproksime en aparato, estas pli efika kun reta dosiersistemo."
|
|
|
|
#: editor/editor_node.cpp editor/script_create_dialog.cpp
|
|
msgid "Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Settings..."
|
|
msgstr "Editila agordoj..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr "Aranĝon de editilo"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Take Screenshot"
|
|
msgstr "Ekranfoti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Baskuli plenekranon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle System Console"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr "Malfermi dosierujon de editilan datumoj/agordoj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr "Malfermi dosierujon de editila datumoj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr "Malfermi dosierujon de editila agordoj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Editor Features..."
|
|
msgstr "Mastrumi editilan eblecoj..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Export Templates..."
|
|
msgstr "Mastrumi eksportaj ŝablonoj..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr "Helpo"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Search"
|
|
msgstr "Serĉo"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Online Docs"
|
|
msgstr "Enreta dokoj"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Q&A"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Issue Tracker"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "About"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Save & Restart"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Continuously"
|
|
msgstr "Seninterrompa"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Update When Changed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Hide Update Spinner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "FileSystem"
|
|
msgstr "Dosiersistemo"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand Bottom Panel"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Output"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Templates"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Template Package"
|
|
msgstr "Ŝablonoj"
|
|
|
|
#: editor/editor_node.cpp editor/project_export.cpp
|
|
msgid "Export Project"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Password:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Malfermi & ruli skripto"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.h
|
|
#, fuzzy
|
|
msgid "Warning!"
|
|
msgstr "Avertoj"
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "No sub-resources found."
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Main Script:"
|
|
msgstr "Konektu al skripto:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Edit Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Update"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
msgid "Author:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Status:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Edit:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame Time (sec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Average Time (sec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Time"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Edit Text:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Layer"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Invalid RID"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/scene_tree_dock.cpp
|
|
msgid "Extend Script"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Convert To %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Size: "
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Page: "
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Key:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "New Value:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the export menu."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Skribu vian logikon en la _run() metodo."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Ne povis ruli skripto:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Ĉu vi forgesis la '_run' metodo?"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
#, fuzzy
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Selektu nodo(j)n por enporti"
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "Foliumi"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Enporti el nodo:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Redownload"
|
|
msgstr "Reelŝuti"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Installed)"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr "Elŝuti"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Missing)"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "(Current)"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving mirrors, please wait..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove template version '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't open export templates zip."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Invalid version.txt format inside templates: %s."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error creating path for templates:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON of mirror list. Please report this issue!"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request Failed."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Redirect Loop."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Complete."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error requesting URL:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to Mirror..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Connect"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Requesting..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "SSL Handshake Error"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Installed Versions:"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Install From File"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Remove Template"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select Template File"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Godot Export Templates"
|
|
msgstr "Mastrumi eksportaj ŝablonoj"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export Template Manager"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Select mirror from list: (Shift+Click: Open in Browser)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error moving:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error duplicating:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Unable to update dependencies:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating file:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating folder:"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Inherited Scene"
|
|
msgstr "Nova heredita sceno"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Set As Main Scene"
|
|
msgstr "Konservi ĉiujn scenojn"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Open Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Add to Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Remove from Favorites"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Rename..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicate..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Scene..."
|
|
msgstr "Nova sceno..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Script..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Resource..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Expand All"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Collapse All"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr "Renomi"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Previous Folder/File"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Next Folder/File"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Reesplori dosiersistemo"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Toggle Split Mode"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Search files"
|
|
msgstr "Serĉi dosieroj"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "There is already file or folder with the same name in this location."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr "Superskribi"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Create Scene"
|
|
msgstr "Krei scenon"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr "Krei skripton"
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Find in Files"
|
|
msgstr "Trovi en dosierojn"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find:"
|
|
msgstr "Trovi:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Folder:"
|
|
msgstr "Dosierujo:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Filters:"
|
|
msgstr "Filtriloj:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
"Anigu la dosierojn kun la jenajn sufiksojn. Aldonu aŭ viŝi ilin en Projekto "
|
|
"agordoj."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find..."
|
|
msgstr "Trovi..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Replace..."
|
|
msgstr "Anstataŭigi..."
|
|
|
|
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr "Rezigni"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find: "
|
|
msgstr "Trovi: "
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Replace: "
|
|
msgstr "Anstataŭigi: "
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Replace all (no undo)"
|
|
msgstr "Anstataŭigi ciujn (senrevene)"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Searching..."
|
|
msgstr "Serĉas..."
