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shaders
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Merge pull request #75468 from Ansraer/four_is_overkill
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2023-10-01 22:50:57 +02:00 |
rasterizer_canvas_base_gles2.cpp
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Unbind texture slots when changing framebuffer
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2023-08-12 11:07:13 +01:00 |
rasterizer_canvas_base_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_canvas_gles2.cpp
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Unbind texture slots when changing framebuffer
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2023-08-12 11:07:13 +01:00 |
rasterizer_canvas_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_gles2.cpp
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Unbind texture slots when changing framebuffer
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2023-08-12 11:07:13 +01:00 |
rasterizer_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
rasterizer_scene_gles2.cpp
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Fix #if *_ENABLED inconsistencies, should check if defined
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2024-01-17 10:21:40 +01:00 |
rasterizer_scene_gles2.h
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Single Compilation Unit build.
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2023-07-02 20:13:16 +01:00 |
rasterizer_storage_gles2.cpp
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Fix #if *_ENABLED inconsistencies, should check if defined
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2024-01-17 10:21:40 +01:00 |
rasterizer_storage_gles2.h
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Fix various GCC 13 warnings
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2023-12-08 15:32:59 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
shader_compiler_gles2.cpp
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[3.x] Fix NODE_POSITION_VIEW Shader Built-In
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2023-04-18 22:11:41 +02:00 |
shader_compiler_gles2.h
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One Copyright Update to rule them all
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2023-01-10 15:26:54 +01:00 |
shader_gles2.cpp
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Fix glGet overflows by using 64 bit versions
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2023-10-16 13:47:11 +01:00 |
shader_gles2.h
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Single Compilation Unit build.
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2023-07-02 20:13:16 +01:00 |