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Search complete"
|
|
msgstr "Serĉo finiĝis"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Aldoni al grupo"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Forigi el grupo"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group name already exists."
|
|
msgstr "Grupa nomo jam ekzistas."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Invalid group name."
|
|
msgstr "Nevalida grupa nomo."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Rename Group"
|
|
msgstr "Renomi grupon"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Delete Group"
|
|
msgstr "Viŝi grupon"
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Grupoj"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Not in Group"
|
|
msgstr "Nodoj ne en grupo"
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Filter nodes"
|
|
msgstr "Filtri nodojn"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Nodes in Group"
|
|
msgstr "Nodoj en grupo"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr "Malplenajn grupojn viŝos aŭtomate."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group Editor"
|
|
msgstr "Grupredaktilo"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Manage Groups"
|
|
msgstr "Administri grupojn"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Enporti kiel unuopa sceno"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Enporti kun aparta movbildoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Enporti kun aparta materialoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Enporti kun aparta objektoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Enporti kun aparta objektoj+materialoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Enporti kun aparta objektoj+movbildoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Enporti kun aparta materialoj+movbildoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Enporti kun aparta objektoj+materialoj+movbildoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Enporti kiel multoblaj scenoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Enporti kiel multoblaj scenoj+materialoj"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Enporti scenon"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene..."
|
|
msgstr "Enportas scenon..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating for Mesh: "
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Running Custom Script..."
|
|
msgstr "Rulas propra skripto..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid " Files"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Preset"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Save scenes, re-import and restart"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Expand All Properties"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Collapse All Properties"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Params"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Paste Params"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Edit Resource Clipboard"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Built-In"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Open in Help"
|
|
msgstr "Malfermi en helpo"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Object properties."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Filter properties"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr ""
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr ""
|
|
|
|
#: editor/node_dock.cpp
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Edit a Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Create a Plugin"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Plugin Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Script Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Erase points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Remove Polygon And Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Load..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Move Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Animation Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Open Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Open Animation Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Triangle already exists."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Add Triangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Parameter Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Add Node to BlendTree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Node Moved"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Connected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Nodes Disconnected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Set Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Change Filter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Anim Clips"
|
|
msgstr "Animado Filmitaĵero:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Audio Clips"
|
|
msgstr "Aŭdio Filmitaĵero:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Functions"
|
|
msgstr "Funkcioj:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Renamed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Enable Filtering"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Invalid animation name!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation name already exists!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Animation"
|
|
msgstr "Renomi animaĵon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation to copy!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation to edit!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Transitions..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Open in Inspector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Onion Skinning Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Depth"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Move Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition exists!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Add Transition"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Sync"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Travel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Removed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition Removed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Create new nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Connect nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Remove selected node or transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Play Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Current:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Import Animations..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Filters..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Cannot save response to:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Redirect loop."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, timeout"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Timeout."
|
|
msgstr "Tempo:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed sha256 hash check"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Error making request"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Install..."
|
|
msgstr "Instali..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Reprovi"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (A-Z)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (Z-A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "First"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Last"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Import..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Plugins..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr "Ordigi:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Category:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Loading..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene (for images to be saved in the same dir), or pick a save "
|
|
"path from the BakedLightmap properties."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake "
|
|
"Light' flag is on."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Step:"
|
|
msgstr "Skali Rejŝo:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Vertical Guide"
|
|
msgstr "Forigi Nevalidajn Ŝlosilojn"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr "Forigi Nevalidajn Ŝlosilojn"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move pivot"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate CanvasItem"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Resize CanvasItem"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale CanvasItem"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Top"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Left Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Top Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Right Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Bottom Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Keep Ratio"
|
|
msgstr "Skali Rejŝo:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"Overrides game camera with editor viewport camera."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Game Camera Override\n"
|
|
"No game instance running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Group Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Ungroup Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Select Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Drag: Rotate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+Drag: Move"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Ruler Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle smart snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Smart Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle grid snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snapping Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Scale Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Smart Snapping"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Parent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Sides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Other Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Skeleton Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Custom Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Always Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr "Montri helpantoj"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Auto Insert Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Add %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Default Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Create Polygon3D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Restart"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Particles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
msgid "CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 0"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Left Linear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right Linear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right click to add point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Convex Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Failed creating shapes!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Shape(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Model has no UV in this layer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Convex Collision Sibling(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "View UV2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Library"
|
|
msgstr "Maŝo biblioteko..."
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Convert to CPUParticles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr "La sceno ne enhavas ajnan skriptojn."
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Source: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Split Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Out-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
msgid "Move Joint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon & UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Add Custom Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Custom Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon->UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "UV->Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Configure Grid:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Resource"
|
|
msgstr "Renomi risurcon"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ResourcePreloader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error writing TextFile:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Could not load file at:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving file!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Saving"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Importing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Text File..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save File As..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "%s Class Reference"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter scripts"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Filter methods"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Sort"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Next script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Previous script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reopen Closed Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Copy Script Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Run"
|
|
msgstr "Ruli"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug with External Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Godot online documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Request Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Help improve the Godot documentation by giving feedback."
|
|
msgstr "Helpi plibonigi la Godotan dokumentadon per doni reagon."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Search the reference documentation."
|
|
msgstr "Serĉi la referencan dokumentadon."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Reload"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Results"
|
|
msgstr "Rezultoj de serĉo"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Scripts"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Connections to method:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
msgid "Source"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Target"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "(ignore)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr "Nur risurcoj el dosiersistemo povas esti forigita."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr "Elektaro ĉiuj"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Clone Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Evaluate Selection"
|
|
msgstr "Skali Elektaron"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find in Files..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr "Kunteksta Helpo"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Line..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Skeleton2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Make Rest Pose (From Bones)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Bones to Rest Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Skeleton"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical skeleton"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
msgid "Play IK"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scaling: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translating: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Shader Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Vertices"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Transform with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Align Rotation with View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock View Rotation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Enable Doppler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Cinematic Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Rotation Locked"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Nodes To Floor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag: Rotate\n"
|
|
"Alt+Drag: Move\n"
|
|
"Alt+RMB: Depth list selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Local Space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Object to Floor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Nameless gizmo"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Mesh2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Mesh2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create Polygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Mesh2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Convert to Polygon2D"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Simplification: "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels): "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels): "
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Update Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Settings:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "No Frames Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Unable to load images"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "New Animation"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed (FPS):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Loop"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animation Frames:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add a Texture from File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Select/Clear All Frames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Margin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Sep.:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Edit Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme editing menu."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create Empty Editor Template"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Create From Current Editor Theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Toggle Button"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled Button"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Named Sep."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Submenu"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subitem 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Disabled LineEdit"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Editable Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Subtree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Has,Many,Options"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Data Type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Color"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cut Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Enable Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Filter tiles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Clear Transform"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Atlas"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Next Coordinate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Previous Coordinate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation"
|
|
msgstr "Videbla navigacio"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Icon Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Erase bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new rectangle."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Texture"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete selected Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Convex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Priority"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Convex"
|
|
msgstr "Nuntempigi"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Collision Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "This property can't be changed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "TileSet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS addons are available."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No commit message was provided"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No files added to stage"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "VCS Addon is not initialized"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Initialize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Staging area"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect new changes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Changes"
|
|
msgstr "Ŝanĝu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr "Modifita"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Renamed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Deleted"
|
|
msgstr "Forigi Ŝlosilo(j)n"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Typechange"
|
|
msgstr "Ŝanĝu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage Selected"
|
|
msgstr "Skali Elektaron"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage All"
|
|
msgstr "Elektaro ĉiuj"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Add a commit message"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit Changes"
|
|
msgstr "Ŝanĝu"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "View file diffs before committing them to the latest version"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No file diff is active"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Detect changes in file diff"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Output"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add input port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove input port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Remove output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set expression"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Resize VisualShader node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Input Default Port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Duplicate Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Delete Nodes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Light"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Show resulted shader code."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Create Shader Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Grayscale function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sepia function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Difference operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Input parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Edit Visual Property"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Add initial export..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Add previous patches..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete patch '%s' from list?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Release"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Exporting All"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Path"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Patches"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Make Patch"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Pack File"
|
|
msgstr "Malfermi dosieron"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Text"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 characters long)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script Encryption Key (256-bits as hex):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export PCK/Zip"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export mode?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export All"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
msgid "ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Godot Game Pack"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Manage Export Templates"
|
|
msgstr "Mastrumi eksportaj ŝablonoj"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The path does not exist."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr "Bonvolu, elektu malplenan dosierujon."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a 'project.godot' or '.zip' file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Directory already contains a Godot project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr "Nova luda projekto"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid Project Name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create folder."
|
|
msgstr "Ne povis krei dosierujon."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr "Renomi projekton"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Krei novan projekton"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr "Krei kaj editi"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr "Instali projekton:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install & Edit"
|
|
msgstr "Instali kaj editi"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Projekta nomo:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr "Projekta vojo:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Project Installation Path:"
|
|
msgstr "Projekta instala vojo:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr "Bildigilo:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
"Pli alta vida kvalito\n"
|
|
"Ĉiuj ebloj disponeblaj\n"
|
|
"Nekongruas kun pli malnova aparataro\n"
|
|
"Nerekomendita por teksaĵaj ludoj"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
"Pli malalta vida kvalito\n"
|
|
"Iom ebloj ne disponeblaj\n"
|
|
"Laboras en plej multaj aparataroj\n"
|
|
"Rekomendita por teksaĵaj ludoj"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Missing Project"
|
|
msgstr "Malkanta projekto"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr "Eraro: projekto estas manka en la dosiersistemo."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't open project at '%s'."
|
|
msgstr "Ne povas malfermi projekto ĉe '%s'."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr "Ĉu vi certa en malfermaĵo pli ol unun projekton?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove %d projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove this project from the list?\n"
|
|
"The project folder's contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Manager"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Projects"
|
|
msgstr "Projektoj"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Last Modified"
|
|
msgstr "Modifita"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr "Esplori"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr "Elektu dosierujo por esploro"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr "Nova projekto"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove Missing"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Templates"
|
|
msgstr "Ŝablonoj"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Action deadzone"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "All Devices"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 1"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 2"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Moved Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Remapped Path"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resource Remap Add Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Deadzone"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show All Locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show Selected Locales Only"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Filter mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Plugins"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Node"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Batch Rename"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Advanced Options"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node type"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Current scene name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Root node name"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per Level counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set the counter restarts for each group of child nodes"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Step"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Regular Expressions"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "CamelCase to under_scored"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "under_scored to CamelCase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Lowercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "To Uppercase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Reset"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make node as Root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Delete %d nodes?"
|
|
msgstr "Forigi Ŝlosilo(j)n"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr "Forigi Ŝlosilo(j)n"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can not perform with the root node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As..."
|
|
msgstr "Konservi novan scenon kiel..."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "New Scene Root"
|
|
msgstr "Nova radiko de sceno"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Create Root Node:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "2D Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "3D Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Other Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change type of node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Sub-Resources"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Open Documentation"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Expand/Collapse All"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Reparent to New Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Scene Root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear a script for the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visible"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Unlock Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Button Group"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "(Connecting From)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Open Script:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr "Renomi nodon"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Filename is empty."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid base path."
|
|
msgstr "Nevalida dosierindiko."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "A directory with the same name exists."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid extension."
|
|
msgstr "Nevalida kromprogramo."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr "Eraro - Ne povis krei skripton en dosiersistemo."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Overrides"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script / Choose Location"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid class name."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script is valid."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will create a new script file."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will load an existing script file."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Class Name:"
|
|
msgstr "Nomo:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Template:"
|
|
msgstr "Ŝablonoj"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in Script:"
|
|
msgstr "Konektu al skripto:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote "
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Warning:"
|
|
msgstr "Avertoj"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Error:"
|
|
msgstr "Spegulo"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Source:"
|
|
msgstr "Rimedo"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Child process connected."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Copy Error"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Skip Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Network Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video Mem"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Type"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Usage"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Erase Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Restore Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Change Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Height"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Remove current entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Libraries: "
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Step argument is zero!"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Plane"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Delete Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Fill Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paste Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Disabled"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Selects"
|
|
msgstr "Skali Elektaron"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clear Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Fill Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Filter meshes"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr ""
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: modules/recast/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Signal Arguments"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Output Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Override an existing built-in function."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new function."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new variable."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new signal."
|
|
msgstr "Kreu novan %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr "Renomi funkcion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rename Variable"
|
|
msgstr "Renomi variablon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr "Renomi signalon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete input port"
|
|
msgstr "Viŝi grupon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Input Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Output Port"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Move Node(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect Nodes"
|
|
msgstr "Malkonekti"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Data"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Node Sequence"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Input Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Resize Comment"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create Function"
|
|
msgstr "Renomi funkcion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Tool:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Base Type:"
|
|
msgstr "Ŝanĝu la tipon de %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Nodes..."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Function..."
|
|
msgstr "Funkcioj:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "function_name"
|
|
msgstr "Funkcioj:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Make Function"
|
|
msgstr "Renomi funkcion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Refresh Graph"
|
|
msgstr "Aktualigi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Member"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid argument of type: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ": Invalid arguments: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableGet not found in script: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "VariableSet not found in script: "
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search VisualScript"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package name is missing."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Select device from the list"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "ADB executable not configured in the Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Invalid package name:"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "No build apk generated at: "
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Invalid Identifier:"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Required icon is not specified in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr "Ruli en foliumilo"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not write file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not open template for export:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Invalid export template:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read custom HTML shell:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not read boot splash image file:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Using default boot splash image."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package short name."
|
|
msgstr "Nevalida grupa nomo."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package unique name."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid package publisher display name."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid product GUID."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid publisher GUID."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid background color."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles\" option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "%d%%"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "(Time Left: %d:%02d s)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Plotting Lights:"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Lighting Meshes: "
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles"
|
|
"\" option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the screen."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset."
|
|
msgstr ""
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr "(Alia)"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for preview."
|
|
msgstr "Nevalida fonto por ombrigilo."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid source for shader."
|
|
msgstr "Nevalida fonto por ombrigilo."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr "Nevalida fonto por ombrigilo."
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varyings can only be assigned in vertex function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Constants cannot be modified."
|
|
msgstr ""
|
|
|
|
#~ msgid "Input"
|
|
#~ msgstr "Enigo"
|
|
|
|
#~ msgid "No Matches"
|
|
#~ msgstr "Ne Rezultoj"
|
|
|
|
#~ msgid "Unknown font format."
|
|
#~ msgstr "Nekonata tipara formo."
|
|
|
|
#~ msgid "Error loading font."
|
|
#~ msgstr "Eraro dum ŝargante tiparon."
|
|
|
|
#~ msgid "Invalid font size."
|
|
#~ msgstr "Nevalida tipara grando."
|